/// A class encapsulating the transform map of the visual.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public class VisualMap : Disposable
+ public class VisualMap
{
/// <summary>
/// outputVisualMap.
if (_visualOrigin != null) { _visualTransformMap.Add((int)VisualTransformPropertyType.Origin, new PropertyValue((int)_visualOrigin)); }
if (_visualAnchorPoint != null) { _visualTransformMap.Add((int)VisualTransformPropertyType.AnchorPoint, new PropertyValue((int)_visualAnchorPoint)); }
}
-
-
- /// <summary>
- /// Releases any unmanaged resources used by this object. Can also dispose any other disposable objects.
- /// </summary>
- // This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
- [EditorBrowsable(EditorBrowsableState.Never)]
- protected override void Dispose(DisposeTypes type)
- {
- if (disposed)
- {
- return;
- }
-
- _commonlyUsedMap.Dispose();
- _mixColor.Dispose();
- _outputVisualMap.Dispose();
- _shader.Dispose();
- _visualOffset.Dispose();
- _visualOffsetPolicy.Dispose();
- _visualSize.Dispose();
- _visualSizePolicy.Dispose();
- _visualTransformMap.Dispose();
- Parent.Dispose();
-
- base.Dispose();
- }
}
}