-// Copyright 2010 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// Copyright 2011 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
#ifndef V8_ARM_CODEGEN_ARM_H_
#define V8_ARM_CODEGEN_ARM_H_
-#include "ic-inl.h"
+#include "src/ast.h"
+#include "src/macro-assembler.h"
namespace v8 {
namespace internal {
-// Forward declarations
-class CompilationInfo;
-class DeferredCode;
-class RegisterAllocator;
-class RegisterFile;
-enum InitState { CONST_INIT, NOT_CONST_INIT };
-enum TypeofState { INSIDE_TYPEOF, NOT_INSIDE_TYPEOF };
-
-
-// -------------------------------------------------------------------------
-// Reference support
-
-// A reference is a C++ stack-allocated object that puts a
-// reference on the virtual frame. The reference may be consumed
-// by GetValue, TakeValue, SetValue, and Codegen::UnloadReference.
-// When the lifetime (scope) of a valid reference ends, it must have
-// been consumed, and be in state UNLOADED.
-class Reference BASE_EMBEDDED {
- public:
- // The values of the types is important, see size().
- enum Type { UNLOADED = -2, ILLEGAL = -1, SLOT = 0, NAMED = 1, KEYED = 2 };
- Reference(CodeGenerator* cgen,
- Expression* expression,
- bool persist_after_get = false);
- ~Reference();
-
- Expression* expression() const { return expression_; }
- Type type() const { return type_; }
- void set_type(Type value) {
- ASSERT_EQ(ILLEGAL, type_);
- type_ = value;
- }
-
- void set_unloaded() {
- ASSERT_NE(ILLEGAL, type_);
- ASSERT_NE(UNLOADED, type_);
- type_ = UNLOADED;
- }
- // The size the reference takes up on the stack.
- int size() const {
- return (type_ < SLOT) ? 0 : type_;
- }
-
- bool is_illegal() const { return type_ == ILLEGAL; }
- bool is_slot() const { return type_ == SLOT; }
- bool is_property() const { return type_ == NAMED || type_ == KEYED; }
- bool is_unloaded() const { return type_ == UNLOADED; }
-
- // Return the name. Only valid for named property references.
- Handle<String> GetName();
-
- // Generate code to push the value of the reference on top of the
- // expression stack. The reference is expected to be already on top of
- // the expression stack, and it is consumed by the call unless the
- // reference is for a compound assignment.
- // If the reference is not consumed, it is left in place under its value.
- void GetValue();
-
- // Generate code to store the value on top of the expression stack in the
- // reference. The reference is expected to be immediately below the value
- // on the expression stack. The value is stored in the location specified
- // by the reference, and is left on top of the stack, after the reference
- // is popped from beneath it (unloaded).
- void SetValue(InitState init_state);
-
- private:
- CodeGenerator* cgen_;
- Expression* expression_;
- Type type_;
- // Keep the reference on the stack after get, so it can be used by set later.
- bool persist_after_get_;
-};
-
-
-// -------------------------------------------------------------------------
-// Code generation state
-
-// The state is passed down the AST by the code generator (and back up, in
-// the form of the state of the label pair). It is threaded through the
-// call stack. Constructing a state implicitly pushes it on the owning code
-// generator's stack of states, and destroying one implicitly pops it.
-
-class CodeGenState BASE_EMBEDDED {
- public:
- // Create an initial code generator state. Destroying the initial state
- // leaves the code generator with a NULL state.
- explicit CodeGenState(CodeGenerator* owner);
-
- // Create a code generator state based on a code generator's current
- // state. The new state has its own pair of branch labels.
- CodeGenState(CodeGenerator* owner,
- JumpTarget* true_target,
- JumpTarget* false_target);
-
- // Destroy a code generator state and restore the owning code generator's
- // previous state.
- ~CodeGenState();
-
- JumpTarget* true_target() const { return true_target_; }
- JumpTarget* false_target() const { return false_target_; }
-
- private:
- CodeGenerator* owner_;
- JumpTarget* true_target_;
- JumpTarget* false_target_;
- CodeGenState* previous_;
-};
-
-
-// -------------------------------------------------------------------------
-// Arguments allocation mode
-
-enum ArgumentsAllocationMode {
- NO_ARGUMENTS_ALLOCATION,
- EAGER_ARGUMENTS_ALLOCATION,
- LAZY_ARGUMENTS_ALLOCATION
-};
-
-
-// Different nop operations are used by the code generator to detect certain
-// states of the generated code.
