upgrade SDL to version 2.0.8
[platform/upstream/SDL.git] / src / SDL.c
index 0e55279..2a7cde6 100755 (executable)
--- a/src/SDL.c
+++ b/src/SDL.c
@@ -446,6 +446,8 @@ SDL_GetPlatform()
     return "iOS";
 #elif __PSP__
     return "PlayStation Portable";
+#elif __TIZEN__
+    return "Tizen";
 #else
     return "Unknown (see SDL_platform.h)";
 #endif