/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "dali-table-view.h"
// EXTERNAL INCLUDES
-#include <dali/devel-api/actors/actor-devel.h>
-#include <dali/devel-api/images/distance-field.h>
-#include <dali-toolkit/devel-api/controls/control-devel.h>
-#include <dali-toolkit/devel-api/shader-effects/alpha-discard-effect.h>
-#include <dali-toolkit/devel-api/shader-effects/distance-field-effect.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/accessibility-manager/accessibility-manager.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/controls/table-view/table-view.h>
#include <dali-toolkit/devel-api/shader-effects/alpha-discard-effect.h>
#include <dali-toolkit/devel-api/shader-effects/distance-field-effect.h>
#include "shared/utility.h"
#include "shared/view.h"
+
+#include <ifaddrs.h>
+#include <net/if.h>
+#include <netdb.h>
+#include <sys/ioctl.h>
+#include <sys/types.h>
+#include <cstdio>
+#include <cstring>
+
+
using namespace Dali;
using namespace Dali::Toolkit;
const float TILE_LABEL_PADDING = 8.0f; ///< Border between edge of tile and the example text
const float BUTTON_PRESS_ANIMATION_TIME = 0.35f; ///< Time to perform button scale effect.
-const float ROTATE_ANIMATION_TIME = 0.5f; ///< Time to perform rotate effect.
-const int MAX_PAGES = 256; ///< Maximum pages (arbitrary safety limit)
const int EXAMPLES_PER_ROW = 3;
const int ROWS_PER_PAGE = 3;
const int EXAMPLES_PER_PAGE = EXAMPLES_PER_ROW * ROWS_PER_PAGE;
-const float LOGO_MARGIN_RATIO = 0.1f / 0.3f;
-const float BOTTOM_PADDING_RATIO = 0.4f / 0.9f;
-const Vector3 SCROLLVIEW_RELATIVE_SIZE(0.9f, 1.0f, 0.8f); ///< ScrollView's relative size to its parent
-const Vector3 TABLE_RELATIVE_SIZE(0.95f, 0.9f, 0.8f); ///< TableView's relative size to the entire stage. The Y value means sum of the logo and table relative heights.
-const float STENCIL_RELATIVE_SIZE = 1.0f;
-
-const float EFFECT_SNAP_DURATION = 0.66f; ///< Scroll Snap Duration for Effects
-const float EFFECT_FLICK_DURATION = 0.5f; ///< Scroll Flick Duration for Effects
-const Vector3 ANGLE_CUBE_PAGE_ROTATE(Math::PI * 0.5f, Math::PI * 0.5f, 0.0f);
-
-const char* const BUBBLE_COLOR_STYLE_NAME[] =
- {
- "BubbleColor1",
- "BubbleColor2",
- "BubbleColor3",
- "BubbleColor4"};
-const int NUMBER_OF_BUBBLE_COLORS(sizeof(BUBBLE_COLOR_STYLE_NAME) / sizeof(BUBBLE_COLOR_STYLE_NAME[0]));
-
-const char* const SHAPE_IMAGE_TABLE[] =
- {
- DEMO_IMAGE_DIR "shape-circle.png",
- DEMO_IMAGE_DIR "shape-bubble.png"};
-const int NUMBER_OF_SHAPE_IMAGES(sizeof(SHAPE_IMAGE_TABLE) / sizeof(SHAPE_IMAGE_TABLE[0]));
-
-const int NUM_BACKGROUND_IMAGES = 18;
-const float BACKGROUND_SPREAD_SCALE = 1.5f;
-
-const unsigned int BACKGROUND_ANIMATION_DURATION = 15000; // 15 secs
-
-const float BUBBLE_MIN_Z = -1.0;
-const float BUBBLE_MAX_Z = 0.0f;
+const Vector3 TABLE_RELATIVE_SIZE(0.95f, 0.9f, 0.8f); ///< TableView's relative size to the entire stage. The Y value means sum of the logo and table relative heights.
const char* const DEMO_BUILD_DATE = __DATE__ " " __TIME__;
/**
* Creates the background image
*/
-Control CreateBackground(std::string stylename)
+Actor CreateBackground(std::string stylename)
{
Control background = Control::New();
background.SetStyleName(stylename);
}
/**
- * Constraint to return a position for a bubble based on the scroll value and vertical wrapping
- */
-struct AnimateBubbleConstraint
-{
-public:
- AnimateBubbleConstraint(const Vector3& initialPos, float scale)
- : mInitialX(initialPos.x),
- mScale(scale)
- {
- }
-
- void operator()(Vector3& position, const PropertyInputContainer& inputs)
- {
- const Vector3& parentSize = inputs[1]->GetVector3();
- const Vector3& childSize = inputs[2]->GetVector3();
-
- // Wrap bubbles vertically.
