/// A class encapsulating the transform map of the visual.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public class VisualMap
+ public class VisualMap : Disposable
{
/// <summary>
/// outputVisualMap.
if (_visualOrigin != null) { _visualTransformMap.Add((int)VisualTransformPropertyType.Origin, new PropertyValue((int)_visualOrigin)); }
if (_visualAnchorPoint != null) { _visualTransformMap.Add((int)VisualTransformPropertyType.AnchorPoint, new PropertyValue((int)_visualAnchorPoint)); }
}
+
+
+ /// <summary>
+ /// Releases any unmanaged resources used by this object. Can also dispose any other disposable objects.
+ /// </summary>
+ // This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ protected override void Dispose(DisposeTypes type)
+ {
+ if (disposed)
+ {
+ return;
+ }
+
+ _commonlyUsedMap.Dispose();
+ _mixColor.Dispose();
+ _outputVisualMap.Dispose();
+ _shader.Dispose();
+ _visualOffset.Dispose();
+ _visualOffsetPolicy.Dispose();
+ _visualSize.Dispose();
+ _visualSizePolicy.Dispose();
+ _visualTransformMap.Dispose();
+ Parent.Dispose();
+
+ base.Dispose();
+ }
}
}