using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.InteropServices;
+using Tizen.NUI.Accessibility;
namespace Tizen.NUI.Components
{
private int mScrollDuration = 125;
private int mPageWidth = 0;
private float mPageFlickThreshold = 0.4f;
+ private float mScrollingEventThreshold = 0.00001f;
private class ScrollableBaseCustomLayout : LayoutGroup
{
// Size of ScrollableBase is changed. Change Page width too.
scrollableBase.mPageWidth = (int)MeasuredWidth.Size.AsRoundedValue();
+ scrollableBase.OnScrollingChildRelayout(null , null);
}
protected override void OnLayout(bool changed, LayoutLength left, LayoutLength top, LayoutLength right, LayoutLength bottom)
{
scrollBar.Unparent();
}
-
scrollBar = value;
- scrollBar.Name = "ScrollBar";
- base.Add(scrollBar);
- if (hideScrollbar)
- {
- scrollBar.Hide();
- }
- else
+ if (scrollBar != null)
{
- scrollBar.Show();
- }
+ scrollBar.Name = "ScrollBar";
+ base.Add(scrollBar);
- SetScrollbar();
+ if (hideScrollbar)
+ {
+ scrollBar.Hide();
+ }
+ else
+ {
+ scrollBar.Show();
+ }
+
+ SetScrollbar();
+ }
}
}
public float DecelerationThreshold { get; set; } = 0.1f;
/// <summary>
+ /// Scrolling event will be thrown when this amount of scroll positino is changed.
+ /// </summary>
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ public float ScrollingEventThreshold
+ {
+ get
+ {
+ return mScrollingEventThreshold;
+ }
+ set
+ {
+ if (mScrollingEventThreshold != value && value > 0)
+ {
+ ContentContainer.RemovePropertyNotification(propertyNotification);
+ propertyNotification = ContentContainer.AddPropertyNotification("position", PropertyCondition.Step(value));
+ propertyNotification.Notified += OnPropertyChanged;
+ mScrollingEventThreshold = value;
+ }
+ }
+ }
+
+
+ /// <summary>
/// Page will be changed when velocity of panning is over threshold.
/// The unit of threshold is pixel per milisec.
/// </summary>
private float ratioOfScreenWidthToCompleteScroll = 0.5f;
private float totalDisplacementForPan = 0.0f;
private Size previousContainerSize = new Size();
+ private Size previousSize = new Size();
private PropertyNotification propertyNotification;
private float noticeAnimationEndBeforePosition = 0.0f;
private bool readyToNotice = false;
private float logValueOfDeceleration = 0.0f;
private float decelerationRate = 0.0f;
+ private View mVerticalTopShadowView;
+ private View mVerticalBottomShadowView;
+ private const int mVerticalShadowScaleHeightLimit = 64 * 3;
+ private const int mVerticalShadowAnimationDuration = 300;
+ private Animation mVerticalShadowAnimation;
+ private bool isVerticalShadowShown = false;
+ private float mStartShowShadowDisplacement;
+
/// <summary>
/// Default Constructor
/// </summary>
Layout = new AbsoluteLayout() { SetPositionByLayout = false },
};
ContentContainer.Relayout += OnScrollingChildRelayout;
- propertyNotification = ContentContainer.AddPropertyNotification("position", PropertyCondition.Step(1.0f));
+ propertyNotification = ContentContainer.AddPropertyNotification("position", PropertyCondition.Step(mScrollingEventThreshold));
propertyNotification.Notified += OnPropertyChanged;
base.Add(ContentContainer);
};
mInterruptTouchingChild.TouchEvent += OnIterruptTouchingChildTouched;
Scrollbar = new Scrollbar();
+
+ //Show vertical shadow when panning down (or up) on the scroll top (or end).
+ mVerticalTopShadowView = new View
+ {
+ BackgroundImage = StyleManager.GetFrameworkResourcePath("nui_component_default_scroll_over_shooting_top.png"),
+ Opacity = 1.0f,
+ SizeHeight = 0.0f,
+ PositionUsesPivotPoint = true,
+ ParentOrigin = NUI.ParentOrigin.TopCenter,
+ PivotPoint = NUI.PivotPoint.TopCenter,
+ };
+ mVerticalBottomShadowView = new View
+ {
+ BackgroundImage = StyleManager.GetFrameworkResourcePath("nui_component_default_scroll_over_shooting_bottom.png"),
+ Opacity = 1.0f,
+ SizeHeight = 0.0f,
+ PositionUsesPivotPoint = true,
+ ParentOrigin = NUI.ParentOrigin.BottomCenter,
+ PivotPoint = NUI.PivotPoint.BottomCenter,
+ };
+
+ AccessibilityManager.Instance.SetAccessibilityAttribute(this, AccessibilityManager.AccessibilityAttribute.Trait, "ScrollableBase");
}
private bool OnIterruptTouchingChildTouched(object source, View.TouchEventArgs args)
private void OnScrollingChildRelayout(object source, EventArgs args)
{
// Size is changed. Calculate maxScrollDistance.
