{
/// <summary>
- /// CheckBoxButton provides a check box button which user can check or uncheck.<br>
- /// By default, a CheckBoxButton emits a Button.Clicked event when the button changes its state to selected or unselected.<br>
+ /// The CheckBoxButton provides a checkbox button which the user can check or uncheck.<br>
+ /// By default, the CheckBoxButton emits a Button.Clicked event when the button changes its state to selected or unselected.<br>
/// The button's appearance could be modified by Button.UnselectedImage, Button.BackgroundImage, Button.SelectedImage, Button.SelectedBackgroundImage, Button.DisabledBackgroundImage, Button.DisabledImage, and Button.DisabledSelectedImage.<br>
- /// When the button is not disabled, if it's not selected it only shows the background image.<br>
+ /// When the button is not disabled, if it's not selected, it only shows the background image.<br>
/// The selected image is shown over the background image when the box is selected (background image is not replaced by \e selected image).<br>
- /// When the button is disabled, background image and selected image are replaced by disabled images.<br>
+ /// When the button is disabled, the background image and the selected image are replaced by disabled images.<br>
/// /// </summary>
public class CheckBoxButton : Button
{
/// <summary>
- /// To make CheckBoxButton instance be disposed.
+ /// To dispose the CheckBoxButton instance.
/// </summary>
protected override void Dispose(DisposeTypes type)
{
}
/// <summary>
- /// Creates an initialized CheckBoxButton
+ /// Creates an initialized CheckBoxButton.
/// </summary>
public CheckBoxButton() : this(NDalicPINVOKE.CheckBoxButton_New(), true)
{