}
/// <summary>
+ /// Destroy the PlaceList object.
+ /// </summary>
+ ~PlaceList()
+ {
+ Dispose(false);
+ }
+
+ /// <summary>
/// Gets an iterator for the addresses in this list.
/// </summary>
public IEnumerable<Place> Places
{
if (!_disposedValue)
{
- handle.Dispose();
+ handle?.Dispose();
_disposedValue = true;
}
}