}
/// <summary>
- /// Direction type for this maneuver
+ /// Gets direction type for this maneuver.
/// </summary>
public DirectionType Direction { get { return (DirectionType)_direction; } }
/// <summary>
- /// Turn type for this maneuver
+ /// Gets turn type for this maneuver.
/// </summary>
public TurnInstruction Turn { get { return (TurnInstruction)_turntype; } }
/// <summary>
- /// Position for this maneuver
+ /// Gets a geographical coordinates position for this maneuver.
/// </summary>
public Geocoordinates Position { get { return _coordinates; } }
/// <summary>
- /// Name of the road for this maneuver
+ /// Gets a name of the road for this maneuver.
/// </summary>
public string Road { get { return _road; } }
/// <summary>
- /// Instruction text for this maneuver
+ /// Gets an instruction text for this maneuver.
/// </summary>
public string Instruction { get { return _instruction; } }
/// <summary>
- /// Locale for this maneuver
+ /// Gets a locale for this maneuver.
/// </summary>
public string Locale { get { return _locale; } }
/// <summary>
- /// Time to next instruction for this maneuver
+ /// Gets time to next instruction for this maneuver.
/// </summary>
public int TimeToNextInstruction { get { return _timeToNextInstruction; } }
/// <summary>
- /// Distance to next instruction for this maneuver
+ /// Gets distance to next instruction for this maneuver.
/// </summary>
public double DistanceToNextInstruction { get { return _distanceToNextInstruction; } }
}