public enum TransportMode
{
/// <summary>
- /// Route is to be traveled by car
+ /// Indicates that route is to be traveled by car.
/// </summary>
Car = Interop.RouteTransportMode.Car,
/// <summary>
- /// Route is for a pedestrian
+ /// Indicates that route is for a pedestrian.
/// </summary>
Pedestrian = Interop.RouteTransportMode.Pedestrian,
/// <summary>
- /// Route is for a cyclist
+ /// Indicates that route is for a cyclist.
/// </summary>
Bicycle = Interop.RouteTransportMode.Bicycle,
/// <summary>
- /// Route is to be traveled using public transport
+ /// Indicates that route is to be traveled using public transport.
/// </summary>
Publictransit = Interop.RouteTransportMode.PublicTransit,
/// <summary>
- /// Route is for a truck
+ /// Indicates that route is for a truck.
/// </summary>
Truck = Interop.RouteTransportMode.Truck,
}