namespace Tizen.Multimedia
{
/// <summary>
- /// Enumeration for Camera device.
+ /// Enumeration for the camera device.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraDevice
{
/// <summary>
- /// Rear Camera device.
+ /// The rear camera device.
/// </summary>
Rear,
/// <summary>
- /// Front Camera device.
+ /// The front camera device.
/// </summary>
Front
}
/// <summary>
- /// Enumeration for Camera device state.
+ /// Enumeration for the camera device state.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraDeviceState
/// </summary>
Opened,
/// <summary>
- /// Now previewing or capturing or is being used for video recording.
+ /// Now previewing or capturing or is being used for the video recording.
/// </summary>
Working
}
/// <summary>
- /// Enumeration for the facing direction of camera module .
+ /// Enumeration for the facing direction of camera module.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraFacingDirection
/// </summary>
Rear,
/// <summary>
- /// Front direction
+ /// Front direction.
/// </summary>
Front
}
public enum CameraFlashState
{
/// <summary>
- /// Flash is not used now through camera API.
+ /// Flash is not used now through the camera API.
/// </summary>
NotUsed,
/// <summary>
- /// Flash is used now through camera API.
+ /// Flash is used now through the camera API.
/// </summary>
Used
}
/// </summary>
Released,
/// <summary>
- /// Focus in progress
+ /// Focus in progress.
/// </summary>
Ongoing,
/// <summary>
- /// Focus succeeded
+ /// Focus succeeded.
/// </summary>
Focused,
/// <summary>
/// </summary>
Nv12,
/// <summary>
- /// NV12 Tiled pixel format.
+ /// NV12 tiled pixel format.
/// </summary>
Nv12t,
/// <summary>
/// </summary>
None,
/// <summary>
- /// Security policy
+ /// Security policy.
/// </summary>
Security = 4,
/// <summary>
- /// Resource conflict
+ /// Resource conflict.
/// </summary>
ResourceConflict
}
}
/// <summary>
- /// Enumeration for the auto focus mode.
+ /// Enumeration for the auto-focus mode.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraAutoFocusMode
{
/// <summary>
- /// auto-focus is not set.
+ /// Auto-focus is not set.
/// </summary>
None,
/// <summary>
- /// auto-focus in the normal mode.
+ /// Auto-focus is in the normal mode.
/// </summary>
Normal,
/// <summary>
- /// auto-focus in the macro mode(close distance).
+ /// Auto-focus is in the macro mode (close distance).
/// </summary>
Macro,
/// <summary>
- /// auto-focus in the full mode(all range scan, limited by device spec).
+ /// Auto-focus is in the full mode (all range scan, limited by device spec).
/// </summary>
Full
}
/// </summary>
VintageWarm,
/// <summary>
- /// Vintage cold .
+ /// Vintage cold.
/// </summary>
VintageCold,
/// <summary>
/// </summary>
Cartoon,
/// <summary>
- /// Selective color - Red.
+ /// Selective color - red.
/// </summary>
SelectiveRed,
/// <summary>
- /// Selective color - Green.
+ /// Selective color - green.
/// </summary>
SelectiveGreen,
/// <summary>
- /// Selective color - Blue.
+ /// Selective color - blue.
/// </summary>
SelectiveBlue,
/// <summary>
- /// Selective color - Yellow.
+ /// Selective color - yellow.
/// </summary>
SelectiveYellow,
/// <summary>
- /// Selective color - Red and Yellow.
+ /// Selective color - red and yellow.
/// </summary>
SelectiveRedYellow,
/// <summary>
- /// Other Graphic effects.
+ /// Other graphic effects.
/// </summary>
OtherGraphics
}
}
/// <summary>
- /// Enumeration for preview FPS.
+ /// Enumeration for the preview fps.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraFps
{
/// <summary>
- /// Auto FPS.
+ /// Auto fps.
/// </summary>
Auto = 0,
/// <summary>
- /// 7 FPS.
+ /// 7 fps.
/// </summary>
Fps7 = 7,
/// <summary>
- /// 8 FPS.
+ /// 8 fps.
/// </summary>
Fps8 = 8,
/// <summary>
- /// 15 FPS.
+ /// 15 fps.
/// </summary>
Fps15 = 15,
/// <summary>
- /// 20 FPS.
+ /// 20 fps.
/// </summary>
Fps20 = 20,
/// <summary>
- /// 24 FPS.
+ /// 24 fps.
/// </summary>
Fps24 = 24,
/// <summary>
- /// 25 FPS.
+ /// 25 fps.
/// </summary>
Fps25 = 25,
/// <summary>
- /// 30 FPS.
+ /// 30 fps.
/// </summary>
Fps30 = 30,
/// <summary>
- /// 60 FPS.
+ /// 60 fps.
