public aura::WindowObserver {
public:
WindowSelectorItem();
- virtual ~WindowSelectorItem();
+ ~WindowSelectorItem() override;
// The time for the close buttons and labels to fade in when initially shown
// on entering overview mode.
const gfx::Rect& target_bounds() const { return target_bounds_; }
// views::ButtonListener:
- virtual void ButtonPressed(views::Button* sender,
- const ui::Event& event) OVERRIDE;
+ void ButtonPressed(views::Button* sender, const ui::Event& event) override;
// aura::WindowObserver:
- virtual void OnWindowTitleChanged(aura::Window* window) OVERRIDE;
+ void OnWindowTitleChanged(aura::Window* window) override;
protected:
// Sets the bounds of this selector's items to |target_bounds| in