{
/// <summary>
- /// Represents an application that have UI screen. The NUIApplication class has a default stage.
+ /// Represents an application that have a UI screen. The NUIApplication class has a default stage.
/// </summary>
public class NUIApplication : CoreApplication
{
}
/// <summary>
- /// The constructor with stylesheet.
+ /// The constructor with a stylesheet.
/// </summary>
public NUIApplication(string stylesheet) : base(new NUICoreBackend(stylesheet))
{
}
/// <summary>
- /// The constructor with stylesheet and window mode.
+ /// The constructor with a stylesheet and window mode.
/// </summary>
public NUIApplication(string stylesheet, WindowMode windowMode) : base(new NUICoreBackend(stylesheet,windowMode))
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected override void OnLocaleChanged(LocaleChangedEventArgs e)
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected override void OnLowBattery(LowBatteryEventArgs e)
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected override void OnLowMemory(LowMemoryEventArgs e)
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected override void OnRegionFormatChanged(RegionFormatChangedEventArgs e)
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected override void OnTerminate()
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected virtual void OnPause()
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected virtual void OnResume()
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected virtual void OnPreCreate()
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected override void OnAppControlReceived(AppControlReceivedEventArgs e)
{
}
/// <summary>
- /// Overrides this method if want to handle behavior.
+ /// Overrides this method if you want to handle behavior.
/// </summary>
protected override void OnCreate()
{
}
/// <summary>
- /// Run NUIApplication.
+ /// Runs the NUIApplication.
/// </summary>
/// <param name="args">Arguments from commandline.</param>
public override void Run(string[] args)
}
/// <summary>
- /// Exit NUIApplication.
+ /// Exits the NUIApplication.
/// </summary>
public override void Exit()
{
}
/// <summary>
- /// ResourceManager to handle multilingual
+ /// ResourceManager to handle multilingual.
/// </summary>
public static System.Resources.ResourceManager MultilingualResourceManager
{
}
/// <summary>
- /// Get the window instance.
+ /// Gets the window instance.
/// </summary>
[Obsolete("Please do not use! this will be deprecated")]
public Window Window