/*
- * Copyright(c) 2019-2021 Samsung Electronics Co., Ltd.
+ * Copyright(c) 2019-2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
Backward,
+ /// <summary>
+ /// Move focus towards the Clockwise direction by rotary wheel.
+ /// </summary>
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ Clockwise,
+ /// <summary>
+ /// Move focus towards the CounterClockwise direction by rotary wheel.
+ /// </summary>
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ CounterClockwise,
}
/// <summary>
/// Actions property value to update visual property.
/// Note : Only few kind of properies can be update. Update with invalid property action is undefined.
- /// This property can be redefined by child class if it use different value.
/// </summary>
- [EditorBrowsable(EditorBrowsableState.Never)]
- protected int ActionUpdateProperty { get; set; } = Interop.Visual.GetActionUpdateProperty();
+ internal static readonly int ActionUpdateProperty = Interop.Visual.GetActionUpdateProperty();
internal enum PropertyRange
{
internal static readonly int RightFocusableViewId = Interop.ViewProperty.RightFocusableActorIdGet();
internal static readonly int UpFocusableViewId = Interop.ViewProperty.UpFocusableActorIdGet();
internal static readonly int DownFocusableViewId = Interop.ViewProperty.DownFocusableActorIdGet();
+ internal static readonly int ClockwiseFocusableViewId = Interop.ViewProperty.ClockwiseFocusableActorIdGet();
+ internal static readonly int CounterClockwiseFocusableViewId = Interop.ViewProperty.CounterClockwiseFocusableActorIdGet();
internal static readonly int StyleName = Interop.ViewProperty.StyleNameGet();
internal static readonly int KeyInputFocus = Interop.ViewProperty.KeyInputFocusGet();
internal static readonly int BACKGROUND = Interop.ViewProperty.BackgroundGet();
internal static readonly int ScaleZ = Interop.ActorProperty.ScaleZGet();
internal static readonly int WorldScale = Interop.ActorProperty.WorldScaleGet();
internal static readonly int VISIBLE = Interop.ActorProperty.VisibleGet();
+ internal static readonly int COLOR = Interop.ActorProperty.ColorGet();
+ internal static readonly int ColorRed = Interop.ActorProperty.ColorRedGet();
+ internal static readonly int ColorGreen = Interop.ActorProperty.ColorGreenGet();
+ internal static readonly int ColorBlue = Interop.ActorProperty.ColorBlueGet();
internal static readonly int WorldColor = Interop.ActorProperty.WorldColorGet();
internal static readonly int WorldMatrix = Interop.ActorProperty.WorldMatrixGet();
internal static readonly int NAME = Interop.ActorProperty.NameGet();
internal static readonly int SENSITIVE = Interop.ActorProperty.SensitiveGet();
+ internal static readonly int UserInteractionEnabled = Interop.ActorProperty.UserInteractionEnabledGet();
internal static readonly int LeaveRequired = Interop.ActorProperty.LeaveRequiredGet();
internal static readonly int InheritOrientation = Interop.ActorProperty.InheritOrientationGet();
internal static readonly int InheritScale = Interop.ActorProperty.InheritScaleGet();
internal static readonly int PADDING = Interop.ViewProperty.PaddingGet();
internal static readonly int SHADOW = Interop.ViewProperty.ShadowGet();
internal static readonly int CaptureAllTouchAfterStart = Interop.ActorProperty.CaptureAllTouchAfterStartGet();
+ internal static readonly int AllowOnlyOwnTouch = Interop.ActorProperty.AllowOnlyOwnTouchGet();
internal static readonly int BlendEquation = Interop.ActorProperty.BlendEquationGet();
internal static readonly int Culled = Interop.ActorProperty.CulledGet();
internal static readonly int AccessibilityName = Interop.ViewProperty.AccessibilityNameGet();
internal static readonly int AccessibilityAttributes = Interop.ViewProperty.AccessibilityAttributesGet();
internal static readonly int DispatchKeyEvents = Interop.ViewProperty.DispatchKeyEventsGet();
internal static readonly int AccessibilityHidden = Interop.ViewProperty.AccessibilityHiddenGet();
+ internal static readonly int AutomationId = Interop.ViewProperty.AutomationIdGet();
+ internal static readonly int UpdateAreaHint = Interop.ActorProperty.UpdateAreaHintGet();
+ internal static readonly int DispatchTouchMotion = Interop.ActorProperty.DispatchTouchMotionGet();
+ internal static readonly int DispatchHoverMotion = Interop.ActorProperty.DispatchHoverMotionGet();
}
}
}