int argc,
LInstruction* instr);
+ enum A1State {
+ A1_UNINITIALIZED,
+ A1_CONTAINS_TARGET
+ };
+
// Generate a direct call to a known function. Expects the function
// to be in a1.
void CallKnownFunction(Handle<JSFunction> function,
int arity,
LInstruction* instr,
- CallKind call_kind);
+ CallKind call_kind,
+ A1State a1_state);
void LoadHeapObject(Register result, Handle<HeapObject> object);