-enum NopMarkerTypes {
- NON_MARKING_NOP = 0,
- PROPERTY_ACCESS_INLINED
-};
-
-
-// -------------------------------------------------------------------------
-// CodeGenerator
-
-class CodeGenerator: public AstVisitor {
- public:
- // Takes a function literal, generates code for it. This function should only
- // be called by compiler.cc.
- static Handle<Code> MakeCode(CompilationInfo* info);
-
- // Printing of AST, etc. as requested by flags.
- static void MakeCodePrologue(CompilationInfo* info);
-
- // Allocate and install the code.
- static Handle<Code> MakeCodeEpilogue(MacroAssembler* masm,
- Code::Flags flags,
- CompilationInfo* info);
-
-#ifdef ENABLE_LOGGING_AND_PROFILING
- static bool ShouldGenerateLog(Expression* type);
-#endif
-
- static void SetFunctionInfo(Handle<JSFunction> fun,
- FunctionLiteral* lit,
- bool is_toplevel,
- Handle<Script> script);
-
- static void RecordPositions(MacroAssembler* masm, int pos);
-
- // Accessors
- MacroAssembler* masm() { return masm_; }
- VirtualFrame* frame() const { return frame_; }
- inline Handle<Script> script();
-
- bool has_valid_frame() const { return frame_ != NULL; }
-
- // Set the virtual frame to be new_frame, with non-frame register
- // reference counts given by non_frame_registers. The non-frame
- // register reference counts of the old frame are returned in
- // non_frame_registers.
- void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers);
-
- void DeleteFrame();
-
- RegisterAllocator* allocator() const { return allocator_; }
-
- CodeGenState* state() { return state_; }
- void set_state(CodeGenState* state) { state_ = state; }
-
- void AddDeferred(DeferredCode* code) { deferred_.Add(code); }
-
- static const int kUnknownIntValue = -1;
-
- // If the name is an inline runtime function call return the number of
- // expected arguments. Otherwise return -1.
- static int InlineRuntimeCallArgumentsCount(Handle<String> name);
-
- private:
- // Construction/Destruction
- explicit CodeGenerator(MacroAssembler* masm);
-
- // Accessors
- inline bool is_eval();
- inline Scope* scope();
-
- // Generating deferred code.
- void ProcessDeferred();
-
- // State
- bool has_cc() const { return cc_reg_ != al; }
- JumpTarget* true_target() const { return state_->true_target(); }
- JumpTarget* false_target() const { return state_->false_target(); }
-
- // Track loop nesting level.
- int loop_nesting() const { return loop_nesting_; }
- void IncrementLoopNesting() { loop_nesting_++; }
- void DecrementLoopNesting() { loop_nesting_--; }
-
- // Node visitors.
- void VisitStatements(ZoneList<Statement*>* statements);
-
-#define DEF_VISIT(type) \
- void Visit##type(type* node);
- AST_NODE_LIST(DEF_VISIT)
-#undef DEF_VISIT
-
- // Visit a statement and then spill the virtual frame if control flow can
- // reach the end of the statement (ie, it does not exit via break,
- // continue, return, or throw). This function is used temporarily while
- // the code generator is being transformed.
- inline void VisitAndSpill(Statement* statement);
-
- // Visit a list of statements and then spill the virtual frame if control
- // flow can reach the end of the list.
- inline void VisitStatementsAndSpill(ZoneList<Statement*>* statements);
-
- // Main code generation function
- void Generate(CompilationInfo* info);
-
- // Returns the arguments allocation mode.
- ArgumentsAllocationMode ArgumentsMode();
-
- // Store the arguments object and allocate it if necessary.
- void StoreArgumentsObject(bool initial);
-
- // The following are used by class Reference.
