#include <sound/core.h>
#include <sound/hda_codec.h>
#include "hda_local.h"
+#include "hda_jack.h"
/*
* find a matching codec id
refcount_dec(&codec->pcm_ref);
snd_hda_codec_disconnect_pcms(codec);
+ snd_hda_jack_tbl_disconnect(codec);
wait_event(codec->remove_sleep, !refcount_read(&codec->pcm_ref));
snd_power_sync_ref(codec->bus->card);