/// </summary>
Fps60 = 60,
/// <summary>
- /// 90 FPS.
+ /// 90 fps.
/// </summary>
Fps90 = 90,
/// <summary>
- /// 120 FPS.
+ /// 120 fps.
/// </summary>
Fps120 = 120
}
/// <summary>
- /// Enumeration for HDR capture mode.
+ /// Enumeration for the HDR capture mode.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraHdrMode
{
/// <summary>
- /// Disable HDR capture.
+ /// Disable the HDR capture.
/// </summary>
Disable,
/// <summary>
- /// Enable HDR capture.
+ /// Enable the HDR capture.
/// </summary>
Enable,
/// <summary>
- /// Enable HDR capture and keep original image data.
+ /// Enable the HDR capture mode and keep original image data.
/// </summary>
KeepOriginal
}
}
/// <summary>
- /// Enumeration for PTZ(Pan Tilt Zoom) movement type.
+ /// Enumeration for the PTZ(Pan Tilt Zoom) movement type.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraPtzMoveType
/// </summary>
Absoulute,
/// <summary>
- /// Move a specific distance from the current position.
+ /// Move to a specific distance from the current position.
/// </summary>
Relative
}
/// <summary>
- /// Enumeration for PTZ(Pan Tilt Zoom) type.
+ /// Enumeration for the PTZ(Pan Tilt Zoom) type.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraPtzType
/// </summary>
Sports,
/// <summary>
- /// Party & Indoor.
+ /// Party and indoor.
/// </summary>
PartyAndIndoor,
/// <summary>
- /// Beach & Indoor.
+ /// Beach and indoor.
/// </summary>
BeachAndIndoor,
/// <summary>
/// </summary>
Sunset,
/// <summary>
- /// Dusk & Dawn.
+ /// Dusk and dawn.
/// </summary>
DuskAndDawn,
/// <summary>
public enum CameraTagOrientation
{
/// <summary>
- /// Row #0 is at the top, Column #0 is to the left.
+ /// Row #0 is at the top, column #0 is to the left.
/// </summary>
TopLeft = 1,
/// <summary>
- /// Row #0 is at the top, Column #0 is to the right.
+ /// Row #0 is at the top, column #0 is to the right.
/// </summary>
TopRight = 2,
/// <summary>
- /// Row #0 is at the bottom, Column #0 is to the right.
+ /// Row #0 is at the bottom, column #0 is to the right.
/// </summary>
BottomRight = 3,
/// <summary>
- /// Row #0 is at the bottom, Column #0 is to the left.
+ /// Row #0 is at the bottom, column #0 is to the left.
/// </summary>
BottomLeft = 4,
/// <summary>
- /// Row #0 is at the left, Column #0 is to the top.
+ /// Row #0 is at the left, column #0 is to the top.
/// </summary>
LeftTop = 5,
/// <summary>
- /// Row #0 is at the right, Column #0 is to the top.
+ /// Row #0 is at the right, column #0 is to the top.
/// </summary>
RightTop = 6,
/// <summary>
- /// Row #0 is at the right, Column #0 is to the bottom.
+ /// Row #0 is at the right, column #0 is to the bottom.
/// </summary>
RightBottom = 7,
/// <summary>
- /// Row #0 is at the left, Column #0 is to the bottom.
+ /// Row #0 is at the left, column #0 is to the bottom.
/// </summary>
LeftBottom = 8
}
public enum CameraTheaterMode
{
/// <summary>
- /// Disable theater mode - External display shows same image as device display.
+ /// Disable the theater mode - the external display shows same image as the device display.
/// </summary>
Disable,
/// <summary>
- /// Clone mode - Preview image is displayed on external display with full screen mode. Also preview image is shown by the UI on device display.
+ /// Clone the mode - the preview image is displayed on an external display with full screen mode. Also, the preview image is shown by the UI on the device display.
/// </summary>
Clone,
/// <summary>
- /// Enable theater mode - Preview image is displayed on external display with full screen mode, but preview image is not shown on device display.
+ /// Enable the theater mode - the preview image is displayed on an external display with full screen mode, but the preview image is not shown on the device display.
/// </summary>
Enable
}
/// <summary>
- ///Enumeration for the white balance levels of the camera.
+ /// Enumeration for the white balance levels of the camera.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraWhiteBalance
/// </summary>
LetterBox,
/// <summary>
- /// Origin size.
+ /// Original size.
/// </summary>
OriginSize,
/// <summary>
}
/// <summary>
- /// Enumeration for camera failure error.
+ /// Enumeration for the camera failure error.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum CameraErrorCode
}
/// <summary>
- /// Enumeration for Image datatype.
+ /// Enumeration for the image datatype.
/// </summary>
/// <since_tizen> 3 </since_tizen>
public enum PlaneType