- void LoadReference(Reference* ref);
- void UnloadReference(Reference* ref);
-
- static MemOperand ContextOperand(Register context, int index) {
- return MemOperand(context, Context::SlotOffset(index));
- }
-
- MemOperand SlotOperand(Slot* slot, Register tmp);
-
- MemOperand ContextSlotOperandCheckExtensions(Slot* slot,
- Register tmp,
- Register tmp2,
- JumpTarget* slow);
-
- // Expressions
- static MemOperand GlobalObject() {
- return ContextOperand(cp, Context::GLOBAL_INDEX);
- }
-
- void LoadCondition(Expression* x,
- JumpTarget* true_target,
- JumpTarget* false_target,
- bool force_cc);
- void Load(Expression* expr);
- void LoadGlobal();
- void LoadGlobalReceiver(Register scratch);
-
- // Generate code to push the value of an expression on top of the frame
- // and then spill the frame fully to memory. This function is used
- // temporarily while the code generator is being transformed.
- inline void LoadAndSpill(Expression* expression);
-
- // Call LoadCondition and then spill the virtual frame unless control flow
- // cannot reach the end of the expression (ie, by emitting only
- // unconditional jumps to the control targets).
- inline void LoadConditionAndSpill(Expression* expression,
- JumpTarget* true_target,
- JumpTarget* false_target,
- bool force_control);
-
- // Read a value from a slot and leave it on top of the expression stack.
- void LoadFromSlot(Slot* slot, TypeofState typeof_state);
- void LoadFromSlotCheckForArguments(Slot* slot, TypeofState state);
- // Store the value on top of the stack to a slot.
- void StoreToSlot(Slot* slot, InitState init_state);
-
- // Load a named property, leaving it in r0. The receiver is passed on the
- // stack, and remains there.
- void EmitNamedLoad(Handle<String> name, bool is_contextual);
-
- // Load a keyed property, leaving it in r0. The receiver and key are
- // passed on the stack, and remain there.
- void EmitKeyedLoad();
-
- // Store a keyed property. Key and receiver are on the stack and the value is
- // in r0. Result is returned in r0.
- void EmitKeyedStore(StaticType* key_type);
-
- void LoadFromGlobalSlotCheckExtensions(Slot* slot,
- TypeofState typeof_state,
- JumpTarget* slow);
-
- // Special code for typeof expressions: Unfortunately, we must
- // be careful when loading the expression in 'typeof'
- // expressions. We are not allowed to throw reference errors for
- // non-existing properties of the global object, so we must make it
- // look like an explicit property access, instead of an access
- // through the context chain.
- void LoadTypeofExpression(Expression* x);
-
- void ToBoolean(JumpTarget* true_target, JumpTarget* false_target);
-
- // Generate code that computes a shortcutting logical operation.
- void GenerateLogicalBooleanOperation(BinaryOperation* node);
-
- void GenericBinaryOperation(Token::Value op,
- OverwriteMode overwrite_mode,
- int known_rhs = kUnknownIntValue);
- void VirtualFrameBinaryOperation(Token::Value op,
- OverwriteMode overwrite_mode,
- int known_rhs = kUnknownIntValue);
- void Comparison(Condition cc,
- Expression* left,
- Expression* right,
- bool strict = false);
-
- void SmiOperation(Token::Value op,
- Handle<Object> value,
- bool reversed,
- OverwriteMode mode);
-
- void VirtualFrameSmiOperation(Token::Value op,
- Handle<Object> value,
- bool reversed,
- OverwriteMode mode);
-
- void CallWithArguments(ZoneList<Expression*>* arguments,
- CallFunctionFlags flags,
- int position);
-
- // An optimized implementation of expressions of the form
- // x.apply(y, arguments). We call x the applicand and y the receiver.
- // The optimization avoids allocating an arguments object if possible.
- void CallApplyLazy(Expression* applicand,
- Expression* receiver,
- VariableProxy* arguments,
- int position);
-
- // Control flow
- void Branch(bool if_true, JumpTarget* target);
- void CheckStack();
-
- struct InlineRuntimeLUT {
- void (CodeGenerator::*method)(ZoneList<Expression*>*);
- const char* name;
- int nargs;
- };
-
- static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name);
- bool CheckForInlineRuntimeCall(CallRuntime* node);
- static bool PatchInlineRuntimeEntry(Handle<String> name,
- const InlineRuntimeLUT& new_entry,
- InlineRuntimeLUT* old_entry);
-
- static Handle<Code> ComputeLazyCompile(int argc);
- void ProcessDeclarations(ZoneList<Declaration*>* declarations);
-
- static Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop);
-
- // Declare global variables and functions in the given array of
- // name/value pairs.
