/// Gets the audio stream buffer.
/// </summary>
/// <remarks>
- /// If the stream is modified in the event handler, the modified data will be stored.
- /// \n
- /// The buffer is only valid in the event.\n
+ /// If the stream is modified in the event handler, the modified data will be stored.<br/>
+ /// <br/>
+ /// The buffer is only valid in the event.<br/>
/// Any attempt to access to this buffer after the event ends will throw an exception.
/// </remarks>
public IMediaBuffer Stream { get; }