-/** Copyright (c) 2017 Samsung Electronics Co., Ltd.
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*
-*/
+/*
+ * Copyright(c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
using System;
{
/// <summary>
- /// A 3D parametric curve.<br>
- /// Paths can be used to animate the position and orientation of actors.<br>
+ /// A 3D parametric curve.<br />
+ /// Paths can be used to animate the position and orientation of actors.<br />
/// </summary>
public class Path : BaseHandle
{
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
+ /// <summary>
+ /// Dispose
+ /// </summary>
+ /// <param name="type">The dispoase type</param>
+ /// <since_tizen> 3 </since_tizen>
protected override void Dispose(DisposeTypes type)
{
if(disposed)
}
-
+ /// <summary>
+ /// Please do not use! this will be deprecated
+ /// </summary>
+ /// <since_tizen> 3 </since_tizen>
[Obsolete("Please do not use! this will be deprecated")]
public static Path DownCast(BaseHandle handle)
{
}
/// <summary>
- /// Automatic generation of control points. Generated control points which result in a smooth join between the splines of each segment.<br>
- /// The generating algorithm is as follows:<br>
- /// For a given knot point K[N], find the vector that bisects K[N-1],[N] and [N],[N+1].<br>
- /// Calculate the tangent vector by taking the normal of this bisector.<br>
- /// The in control point is the length of the preceding segment back along this bisector multiplied by the curvature.<br>
- /// The out control point is the length of the succeeding segment forward along this bisector multiplied by the curvature.<br>
+ /// Automatic generation of control points. Generated control points which result in a smooth join between the splines of each segment.<br />
+ /// The generating algorithm is as follows:<br />
+ /// For a given knot point K[N], find the vector that bisects K[N-1],[N] and [N],[N+1].<br />
+ /// Calculate the tangent vector by taking the normal of this bisector.<br />
+ /// The in control point is the length of the preceding segment back along this bisector multiplied by the curvature.<br />
+ /// The out control point is the length of the succeeding segment forward along this bisector multiplied by the curvature.<br />
/// </summary>
/// <param name="curvature">The curvature of the spline. 0 gives straight lines between the knots, negative values means the spline contains loops, positive values up to 0.5 result in a smooth curve, positive values between 0.5 and 1 result in looped curves where the loops are not distinct (i.e., the curve appears to be non-continuous), positive values higher than 1 result in looped curves.</param>
/// <since_tizen> 3 </since_tizen>