- void DeclareGlobals(Handle<FixedArray> pairs);
-
- // Instantiate the function based on the shared function info.
- void InstantiateFunction(Handle<SharedFunctionInfo> function_info);
-
- // Support for type checks.
- void GenerateIsSmi(ZoneList<Expression*>* args);
- void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args);
- void GenerateIsArray(ZoneList<Expression*>* args);
- void GenerateIsRegExp(ZoneList<Expression*>* args);
- void GenerateIsObject(ZoneList<Expression*>* args);
- void GenerateIsFunction(ZoneList<Expression*>* args);
- void GenerateIsUndetectableObject(ZoneList<Expression*>* args);
-
- // Support for construct call checks.
- void GenerateIsConstructCall(ZoneList<Expression*>* args);
-
- // Support for arguments.length and arguments[?].
- void GenerateArgumentsLength(ZoneList<Expression*>* args);
- void GenerateArguments(ZoneList<Expression*>* args);
-
- // Support for accessing the class and value fields of an object.
- void GenerateClassOf(ZoneList<Expression*>* args);
- void GenerateValueOf(ZoneList<Expression*>* args);
- void GenerateSetValueOf(ZoneList<Expression*>* args);
-
- // Fast support for charCodeAt(n).
- void GenerateFastCharCodeAt(ZoneList<Expression*>* args);
-
- // Fast support for string.charAt(n) and string[n].
- void GenerateCharFromCode(ZoneList<Expression*>* args);
-
- // Fast support for object equality testing.
- void GenerateObjectEquals(ZoneList<Expression*>* args);
-
- void GenerateLog(ZoneList<Expression*>* args);
-
- // Fast support for Math.random().
- void GenerateRandomHeapNumber(ZoneList<Expression*>* args);
-
- // Fast support for StringAdd.
- void GenerateStringAdd(ZoneList<Expression*>* args);
-
- // Fast support for SubString.
- void GenerateSubString(ZoneList<Expression*>* args);
-
- // Fast support for StringCompare.
- void GenerateStringCompare(ZoneList<Expression*>* args);
-
- // Support for direct calls from JavaScript to native RegExp code.
- void GenerateRegExpExec(ZoneList<Expression*>* args);
-
- void GenerateRegExpConstructResult(ZoneList<Expression*>* args);
-
- // Support for fast native caches.
- void GenerateGetFromCache(ZoneList<Expression*>* args);
-
- // Fast support for number to string.
- void GenerateNumberToString(ZoneList<Expression*>* args);
-
- // Fast call for custom callbacks.
- void GenerateCallFunction(ZoneList<Expression*>* args);
-
- // Fast call to math functions.
- void GenerateMathPow(ZoneList<Expression*>* args);
- void GenerateMathSin(ZoneList<Expression*>* args);
- void GenerateMathCos(ZoneList<Expression*>* args);
- void GenerateMathSqrt(ZoneList<Expression*>* args);
-
- // Simple condition analysis.
- enum ConditionAnalysis {
- ALWAYS_TRUE,
- ALWAYS_FALSE,
- DONT_KNOW
- };
- ConditionAnalysis AnalyzeCondition(Expression* cond);
-
- // Methods used to indicate which source code is generated for. Source
- // positions are collected by the assembler and emitted with the relocation
- // information.
- void CodeForFunctionPosition(FunctionLiteral* fun);
- void CodeForReturnPosition(FunctionLiteral* fun);
- void CodeForStatementPosition(Statement* node);
- void CodeForDoWhileConditionPosition(DoWhileStatement* stmt);
- void CodeForSourcePosition(int pos);
-
-#ifdef DEBUG
- // True if the registers are valid for entry to a block.
- bool HasValidEntryRegisters();
-#endif
-
- List<DeferredCode*> deferred_;
-
- // Assembler
- MacroAssembler* masm_; // to generate code
-
- CompilationInfo* info_;
-
- // Code generation state
- VirtualFrame* frame_;
- RegisterAllocator* allocator_;
- Condition cc_reg_;
- CodeGenState* state_;
- int loop_nesting_;
-
- // Jump targets
- BreakTarget function_return_;
-
- // True if the function return is shadowed (ie, jumping to the target
- // function_return_ does not jump to the true function return, but rather
- // to some unlinking code).
