/// <since_tizen> 5 </since_tizen>
public static Size operator +(Size arg1, Size arg2)
{
- return arg1.Add(arg2);
+ return arg1?.Add(arg2);
}
/// <summary>
/// <since_tizen> 5 </since_tizen>
public static Size operator -(Size arg1, Size arg2)
{
- return arg1.Subtract(arg2);
+ return arg1?.Subtract(arg2);
}
/// <summary>
/// <since_tizen> 5 </since_tizen>
public static Size operator -(Size arg1)
{
- return arg1.Subtract();
+ return arg1?.Subtract();
}
/// <summary>
/// <since_tizen> 5 </since_tizen>
public static Size operator *(Size arg1, Size arg2)
{
- return arg1.Multiply(arg2);
+ return arg1?.Multiply(arg2);
}
/// <summary>
/// <since_tizen> 5 </since_tizen>
public static Size operator *(Size arg1, float arg2)
{
- return arg1.Multiply(arg2);
+ return arg1?.Multiply(arg2);
}
/// <summary>
/// <since_tizen> 5 </since_tizen>
public static Size operator /(Size arg1, Size arg2)
{
- return arg1.Divide(arg2);
+ return arg1?.Divide(arg2);
}
/// <summary>
/// <since_tizen> 5 </since_tizen>
public static Size operator /(Size arg1, float arg2)
{
- return arg1.Divide(arg2);
+ return arg1?.Divide(arg2);
}
/// <summary>
/// <since_tizen> 5 </since_tizen>
public static implicit operator Vector3(Size size)
{
- return new Vector3(size.Width, size.Height, size.Depth);
+ return new Vector3((float)size?.Width, (float)size.Height, (float)size.Depth);
}
/// <summary>
/// <since_tizen> 5 </since_tizen>
public static implicit operator Size(Vector3 vec)
{
- return new Size(vec.Width, vec.Height, vec.Depth);
+ return new Size((int)vec?.Width, (int)vec.Height, (int)vec.Depth);
}
/// <summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public static implicit operator Size(Size2D size2d)
{
- return new Size(size2d.Width, size2d.Height, 0);
+ return new Size((int)size2d?.Width, (int)size2d.Height, 0);
}