*
*/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/wait.h>
-#include <sys/time.h>
-#include <unistd.h>
-#include <dirent.h>
-
#include <vconf.h>
#include <efl_util.h>
#include "animation.h"
#include "app_log.h"
-#define OVER_COUNT 19
-
static struct animation {
Evas_Object *win;
Evas_Object *layout;
- Evas_Object *txt;
Evas_Object *display_block;
- Evas_Coord w;
- Evas_Coord h;
- int state;
- int t;
+ Evas_Coord win_w;
+ Evas_Coord win_h;
+ int animation_type;
} s_animation = {
.win = NULL,
.layout = NULL,
- .txt = NULL,
.display_block = NULL,
- .w = 0,
- .h = 0,
- .state = 0,
- .t = 0,
+ .win_w = 0,
+ .win_h = 0,
+ .animation_type = 0,
};
-static void win_del(void *data, Evas_Object * obj, void *event_info)
+static void __win_del_cb(void *data, Evas_Object * obj, void *event_info)
{
__D("Window delete event received");
elm_exit();
}
+static Evas_Object *__create_window(void)
+{
+ __D("Create Window");
+
+ Evas_Object *win;
+
+ win = elm_win_add(NULL, "BOOT_ANIMATION", ELM_WIN_NOTIFICATION);
+ if (!win) {
+ __E("Failed to create a new window");
+ return NULL;
+ }
+ elm_win_aux_hint_add(win, "wm.comp.win.always.selective.mode", "1");
+ elm_win_role_set(win, "alert");
+ efl_util_set_notification_window_level(win, EFL_UTIL_NOTIFICATION_LEVEL_HIGH);
+ evas_object_smart_callback_add(win, "delete-request", __win_del_cb, NULL);
+
+ elm_win_screen_size_get(win, NULL, NULL, &s_animation.win_w, &s_animation.win_h);
+ elm_win_borderless_set(win, EINA_TRUE);
+ elm_win_indicator_mode_set(win, ELM_WIN_INDICATOR_HIDE);
+ evas_object_move(win, 0, 0);
+ evas_object_show(win);
+
+ return win;
+}
+
static void __block_display(void)
{
Evas_Object *display_block = NULL;
__block_display();
} else {
__D("EXIT on BOOTING");
- if (vconf_set_int(VCONFKEY_BOOT_ANIMATION_FINISHED, 1) != 0) {
+ if (vconf_set_int(VCONFKEY_BOOT_ANIMATION_FINISHED, 1) != 0)
__E("Failed to set finished set");
- }
+
boot_exit();
}
return ECORE_CALLBACK_CANCEL;
static void __animation_finished_cb(void *d, Evas_Object * obj, const char *e, const char *s)
{
- if (s_animation.state == TYPE_OFF) {
+ if (s_animation.animation_type == TYPE_OFF) {
__D("TYPE OFF");
- if (vconf_set_int(VCONFKEY_BOOT_ANIMATION_FINISHED, 1) != 0) {
+ if (vconf_set_int(VCONFKEY_BOOT_ANIMATION_FINISHED, 1) != 0)
__E("Failed to set finished set");
- }
+
ecore_timer_add(1, __end_cb, (void *)TYPE_OFF);
} else {
__D("TYPE_ON");
}
}
-static void __fini_layout(void)
+static Evas_Object * __create_layout(Evas_Object *win, const char *file_name)
{
- if (s_animation.display_block) {
- evas_object_del(s_animation.display_block);
- s_animation.display_block = NULL;
+ Evas_Object *layout = elm_layout_add(win);
+ if (!layout) {
+ __E("Failed to create layout");
+ return NULL;
}
+ evas_object_size_hint_weight_set(layout, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_win_resize_object_add(s_animation.win, layout);
+ elm_layout_signal_callback_add(layout, "end", "animation", __animation_finished_cb, NULL);
- if (s_animation.layout) {
- evas_object_del(s_animation.layout);
- s_animation.layout = NULL;
+ if (!elm_layout_file_set(layout, file_name, GRP_ANIM)) {
+ __E("Failed to layout file set");
+ return NULL;
}
- if (s_animation.txt) {
- evas_object_del(s_animation.txt);
- s_animation.txt = NULL;
- }
+ evas_object_show(layout);
+
+ return layout;
}
-Evas_Object *create_window(void)
+static void __destroy_layout(void)
{
- __D("Create Window");
-
- Evas_Object *win;
-
- win = elm_win_add(NULL, "BOOT_ANIMATION", ELM_WIN_NOTIFICATION);
- if (!win) {
- __E("Failed to create a new window");
- return NULL;
+ if (s_animation.display_block) {
+ evas_object_del(s_animation.display_block);
+ s_animation.display_block = NULL;
}
- elm_win_aux_hint_add(win, "wm.comp.win.always.selective.mode", "1");
- elm_win_role_set(win, "alert");
- efl_util_set_notification_window_level(win, EFL_UTIL_NOTIFICATION_LEVEL_HIGH);
- evas_object_smart_callback_add(win, "delete-request", win_del, NULL);
-