- bool function_return_is_shadowed_;
-
- static InlineRuntimeLUT kInlineRuntimeLUT[];
-
- friend class VirtualFrame;
- friend class JumpTarget;
- friend class Reference;
- friend class FastCodeGenerator;
- friend class FullCodeGenerator;
- friend class FullCodeGenSyntaxChecker;
-
- DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
-};
-
-
-class GenericBinaryOpStub : public CodeStub {
- public:
- GenericBinaryOpStub(Token::Value op,
- OverwriteMode mode,
- Register lhs,
- Register rhs,
- int constant_rhs = CodeGenerator::kUnknownIntValue)
- : op_(op),
- mode_(mode),
- lhs_(lhs),
- rhs_(rhs),
- constant_rhs_(constant_rhs),
- specialized_on_rhs_(RhsIsOneWeWantToOptimizeFor(op, constant_rhs)),
- runtime_operands_type_(BinaryOpIC::DEFAULT),
- name_(NULL) { }
-
- GenericBinaryOpStub(int key, BinaryOpIC::TypeInfo type_info)
- : op_(OpBits::decode(key)),
- mode_(ModeBits::decode(key)),
- lhs_(LhsRegister(RegisterBits::decode(key))),
- rhs_(RhsRegister(RegisterBits::decode(key))),
- constant_rhs_(KnownBitsForMinorKey(KnownIntBits::decode(key))),
- specialized_on_rhs_(RhsIsOneWeWantToOptimizeFor(op_, constant_rhs_)),
- runtime_operands_type_(type_info),
- name_(NULL) { }
-
- private:
- Token::Value op_;
- OverwriteMode mode_;
- Register lhs_;
- Register rhs_;
- int constant_rhs_;
- bool specialized_on_rhs_;
- BinaryOpIC::TypeInfo runtime_operands_type_;
- char* name_;
-
- static const int kMaxKnownRhs = 0x40000000;
- static const int kKnownRhsKeyBits = 6;
-
- // Minor key encoding in 17 bits.
- class ModeBits: public BitField<OverwriteMode, 0, 2> {};
- class OpBits: public BitField<Token::Value, 2, 6> {};
- class TypeInfoBits: public BitField<int, 8, 2> {};
- class RegisterBits: public BitField<bool, 10, 1> {};
- class KnownIntBits: public BitField<int, 11, kKnownRhsKeyBits> {};
-
- Major MajorKey() { return GenericBinaryOp; }
- int MinorKey() {
- ASSERT((lhs_.is(r0) && rhs_.is(r1)) ||
- (lhs_.is(r1) && rhs_.is(r0)));
- // Encode the parameters in a unique 18 bit value.
- return OpBits::encode(op_)
- | ModeBits::encode(mode_)
- | KnownIntBits::encode(MinorKeyForKnownInt())
- | TypeInfoBits::encode(runtime_operands_type_)
- | RegisterBits::encode(lhs_.is(r0));
- }
-
- void Generate(MacroAssembler* masm);
- void HandleNonSmiBitwiseOp(MacroAssembler* masm, Register lhs, Register rhs);
- void HandleBinaryOpSlowCases(MacroAssembler* masm,
- Label* not_smi,
- Register lhs,
- Register rhs,
- const Builtins::JavaScript& builtin);
- void GenerateTypeTransition(MacroAssembler* masm);
-
- static bool RhsIsOneWeWantToOptimizeFor(Token::Value op, int constant_rhs) {
- if (constant_rhs == CodeGenerator::kUnknownIntValue) return false;
- if (op == Token::DIV) return constant_rhs >= 2 && constant_rhs <= 3;
- if (op == Token::MOD) {
- if (constant_rhs <= 1) return false;
- if (constant_rhs <= 10) return true;
- if (constant_rhs <= kMaxKnownRhs && IsPowerOf2(constant_rhs)) return true;
- return false;
- }
- return false;
- }
-
- int MinorKeyForKnownInt() {
- if (!specialized_on_rhs_) return 0;
- if (constant_rhs_ <= 10) return constant_rhs_ + 1;
- ASSERT(IsPowerOf2(constant_rhs_));
- int key = 12;
- int d = constant_rhs_;
- while ((d & 1) == 0) {
- key++;
- d >>= 1;
- }
- ASSERT(key >= 0 && key < (1 << kKnownRhsKeyBits));
- return key;
- }
-
- int KnownBitsForMinorKey(int key) {
- if (!key) return 0;
- if (key <= 11) return key - 1;
- int d = 1;
- while (key != 12) {
- key--;
- d <<= 1;
- }
- return d;
- }
-
- Register LhsRegister(bool lhs_is_r0) {
