/// <summary>
/// The AcceptStateChanged event is raised when the socket connection state is changed.
/// </summary>
- /// <exception cref="System.InvalidOperationException">Thrown when the Bluetooth is not enabled
+ /// <exception cref="InvalidOperationException">Thrown when the Bluetooth is not enabled
/// or when the register accpet state changed callback fails.</exception>
public event EventHandler<AcceptStateChangedEventArgs> AcceptStateChanged
{
/// <remarks>
/// The socket must be created with CreateServerSocket(). This API invokes the ConnectionStateChanged event.
/// </remarks>
- /// <exception cref="System.InvalidOperationException">Thrown when the Bluetooth is not enabled
+ /// <exception cref="InvalidOperationException">Thrown when the Bluetooth is not enabled
/// or when the listen on socket procedure fails.</exception>
public void Listen()
{