{
/// <summary>
/// The CameraDisplay class allows you to manage display for the camera.
- /// It allows to set and get various display properties such as
- /// rotation, display visibility and display mode.
+ /// It allows to set and get various display properties, such as
+ /// rotation, display visibility, and display mode.
/// </summary>
public class CameraDisplaySettings
{
/// </remarks>
/// <value>A <see cref="CameraDisplayMode"/> that specifies the display mode.</value>
/// <exception cref="InvalidOperationException">Display type is incorrect.</exception>
- /// <exception cref="ObjectDisposedException" > The camera already has been disposed.</exception>
+ /// <exception cref="ObjectDisposedException" > The camera already has been disposed of.</exception>
public CameraDisplayMode Mode
{
get
/// <summary>
/// The display visibility.
- /// True if camera display visible, otherwise false.
/// </summary>
+ /// <value>true if camera display is visible, otherwise false.</value>
/// <since_tizen> 3 </since_tizen>
/// <remarks>
/// This property is meaningful only in overlay or EVAS surface display type.
/// </remarks>
/// <exception cref="InvalidOperationException">Display type is incorrect.</exception>
- /// <exception cref="ObjectDisposedException" > The camera already has been disposed.</exception>
+ /// <exception cref="ObjectDisposedException" > The camera already has been disposed of.</exception>
public bool Visible
{
get
/// <remarks>
/// This property is meaningful only in overlay or EVAS surface display type.
/// </remarks>
- /// <value>A <see cref="Rotation"/> that specifies the rotation of camera device.</value>
+ /// <value>A <see cref="Rotation"/> that specifies the rotation of the camera device.</value>
/// <exception cref="InvalidOperationException">Display type is incorrect.</exception>
- /// <exception cref="ObjectDisposedException" > The camera already has been disposed.</exception>
+ /// <exception cref="ObjectDisposedException" > The camera already has been disposed of.</exception>
public Rotation Rotation
{
get
/// <remarks>
/// This property is meaningful only in overlay or EVAS surface display type.
/// </remarks>
- /// <value>A <see cref="Flips"/> that specifies camera flip type.</value>
+ /// <value>A <see cref="Flips"/> that specifies the camera flip type.</value>
/// <exception cref="InvalidOperationException">Display type is incorrect.</exception>
- /// <exception cref="ObjectDisposedException" > The camera already has been disposed.</exception>
+ /// <exception cref="ObjectDisposedException" > The camera already has been disposed of.</exception>
public Flips Flip
{
get
/// This property is meaningful only in overlay or EVAS surface display type.
/// </remarks>
/// <exception cref="InvalidOperationException">Display type is incorrect.</exception>
- /// <exception cref="ObjectDisposedException" > The camera already has been disposed.</exception>
+ /// <exception cref="ObjectDisposedException" > The camera already has been disposed of.</exception>
public Rectangle RoiArea
{
get