<WarningLevel>4</WarningLevel>\r
</PropertyGroup>\r
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">\r
- <DebugType>portable</DebugType>\r
+ <DebugType>full</DebugType>\r
<Optimize>true</Optimize>\r
<OutputPath>bin\Release\</OutputPath>\r
<DefineConstants>TRACE</DefineConstants>\r
<Compile Include="src\internal\ControlOrientationType.cs" />\r
<Compile Include="src\internal\CustomActor.cs" />\r
<Compile Include="src\internal\CustomActorImpl.cs" />\r
- <Compile Include="src\internal\DaliApplication.cs" />\r
<Compile Include="src\internal\DaliEnumConstants.cs" />\r
<Compile Include="src\internal\DaliEventHandler.cs" />\r
<Compile Include="src\internal\DaliException.cs" />\r
<Compile Include="src\internal\DefaultItemLayoutProperty.cs" />\r
<Compile Include="src\internal\DefaultItemLayoutType.cs" />\r
<Compile Include="src\internal\DefaultRuler.cs" />\r
- <Compile Include="src\internal\Degree.cs" />\r
+ <Compile Include="src\public\Degree.cs" />\r
<Compile Include="src\internal\DepthFunctionType.cs" />\r
<Compile Include="src\internal\DepthTestModeType.cs" />\r
<Compile Include="src\internal\DepthWriteModeType.cs" />\r
<Compile Include="src\internal\DirectionBias.cs" />\r
+ <Compile Include="src\internal\DirectionType.cs" />\r
<Compile Include="src\internal\DisposeQueue.cs" />\r
<Compile Include="src\internal\doublep.cs" />\r
<Compile Include="src\internal\DragAndDropDetector.cs" />\r
<Compile Include="src\internal\GaussianBlurView.cs" />\r
<Compile Include="src\internal\GaussianBlurViewSignal.cs" />\r
<Compile Include="src\internal\Geometry.cs" />\r
- <Compile Include="src\internal\Gesture.cs" />\r
<Compile Include="src\internal\GestureDetector.cs" />\r
<Compile Include="src\internal\GradientVisualSpreadMethodType.cs" />\r
<Compile Include="src\internal\GradientVisualUnitsType.cs" />\r
<Compile Include="src\internal\KeyInputFocusManager.cs" />\r
<Compile Include="src\internal\KeyInputFocusSignal.cs" />\r
<Compile Include="src\internal\LoadingState.cs" />\r
- <Compile Include="src\internal\LongPressGesture.cs" />\r
<Compile Include="src\internal\LongPressGestureDetectedSignal.cs" />\r
<Compile Include="src\internal\LongPressGestureDetector.cs" />\r
<Compile Include="src\internal\ManualPINVOKE.cs" />\r
<Compile Include="src\internal\ObjectCreatedSignal.cs" />\r
<Compile Include="src\internal\ObjectDestroyedSignal.cs" />\r
<Compile Include="src\internal\ObjectRegistry.cs" />\r
+ <Compile Include="src\internal\PaddingType.cs" />\r
<Compile Include="src\internal\PageFactory.cs" />\r
<Compile Include="src\internal\PagePanSignal.cs" />\r
<Compile Include="src\internal\PageTurnLandscapeView.cs" />\r
<Compile Include="src\internal\PageTurnPortraitView.cs" />\r
<Compile Include="src\internal\PageTurnSignal.cs" />\r
<Compile Include="src\internal\PageTurnView.cs" />\r
- <Compile Include="src\internal\PanGesture.cs" />\r
<Compile Include="src\internal\PanGestureDetectedSignal.cs" />\r
<Compile Include="src\internal\PanGestureDetector.cs" />\r
- <Compile Include="src\internal\PinchGesture.cs" />\r
<Compile Include="src\internal\PinchGestureDetectedSignal.cs" />\r
<Compile Include="src\internal\PinchGestureDetector.cs" />\r
<Compile Include="src\internal\PixelData.cs" />\r
<Compile Include="src\internal\PropertyRangeManager.cs" />\r
<Compile Include="src\internal\PropertyRanges.cs" />\r
<Compile Include="src\internal\PropertyRegistration.cs" />\r
- <Compile Include="src\internal\Quaternion.cs" />\r
- <Compile Include="src\internal\Radian.cs" />\r
- <Compile Include="src\internal\RectDouble.cs" />\r
