#include "ash/shell_window_ids.h"
#include "ash/wm/window_state.h"
#include "ui/aura/env.h"
-#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
+#include "ui/aura/window_event_dispatcher.h"
#include "ui/gfx/rect.h"
-#include "ui/views/corewm/window_util.h"
+#include "ui/wm/core/window_util.h"
namespace ash {
// http://crbug.com/340666
bool fullscreen_window_exists = false;
std::vector<aura::Window*> containers =
- Shell::GetContainersFromAllRootWindows(
- internal::kShellWindowId_DefaultContainer, NULL);
+ Shell::GetContainersFromAllRootWindows(kShellWindowId_DefaultContainer,
+ NULL);
for (std::vector<aura::Window*>::const_iterator container =
containers.begin(); container != containers.end(); ++container) {
const aura::Window::Windows& windows = (*container)->children();