/// <summary>
/// Create a socket to provide the service for Plug widget.
/// </summary>
- /// <param name="serviceName">A service name</param>
- /// <param name="serviceNumber">A number (any value, 0 being the common default) to differentiate multiple instances of services with the same name.</param>
+ /// <param name="name">A service name</param>
+ /// <param name="number">A number (any value, 0 being the common default) to differentiate multiple instances of services with the same name.</param>
/// <param name="systemWide">A boolean that if true, specifies to create a system-wide service all users can connect to, otherwise the service is private to the user id that created the service.</param>
- /// <returns></returns>
+ /// <returns>If true, create successfull, otherwise false</returns>
public bool CreateServiceSocket(string name, int number, bool systemWide)
{
return Interop.Elementary.elm_win_socket_listen(RealHandle, name, number, systemWide);