#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/scoped_observer.h"
-#include "ui/aura/client/activation_change_observer.h"
#include "ui/aura/window_observer.h"
#include "ui/gfx/display_observer.h"
+#include "ui/wm/public/activation_change_observer.h"
namespace aura {
class ShelfModel;
class ShelfItemDelegateManager;
-namespace internal {
// ShelfWindowWatcher creates and handles a ShelfItem for windows that have
// a ShelfItemDetails property in the default container.
class ShelfWindowWatcher : public aura::client::ActivationChangeObserver,
DISALLOW_COPY_AND_ASSIGN(ShelfWindowWatcher);
};
-} // namespace internal
} // namespace ash
#endif // ASH_SHELF_SHELF_WINDOW_WATCHER_H_