internal static extern PlayerErrorCode SetUri(IntPtr player, string uri);
[DllImport(Libraries.Player, EntryPoint = "player_set_display")]
- internal static extern PlayerErrorCode SetDisplay(IntPtr player, DisplayType type, IntPtr display);
+ internal static extern PlayerErrorCode SetDisplay(IntPtr player, PlayerDisplayType type, IntPtr display);
[DllImport(Libraries.Player, EntryPoint = "player_start")]
internal static extern PlayerErrorCode Start(IntPtr player);