#include "ui/wm/public/activation_client.h"
namespace ash {
-namespace internal {
namespace {
// Amount of time to pause before animating anything. Only used during initial
// These are the container ids of containers which may contain windows that
// may overlap the launcher shelf and affect its transparency.
- const int kWindowContainerIds[] = {
- internal::kShellWindowId_DefaultContainer,
- internal::kShellWindowId_DockedContainer,
- };
+ const int kWindowContainerIds[] = {kShellWindowId_DefaultContainer,
+ kShellWindowId_DockedContainer, };
const gfx::Rect shelf_bounds(shelf_->GetIdealBounds());
bool window_overlaps_launcher = false;
for (size_t idx = 0; idx < arraysize(kWindowContainerIds); idx++) {
layout_manager_->SetMaximizeBackdropDelegate(delegate.Pass());
}
-} // namespace internal
} // namespace ash