DetachReattachTest(window.get(), 0, 1);
}
+// Tests that a drag continues when the shelf is hidden. This occurs as part of
+// the animation when switching profiles. http://crbug.com/393047.
+TEST_F(PanelWindowResizerTest, DetachThenHideShelf) {
+ if (!SupportsHostWindowResize())
+ return;
+ scoped_ptr<aura::Window> window(
+ CreatePanelWindow(gfx::Point(0, 0)));
+ wm::WindowState* state = wm::GetWindowState(window.get());
+ gfx::Rect expected_bounds = window->GetBoundsInScreen();
+ expected_bounds.set_y(expected_bounds.y() - 100);
+ DragStart(window.get());
+ DragMove(0, -100);
+ EXPECT_FALSE(state->IsMinimized());
+
+ // Hide the shelf. This minimizes all attached windows but should ignore
+ // the dragged window.
+ ShelfLayoutManager* shelf = RootWindowController::ForWindow(window.get())->
+ shelf()->shelf_layout_manager();
+ shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
+ shelf->UpdateVisibilityState();
+ RunAllPendingInMessageLoop();
+ EXPECT_FALSE(state->IsMinimized());
+ EXPECT_EQ(kShellWindowId_PanelContainer, window->parent()->id());
+ DragEnd();
+
+ // When the drag ends the window should be detached and placed where it was
+ // dragged to.
+ EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
+ EXPECT_FALSE(state->IsMinimized());
+ EXPECT_EQ(expected_bounds.ToString(), window->GetBoundsInScreen().ToString());
+}
+
TEST_F(PanelWindowResizerTest, PanelDetachReattachMultipleDisplays) {
if (!SupportsMultipleDisplays())
return;