- <Compile Include="src\internal\RectFloat.cs" />\r
- <Compile Include="src\internal\RectInteger.cs" />\r
- <Compile Include="src\internal\RectUnsignedInteger.cs" />\r
+ <Compile Include="src\public\Radian.cs" />\r
<Compile Include="src\internal\RefObject.cs" />\r
<Compile Include="src\internal\RenderBufferFormat.cs" />\r
<Compile Include="src\internal\Renderer.cs" />\r
<Compile Include="src\internal\SliderValueChangedSignal.cs" />\r
<Compile Include="src\internal\SlotObserver.cs" />\r
<Compile Include="src\internal\SnapType.cs" />\r
- <Compile Include="src\internal\spin.cs" />\r
<Compile Include="src\internal\StageWheelSignal.cs" />\r
<Compile Include="src\internal\StencilFunctionType.cs" />\r
<Compile Include="src\internal\StencilOperationType.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_Dali__FunctorDelegate.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_Dali__Internal__TypeRegistry.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_Dali__IntrusivePtrT_Dali__Toolkit__ItemLayout_t.cs" />\r
+ <Compile Include="src\internal\SWIGTYPE_p_Dali__RectT_unsigned_int_t.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_bool_fDali__Actor_Dali__TouchEvent_const_RF_t.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_bool_fDali__Toolkit__AccessibilityManager_R_Dali__TouchEvent_const_RF_t.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_void_fboolF_t.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_unsigned_char.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_unsigned_int.cs" />\r
<Compile Include="src\internal\SWIGTYPE_p_unsigned_short.cs" />\r
- <Compile Include="src\internal\TapGesture.cs" />\r
+ <Compile Include="src\public\TapGesture.cs" />\r
<Compile Include="src\internal\TapGestureDetectedSignal.cs" />\r
<Compile Include="src\internal\TapGestureDetector.cs" />\r
<Compile Include="src\internal\TextEditorSignal.cs" />\r
<Compile Include="src\public\CustomView.cs" />\r
<Compile Include="src\public\FlexContainer.cs" />\r
<Compile Include="src\public\FocusManager.cs" />\r
+ <Compile Include="src\public\Gesture.cs" />\r
<Compile Include="src\public\Hover.cs" />\r
<Compile Include="src\public\ImageView.cs" />\r
<Compile Include="src\public\Key.cs" />\r
<Compile Include="src\public\KeyFrames.cs" />\r
<Compile Include="src\public\Layer.cs" />\r
- <Compile Include="src\public\LinearConstrainer.cs" />\r
+ <Compile Include="src\internal\LinearConstrainer.cs" />\r
+ <Compile Include="src\public\LongPressGesture.cs" />\r
+ <Compile Include="src\public\NUIApplication.cs" />\r
+ <Compile Include="src\public\PanGesture.cs" />\r
<Compile Include="src\public\Path.cs" />\r
- <Compile Include="src\public\PathConstrainer.cs" />\r
+ <Compile Include="src\internal\PathConstrainer.cs" />\r
+ <Compile Include="src\public\PinchGesture.cs" />\r
<Compile Include="src\public\Popup.cs" />\r
<Compile Include="src\public\Position.cs" />\r
<Compile Include="src\public\ProgressBar.cs" />\r
<Compile Include="src\public\Property.cs" />\r
<Compile Include="src\public\PushButton.cs" />\r
<Compile Include="src\public\RadioButton.cs" />\r
+ <Compile Include="src\public\Rectangle.cs" />\r
<Compile Include="src\public\RelayoutContainer.cs" />\r
+ <Compile Include="src\public\Rotation.cs" />\r
<Compile Include="src\public\ScrollBar.cs" />\r
<Compile Include="src\public\Size.cs" />\r
<Compile Include="src\public\Slider.cs" />\r
+ <Compile Include="src\public\spin.cs" />\r
<Compile Include="src\public\Stage.cs" />\r
<Compile Include="src\public\StyleManager.cs" />\r
<Compile Include="src\public\TableView.cs" />\r