i++)
struct rsnd_dai *rsnd_dai_get(struct rsnd_priv *priv, int id);
-int rsnd_dai_disconnect(struct rsnd_mod *mod);
-int rsnd_dai_connect(struct rsnd_dai *rdai, struct rsnd_mod *mod,
- struct rsnd_dai_stream *io);
int rsnd_dai_is_play(struct rsnd_dai *rdai, struct rsnd_dai_stream *io);
int rsnd_dai_id(struct rsnd_priv *priv, struct rsnd_dai *rdai);
#define rsnd_dai_get_platform_info(rdai) ((rdai)->info)
struct rsnd_priv *priv);
void rsnd_gen_remove(struct platform_device *pdev,
struct rsnd_priv *priv);
-int rsnd_gen_path_init(struct rsnd_priv *priv,
- struct rsnd_dai *rdai,
- struct rsnd_dai_stream *io);
-int rsnd_gen_path_exit(struct rsnd_priv *priv,
- struct rsnd_dai *rdai,
- struct rsnd_dai_stream *io);
void __iomem *rsnd_gen_reg_get(struct rsnd_priv *priv,
struct rsnd_mod *mod,
enum rsnd_reg reg);