{
private View view;
private PinchGesture pinchGesture;
+ private bool handled = true;
/// <summary>
/// The attached view.
pinchGesture = value;
}
}
+
+ /// <summary>
+ /// Gets or sets a value that indicates whether the event handler has completely handled the event or whether the system should continue its own processing.
+ /// </summary>
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ public bool Handled
+ {
+ get => handled;
+ set
+ {
+ handled = value;
+ Interop.Actor.SetNeedGesturePropagation(View.getCPtr(view), !value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ }
}
}
}