}
delete pKey;
//Check if its a valid number
- if(CheckNumberIsValid(phoneNumber) == false)
+ /* if(CheckNumberIsValid(phoneNumber) == false)
{
//go back to previous scene if App was already running, else exit application.
if(__initialSceneId.IsEmpty() == true)
//and show current screen, if any calls is present.
return;
}
- }
+ }*/
//call type
pKey = new (std::nothrow) String(PARAM_CALL_TYPE);
if(pArgsMap->ContainsKey(*pKey) == true)