#include "base/compiler_specific.h" // OVERRIDE
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
+#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/animation/animation_delegate.h"
namespace gfx {
// Returns the bounds for the title.
gfx::Rect GetTitleBounds() const;
- // Returns the frame image to use when |frame_| is active.
- gfx::ImageSkia* GetActiveFrameImage() const;
-
- // Returns the frame image to use when |frame_| is inactive.
- gfx::ImageSkia* GetInactiveFrameImage() const;
+ // Returns the frame color to use when |frame_| is inactive.
+ SkColor GetInactiveFrameColor() const;
views::Widget* frame_;
views::View* view_;