SelectCamera(index);
Camera destination = GetSelectedCamera();
CameraTransition(source, destination, durationMilliSeconds, alphaFunction);
- source.Dispose();
- destination.Dispose();
}
/// <summary>
SelectCamera(name);
Camera destination = GetSelectedCamera();
CameraTransition(source, destination, durationMilliSeconds, alphaFunction);
- source.Dispose();
- destination.Dispose();
}
/// <summary>