/// The content to display.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int Content = NDalic.TOOLTIP_CONTENT;
+ public static readonly int Content = NDalic.TooltipContent;
/// <summary>
/// The layout of the content.
/// </summary>\
/// <since_tizen> 3 </since_tizen>
- public static readonly int Layout = NDalic.TOOLTIP_LAYOUT;
+ public static readonly int Layout = NDalic.TooltipLayout;
/// <summary>
/// Time to wait in seconds before a tooltip is shown while the is movement is within the allowed threshold.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int WaitTime = NDalic.TOOLTIP_WAIT_TIME;
+ public static readonly int WaitTime = NDalic.TooltipWaitTime;
/// <summary>
/// The background of the tooltip.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int Background = NDalic.TOOLTIP_BACKGROUND;
+ public static readonly int Background = NDalic.TooltipBackground;
/// <summary>
/// The tail used by the tooltip.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int Tail = NDalic.TOOLTIP_TAIL;
+ public static readonly int Tail = NDalic.TooltipTail;
/// <summary>
/// The position of the tooltip in relation to the control.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int Position = NDalic.TOOLTIP_POSITION;
+ public static readonly int Position = NDalic.TooltipPosition;
/// <summary>
/// If Tooltip::Position::HOVER_POINT is used for the POSITION, then this is the offset the tooltip is displayed at from the hover point.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int HoverPointOffset = NDalic.TOOLTIP_HOVER_POINT_OFFSET;
+ public static readonly int HoverPointOffset = NDalic.TooltipHoverPointOffset;
/// <summary>
/// The movement threshold allowed before showing (or hiding a popup).
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int MovementThreshold = NDalic.TOOLTIP_MOVEMENT_THRESHOLD;
+ public static readonly int MovementThreshold = NDalic.TooltipMovementThreshold;
/// <summary>
/// If true, the tooltip will disappear after hover movement beyond a certain distance.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int DisappearOnMovement = NDalic.TOOLTIP_DISAPPEAR_ON_MOVEMENT;
+ public static readonly int DisappearOnMovement = NDalic.TooltipDisappearOnMovement;
}
/// <summary>
/// The image to use as the background.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int Visual = NDalic.TOOLTIP_BACKGROUND_VISUAL;
+ public static readonly int Visual = NDalic.TooltipBackgroundVisual;
/// <summary>
/// The size of the borders in the order: left, right, bottom, top.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int Border = NDalic.TOOLTIP_BACKGROUND_BORDER;
+ public static readonly int Border = NDalic.TooltipBackgroundBorder;
}
/// <summary>
/// Whether to show the tail or not.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int Visibility = NDalic.TOOLTIP_TAIL_VISIBILITY;
+ public static readonly int Visibility = NDalic.TooltipTailVisibility;
/// <summary>
/// The image used for the tail if it is above the tooltip.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int AboveVisual = NDalic.TOOLTIP_TAIL_ABOVE_VISUAL;
+ public static readonly int AboveVisual = NDalic.TooltipTailAboveVisual;
/// <summary>
/// The image used for the tail if it is below the tooltip.
/// </summary>
/// <since_tizen> 3 </since_tizen>
- public static readonly int BelowVisual = NDalic.TOOLTIP_TAIL_BELOW_VISUAL;
+ public static readonly int BelowVisual = NDalic.TooltipTailBelowVisual;
}
}