- bool isSizeChanged = previousContainerSize.Width != ContentContainer.Size.Width || previousContainerSize.Height != ContentContainer.Size.Height;
+ bool isSizeChanged = previousContainerSize.Width != ContentContainer.Size.Width || previousContainerSize.Height != ContentContainer.Size.Height
+ || previousSize.Width != Size.Width || previousSize.Height != Size.Height;
if (isSizeChanged)
{
}
previousContainerSize = ContentContainer.Size;
+ previousSize = Size;
}
/// <summary>
float contentLength = isHorizontal ? ContentContainer.Size.Width : ContentContainer.Size.Height;
float currentPosition = isHorizontal ? ContentContainer.CurrentPosition.X : ContentContainer.CurrentPosition.Y;
- scrollBar.Update(contentLength, Math.Abs(currentPosition));
+ scrollBar?.Update(contentLength, Math.Abs(currentPosition));
CheckPreReachedTargetPosition();
}
{
ContentContainer.PositionY = finalTargetPosition;
}
-
}
}
if (type == DisposeTypes.Explicit)
{
+ StopVerticalShadowAnimation();
StopScroll();
if (mPanGestureDetector != null)
mPanGestureDetector.Dispose();
mPanGestureDetector = null;
}
+
+ propertyNotification.Dispose();
}
base.Dispose(type);
}
AnimateChildTo(ScrollDuration, destinationX);
}
+ private void AttachShadowView()
+ {
+ // stop animation if necessary.
+ StopVerticalShadowAnimation();
+
+ base.Add(mVerticalTopShadowView);
+ base.Add(mVerticalBottomShadowView);
+
+ mVerticalTopShadowView.Size = new Size(SizeWidth, 0.0f);
+ mVerticalTopShadowView.Opacity = 1.0f;
+
+ mVerticalBottomShadowView.Size = new Size(SizeWidth, 0.0f);
+ mVerticalBottomShadowView.Opacity = 1.0f;
+
+ // at the beginning, height of vertical shadow is 0, so it is invisible.
+ isVerticalShadowShown = false;
+ }
+
+ private void DragVerticalShadow(float displacement)
+ {
+ if ((int)displacement > 0) // downwards
+ {
+ // check if reaching at the top.
+ if ((int)finalTargetPosition != 0)
+ return;
+
+ // save start displacement, and re-calculate displacement.
+ if (!isVerticalShadowShown)
+ {
+ mStartShowShadowDisplacement = displacement;
+ }
+ isVerticalShadowShown = true;
+
+ float newDisplacement = displacement < mStartShowShadowDisplacement ? 0 : displacement - mStartShowShadowDisplacement;
+
+ // scale limit of width is 60%.
+ float widthScale = newDisplacement / mVerticalShadowScaleHeightLimit;
+ mVerticalTopShadowView.SizeWidth = widthScale > 0.6f ? SizeWidth * 0.4f : SizeWidth * (1.0f - widthScale);
+
+ // scale limit of height is 300%.
+ mVerticalTopShadowView.SizeHeight = newDisplacement > mVerticalShadowScaleHeightLimit ? mVerticalShadowScaleHeightLimit : newDisplacement;
+ }
+ else if ((int)displacement < 0) // upwards
+ {
+ // check if reaching at the bottom.
+ if (-(int)finalTargetPosition != (int)maxScrollDistance)
+ return;
+
+ // save start displacement, and re-calculate displacement.
+ if (!isVerticalShadowShown)
+ {
+ mStartShowShadowDisplacement = displacement;
+ }
+ isVerticalShadowShown = true;
+
+ float newDisplacement = mStartShowShadowDisplacement < displacement ? 0 : mStartShowShadowDisplacement - displacement;
+
+ // scale limit of width is 60%.
+ float widthScale = newDisplacement / mVerticalShadowScaleHeightLimit;
+ mVerticalBottomShadowView.SizeWidth = widthScale > 0.6f ? SizeWidth * 0.4f : SizeWidth * (1.0f - widthScale);
+
+ // scale limit of height is 300%.
