views::ButtonListener* listener,
bool highlight_on_hover,
const gfx::Insets& tab_frame_inset);
- virtual ~ButtonFromView();
+ ~ButtonFromView() override;
// Called when the border should remain even in the non highlighted state.
void ForceBorderVisible(bool show);
// Overridden from views::View
- virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE;
- virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
- virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
- virtual void OnFocus() OVERRIDE;
- virtual void OnBlur() OVERRIDE;
+ void OnMouseEntered(const ui::MouseEvent& event) override;
+ void OnMouseExited(const ui::MouseEvent& event) override;
+ void OnPaint(gfx::Canvas* canvas) override;
+ void OnFocus() override;
+ void OnBlur() override;
// Check if the item is hovered.
bool is_hovered_for_test() { return button_hovered_; }