- return lhs_is_r0 ? r0 : r1;
- }
-
- Register RhsRegister(bool lhs_is_r0) {
- return lhs_is_r0 ? r1 : r0;
- }
-
- bool ShouldGenerateSmiCode() {
- return ((op_ != Token::DIV && op_ != Token::MOD) || specialized_on_rhs_) &&
- runtime_operands_type_ != BinaryOpIC::HEAP_NUMBERS &&
- runtime_operands_type_ != BinaryOpIC::STRINGS;
- }
-
- bool ShouldGenerateFPCode() {
- return runtime_operands_type_ != BinaryOpIC::STRINGS;
- }
-
- virtual int GetCodeKind() { return Code::BINARY_OP_IC; }
-
- virtual InlineCacheState GetICState() {
- return BinaryOpIC::ToState(runtime_operands_type_);
- }
-
- const char* GetName();
-
-#ifdef DEBUG
- void Print() {
- if (!specialized_on_rhs_) {
- PrintF("GenericBinaryOpStub (%s)\n", Token::String(op_));
- } else {
- PrintF("GenericBinaryOpStub (%s by %d)\n",
- Token::String(op_),
- constant_rhs_);
- }
- }
-#endif
-};
-
-
-class StringStubBase: public CodeStub {
- public:
- // Generate code for copying characters using a simple loop. This should only
- // be used in places where the number of characters is small and the
- // additional setup and checking in GenerateCopyCharactersLong adds too much
- // overhead. Copying of overlapping regions is not supported.
- // Dest register ends at the position after the last character written.
- void GenerateCopyCharacters(MacroAssembler* masm,
- Register dest,
- Register src,
- Register count,
- Register scratch,
- bool ascii);
-
- // Generate code for copying a large number of characters. This function
- // is allowed to spend extra time setting up conditions to make copying
- // faster. Copying of overlapping regions is not supported.
- // Dest register ends at the position after the last character written.
- void GenerateCopyCharactersLong(MacroAssembler* masm,
- Register dest,
- Register src,
- Register count,
- Register scratch1,
- Register scratch2,
- Register scratch3,
- Register scratch4,
- Register scratch5,
- int flags);
-
-
- // Probe the symbol table for a two character string. If the string is
- // not found by probing a jump to the label not_found is performed. This jump
- // does not guarantee that the string is not in the symbol table. If the
- // string is found the code falls through with the string in register r0.
- // Contents of both c1 and c2 registers are modified. At the exit c1 is
- // guaranteed to contain halfword with low and high bytes equal to
- // initial contents of c1 and c2 respectively.
- void GenerateTwoCharacterSymbolTableProbe(MacroAssembler* masm,
- Register c1,
- Register c2,
- Register scratch1,
- Register scratch2,
- Register scratch3,
- Register scratch4,
- Register scratch5,
- Label* not_found);
-
- // Generate string hash.
- void GenerateHashInit(MacroAssembler* masm,
- Register hash,
- Register character);
-
- void GenerateHashAddCharacter(MacroAssembler* masm,
- Register hash,
- Register character);
-
- void GenerateHashGetHash(MacroAssembler* masm,
- Register hash);
-};
-
-
-// Flag that indicates how to generate code for the stub StringAddStub.
-enum StringAddFlags {
- NO_STRING_ADD_FLAGS = 0,
- NO_STRING_CHECK_IN_STUB = 1 << 0 // Omit string check in stub.
-};
-
-
-class StringAddStub: public StringStubBase {
- public:
- explicit StringAddStub(StringAddFlags flags) {
- string_check_ = ((flags & NO_STRING_CHECK_IN_STUB) == 0);
- }
-
- private:
- Major MajorKey() { return StringAdd; }
- int MinorKey() { return string_check_ ? 0 : 1; }
-
- void Generate(MacroAssembler* masm);
-
- // Should the stub check whether arguments are strings?
