}
}
+ public Point ScreenDpi
+ {
+ get
+ {
+ Point point = default(Point);
+ Interop.Elementary.elm_win_screen_dpi_get(Handle, out point.X, out point.Y);
+ return point;
+ }
+ }
+
public int Rotation
{
get
}
}
-
public void Active()
{
Interop.Elementary.elm_win_activate(Handle);