- elm_win_screen_size_get(win, NULL, NULL, &s_animation.w, &s_animation.h);
- elm_win_borderless_set(win, EINA_TRUE);
- elm_win_indicator_mode_set(win, ELM_WIN_INDICATOR_HIDE);
- evas_object_move(win, 0, 0);
- evas_object_show(win);
- return win;
+ if (s_animation.layout) {
+ evas_object_del(s_animation.layout);
+ s_animation.layout = NULL;
+ }
}
-char *get_layout_file_name(int state, int w, int h)
+static char * __get_layout_file_name(int animation_type, int w, int h)
{
char file_name[1024];
int ret = 0;
- if (state == TYPE_OFF) {
+ if (animation_type == TYPE_OFF)
snprintf(file_name, sizeof(file_name), FILE_PATH"%dx%d_PowerOff.edj", w, h);
- } else {
+ else
snprintf(file_name, sizeof(file_name), FILE_PATH"%dx%d_PowerOn.edj", w, h);
- }
+
__D("File name for Animation is: %s", file_name);
ret = access(file_name, 0);
- if (ret == 0) {
- } else {
+ if (ret != 0) {
__E("There's no Image same with [%s], So set Default[720x1280] image", file_name);
- if (state == TYPE_OFF) {
+ __D("There's no Image same with [%s], So set Default[720x1280] image", file_name);
+ if (animation_type == TYPE_OFF)
snprintf(file_name, sizeof(file_name), "%s", DEFAULT_OFF);
- } else {
+ else
snprintf(file_name, sizeof(file_name), "%s", DEFAULT_ON);
- }
ret = access(file_name, 0);
if (ret) {
__E("There's no Image file[%s] on target", file_name);
+ __D("There's no Image file[%s] on target", file_name);
return NULL;
}
}
return strdup(file_name);
}
-Eina_Bool is_layout_file_exist(const char *file_name)
+static Eina_Bool __is_layout_file_exist(const char *file_name)
{
int ret = 0;
ret = access(file_name, 0);
- if (ret == 0) {
+ if (ret == 0)
return EINA_TRUE;
- } else {
+ else
return EINA_FALSE;
- }
-}
-
-Evas_Object *create_layout(Evas_Object *win, const char *file_name)
-{
- Evas_Object *layout = elm_layout_add(win);
- if (!layout) {
- __E("Failed to create layout");
- return NULL;
- }
- evas_object_size_hint_weight_set(layout, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
- elm_win_resize_object_add(s_animation.win, layout);
- elm_layout_signal_callback_add(layout, "end", "animation", __animation_finished_cb, NULL);
-
- if (!elm_layout_file_set(layout, file_name, GRP_ANIM)) {
- __E("Failed to layout file set");
- return NULL;
- }
-
- evas_object_show(layout);
-
- return layout;
}
-int init_animation(int state)
+int animation_init(int animation_type)
{
__D("Init animation");
- s_animation.state = state;
+ s_animation.animation_type = animation_type;
- s_animation.win = create_window();
+ s_animation.win = __create_window();
if (!s_animation.win) {
__E("Failed to create a new window");
return EXIT_FAILURE;
}
char *layout_file_name = NULL;
- layout_file_name = get_layout_file_name(state, s_animation.w, s_animation.h);
+ layout_file_name = __get_layout_file_name(animation_type, s_animation.win_w, s_animation.win_h);
if (!layout_file_name) {
__E("Failed to get layout file name");
return EXIT_FAILURE;
}
- if (!is_layout_file_exist(layout_file_name)) {
+ if (!__is_layout_file_exist(layout_file_name)) {
__E("This file is not exist");
free(layout_file_name);
return EXIT_FAILURE;
}
- s_animation.layout = create_layout(s_animation.win, layout_file_name);
+ s_animation.layout = __create_layout(s_animation.win, layout_file_name);
if (!s_animation.layout) {
__E("Failed to create layout");
free(layout_file_name);
return EXIT_SUCCESS;
}
-int fini_animation(void)
+int animation_fini(void)
{
- __fini_layout();
+ __destroy_layout();
+
evas_object_del(s_animation.win);
fflush(stdout);
close(1);
{
return s_animation.display_block;
}
-#endif
+Evas_Object * __t__animation_create_layout(Evas_Object *win, const char *file_name)
+{
+ return __create_layout(win, file_name);
+}
+
+Evas_Object *__t__animation_create_window(void)
+{
+ return __create_window();
+}
+
+char * __t__get_layout_file_name(int animation_type, int w, int h)
+{
+ return __get_layout_file_name(animation_type, w, h);
+}
+
+Eina_Bool __t__is_layout_file_exist(const char *file_name)
+{
+ return __is_layout_file_exist(file_name);
+}
+#endif