- bool string_check_;
-};
-
-
-class SubStringStub: public StringStubBase {
- public:
- SubStringStub() {}
-
- private:
- Major MajorKey() { return SubString; }
- int MinorKey() { return 0; }
-
- void Generate(MacroAssembler* masm);
-};
-
-
-
-class StringCompareStub: public CodeStub {
- public:
- StringCompareStub() { }
-
- // Compare two flat ASCII strings and returns result in r0.
- // Does not use the stack.
- static void GenerateCompareFlatAsciiStrings(MacroAssembler* masm,
- Register left,
- Register right,
- Register scratch1,
- Register scratch2,
- Register scratch3,
- Register scratch4);
-
- private:
- Major MajorKey() { return StringCompare; }
- int MinorKey() { return 0; }
-
- void Generate(MacroAssembler* masm);
-};
-
-
-// This stub can convert a signed int32 to a heap number (double). It does
-// not work for int32s that are in Smi range! No GC occurs during this stub
-// so you don't have to set up the frame.
-class WriteInt32ToHeapNumberStub : public CodeStub {
+class StringCharLoadGenerator : public AllStatic {
public:
- WriteInt32ToHeapNumberStub(Register the_int,
- Register the_heap_number,
- Register scratch)
- : the_int_(the_int),
- the_heap_number_(the_heap_number),
- scratch_(scratch) { }
+ // Generates the code for handling different string types and loading the
+ // indexed character into |result|. We expect |index| as untagged input and
+ // |result| as untagged output.
+ static void Generate(MacroAssembler* masm,
+ Register string,
+ Register index,
+ Register result,
+ Label* call_runtime);
private:
- Register the_int_;
- Register the_heap_number_;
- Register scratch_;
-
- // Minor key encoding in 16 bits.
- class IntRegisterBits: public BitField<int, 0, 4> {};
- class HeapNumberRegisterBits: public BitField<int, 4, 4> {};
- class ScratchRegisterBits: public BitField<int, 8, 4> {};
-
- Major MajorKey() { return WriteInt32ToHeapNumber; }
- int MinorKey() {
- // Encode the parameters in a unique 16 bit value.
- return IntRegisterBits::encode(the_int_.code())
- | HeapNumberRegisterBits::encode(the_heap_number_.code())
- | ScratchRegisterBits::encode(scratch_.code());
- }
-
- void Generate(MacroAssembler* masm);
-
- const char* GetName() { return "WriteInt32ToHeapNumberStub"; }
-
-#ifdef DEBUG
- void Print() { PrintF("WriteInt32ToHeapNumberStub\n"); }
-#endif
+ DISALLOW_COPY_AND_ASSIGN(StringCharLoadGenerator);
};
-class NumberToStringStub: public CodeStub {
+class MathExpGenerator : public AllStatic {
public:
- NumberToStringStub() { }
-
- // Generate code to do a lookup in the number string cache. If the number in
- // the register object is found in the cache the generated code falls through
- // with the result in the result register. The object and the result register
- // can be the same. If the number is not found in the cache the code jumps to
- // the label not_found with only the content of register object unchanged.
- static void GenerateLookupNumberStringCache(MacroAssembler* masm,
- Register object,
- Register result,
- Register scratch1,
- Register scratch2,
- Register scratch3,
- bool object_is_smi,
- Label* not_found);
+ // Register input isn't modified. All other registers are clobbered.
+ static void EmitMathExp(MacroAssembler* masm,
+ DwVfpRegister input,
+ DwVfpRegister result,
+ DwVfpRegister double_scratch1,
+ DwVfpRegister double_scratch2,
+ Register temp1,
+ Register temp2,
+ Register temp3);
private:
- Major MajorKey() { return NumberToString; }
- int MinorKey() { return 0; }
-
- void Generate(MacroAssembler* masm);
-
- const char* GetName() { return "NumberToStringStub"; }
-
-#ifdef DEBUG
- void Print() {
- PrintF("NumberToStringStub\n");
- }
-#endif
+ DISALLOW_COPY_AND_ASSIGN(MathExpGenerator);
};
-
-} } // namespace v8::internal
+} // namespace internal
+} // namespace v8
#endif // V8_ARM_CODEGEN_ARM_H_