-// Copyright (c) 2017 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-// This File has been auto-generated by SWIG and then modified using DALi Ruby Scripts
-// Some have been manually changed
+/*
+ * Copyright(c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
namespace Tizen.NUI.UIComponents
{
using Tizen.NUI.BaseComponents;
/// <summary>
- /// The Button class is a base class for different kinds of buttons.<br>
- /// This class provides the disabled property and the clicked signal.<br>
- /// The clicked event handler is emitted when the button is touched, and the touch point doesn't leave the boundary of the button.<br>
- /// When the disabled property is set to true, no signal is emitted.<br>
- /// The 'Visual' describes not just traditional images like PNG and BMP, but also refers to whatever is used to show the button. It could be a color, gradient, or some other kind of renderer.<br>
- /// The button's appearance can be modified by setting properties for the various visuals or images.<br>
- /// It is not mandatory to set all the visuals. A button could be defined only by setting its background visual, or by setting its background and selected visuals.<br>
- /// The button visual is shown over the background visual.<br>
- /// When pressed, the unselected visuals are replaced by the selected visuals.<br>
- /// The text label is always placed on the top of all images.<br>
- /// When the button is disabled, the background button and the selected visuals are replaced by their disabled visuals.<br>
+ /// The Button class is a base class for different kinds of buttons.<br />
+ /// This class provides the disabled property and the clicked signal.<br />
+ /// The clicked event handler is emitted when the button is touched, and the touch point doesn't leave the boundary of the button.<br />
+ /// When the disabled property is set to true, no signal is emitted.<br />
+ /// The 'Visual' describes not just traditional images like PNG and BMP, but also refers to whatever is used to show the button. It could be a color, gradient, or some other kind of renderer.<br />
+ /// The button's appearance can be modified by setting properties for the various visuals or images.<br />
+ /// It is not mandatory to set all the visuals. A button could be defined only by setting its background visual, or by setting its background and selected visuals.<br />
+ /// The button visual is shown over the background visual.<br />
+ /// When pressed, the unselected visuals are replaced by the selected visuals.<br />
+ /// The text label is always placed on the top of all images.<br />
+ /// When the button is disabled, the background button and the selected visuals are replaced by their disabled visuals.<br />
/// </summary>
public class Button : View
{
}
/// <summary>
- /// Creates an uninitialized button.<br>
- /// Only the derived versions can be instantiated.<br>
+ /// Creates an uninitialized button.<br />
+ /// Only the derived versions can be instantiated.<br />
/// </summary>
/// <since_tizen> 3 </since_tizen>
public Button() : this(NDalicPINVOKE.new_Button__SWIG_0(), true)