+ mVerticalBottomShadowView.SizeHeight = newDisplacement > mVerticalShadowScaleHeightLimit ? mVerticalShadowScaleHeightLimit : newDisplacement;
+ }
+ else
+ {
+ // if total displacement is 0, shadow would become invisible.
+ isVerticalShadowShown = false;
+ }
+ }
+
+ private void PlayVerticalShadowAnimation()
+ {
+ // stop animation if necessary.
+ StopVerticalShadowAnimation();
+
+ if (mVerticalShadowAnimation == null)
+ {
+ mVerticalShadowAnimation = new Animation(mVerticalShadowAnimationDuration);
+ mVerticalShadowAnimation.Finished += OnVerticalShadowAnimationFinished;
+ }
+
+ View targetView = totalDisplacementForPan < 0 ? mVerticalBottomShadowView : mVerticalTopShadowView;
+ mVerticalShadowAnimation.AnimateTo(targetView, "SizeWidth", SizeWidth);
+ mVerticalShadowAnimation.AnimateTo(targetView, "SizeHeight", 0.0f);
+ mVerticalShadowAnimation.AnimateTo(targetView, "Opacity", 0.0f);
+ mVerticalShadowAnimation.Play();
+ }
+
+ private void StopVerticalShadowAnimation()
+ {
+ if (mVerticalShadowAnimation == null || mVerticalShadowAnimation.State != Animation.States.Playing)
+ return;
+
+ Debug.WriteLineIf(LayoutDebugScrollableBase, "gesture finished. Stop Vertical Shadow Animation Playing.");
+ mVerticalShadowAnimation.Stop(Animation.EndActions.Cancel);
+ OnVerticalShadowAnimationFinished(null, null);
+ mVerticalShadowAnimation.Clear();
+ }
+
+ private void OnVerticalShadowAnimationFinished(object sender, EventArgs e)
+ {
+ base.Remove(mVerticalTopShadowView);
+ base.Remove(mVerticalBottomShadowView);
+
+ mVerticalTopShadowView.Size = new Size(SizeWidth, 0.0f);
+ mVerticalBottomShadowView.Size = new Size(SizeWidth, 0.0f);
+
+ // after animation finished, height & opacity of vertical shadow both are 0, so it is invisible.
+ isVerticalShadowShown = false;
+ }
+
private void OnPanGestureDetected(object source, PanGestureDetector.DetectedEventArgs e)
{
OnPanGesture(e.PanGesture);
{
readyToNotice = false;
base.Add(mInterruptTouchingChild);
+ AttachShadowView();
Debug.WriteLineIf(LayoutDebugScrollableBase, "Gesture Start");
if (scrolling && !SnapToPage)
{
}
else
{
- ScrollBy(panGesture.Displacement.Y, false);
+ // if vertical shadow is shown, does not scroll.
+ if (!isVerticalShadowShown)
+ {
+ ScrollBy(panGesture.Displacement.Y, false);
+ }
totalDisplacementForPan += panGesture.Displacement.Y;
+ DragVerticalShadow(totalDisplacementForPan);
}
Debug.WriteLineIf(LayoutDebugScrollableBase, "OnPanGestureDetected Continue totalDisplacementForPan:" + totalDisplacementForPan);
}
- else if (panGesture.State == Gesture.StateType.Finished)
+ else if (panGesture.State == Gesture.StateType.Finished || panGesture.State == Gesture.StateType.Cancelled)
{
+ PlayVerticalShadowAnimation();
OnScrollDragEnded();
StopScroll(); // Will replace previous animation so will stop existing one.
return new Position(-ContentContainer.CurrentPosition);
}
}
+
+ /// <summary>
+ /// Remove all children in ContentContainer.
+ /// </summary>
+ /// <param name="dispose">If true, removed child is disposed.</param>
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ public void RemoveAllChildren(bool dispose = false)
+ {
+ RecursiveRemoveChildren(ContentContainer, dispose);
+ }
+
+ private void RecursiveRemoveChildren(View parent, bool dispose)
+ {
+ if (parent == null)
+ {
+ return;
+ }
+ int maxChild = (int)parent.GetChildCount();
+ for (int i = maxChild - 1; i >= 0; --i)
+ {
+ View child = parent.GetChildAt((uint)i);
+ if (child == null)
+ {
+ continue;
+ }
+ RecursiveRemoveChildren(child, dispose);
+ parent.Remove(child);
+ if (dispose)
+ {
+ child.Dispose();
+ }
+ }
+ }
+
}
} // namespace