- float range = parentSize.y + childSize.y;
- // This performs a float mod (we don't use fmod as we want the arithmetic modulus as opposed to the remainder).
- position.y -= range * (floor(position.y / range) + 0.5f);
-
- // Bubbles X position moves parallax to horizontal
- // panning by a scale factor unique to each bubble.
- position.x = mInitialX + (inputs[0]->GetVector2().x * mScale);
- }
-
-private:
- float mInitialX;
- float mScale;
-};
-
-/**
* Constraint to precalculate values from the scroll-view
* and tile positions to pass to the tile shader.
*/
float mTileXOffset;
};
-bool CompareByTitle(const Example& lhs, const Example& rhs)
+void AppendVersionString(std::ostringstream& stream)
+{
+ stream << "DALi Core: " << CORE_MAJOR_VERSION << "." << CORE_MINOR_VERSION << "." << CORE_MICRO_VERSION << std::endl
+ << "(" << CORE_BUILD_DATE << ")\n";
+ stream << "DALi Adaptor: " << ADAPTOR_MAJOR_VERSION << "." << ADAPTOR_MINOR_VERSION << "." << ADAPTOR_MICRO_VERSION << std::endl
+ << "(" << ADAPTOR_BUILD_DATE << ")\n";
+ stream << "DALi Toolkit: " << TOOLKIT_MAJOR_VERSION << "." << TOOLKIT_MINOR_VERSION << "." << TOOLKIT_MICRO_VERSION << std::endl
+ << "(" << TOOLKIT_BUILD_DATE << ")\n";
+ stream << "DALi Demo:"
+ << "\n(" << DEMO_BUILD_DATE << ")\n\n";
+}
+
+void AppendIpAddress(std::ostringstream& stream)
{
- return lhs.title < rhs.title;
+ // Append IP addresses
+ struct ifaddrs *interfaceAddresses, *head;
+ if(!getifaddrs(&interfaceAddresses))
+ {
+ head = interfaceAddresses;
+
+ char host[NI_MAXHOST];
+ int n = 0;
+ while(interfaceAddresses)
+ {
+ if(strcmp(interfaceAddresses->ifa_name, "lo"))
+ {
+ struct sockaddr* address = interfaceAddresses->ifa_addr;
+ if(address != nullptr && address->sa_family == AF_INET)
+ {
+ if(getnameinfo(address, sizeof(struct sockaddr_in), host, NI_MAXHOST, nullptr, 0, NI_NUMERICHOST) == 0)
+ {
+ stream<<interfaceAddresses->ifa_name<<": "<<host<<std::endl;
+ ++n;
+ }
+ }
+ }
+ interfaceAddresses = interfaceAddresses->ifa_next;
+ }
+ freeifaddrs(head);
+ }
+}
+
+/**
+ * Creates a popup that shows the version information of the DALi libraries and demo
+ */
+Dali::Toolkit::Popup CreateVersionPopup(Application& application, ConnectionTrackerInterface& connectionTracker)
+{
+ std::ostringstream stream;
+ AppendVersionString(stream);
+ AppendIpAddress(stream);
+
+ Dali::Toolkit::Popup popup = Dali::Toolkit::Popup::New();
+
+ Toolkit::TextLabel titleActor = Toolkit::TextLabel::New("Version information");
+ titleActor.SetProperty(Actor::Property::NAME, "titleActor");
+ titleActor.SetProperty(Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, HorizontalAlignment::CENTER);
+ titleActor.SetProperty(Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE);
+
+ Toolkit::TextLabel contentActor = Toolkit::TextLabel::New(stream.str());
+ contentActor.SetProperty(Actor::Property::NAME, "contentActor");
+ contentActor.SetProperty(Toolkit::TextLabel::Property::MULTI_LINE, true);
+ contentActor.SetProperty(Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, HorizontalAlignment::CENTER);
+ contentActor.SetProperty(Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE);
+ contentActor.SetProperty(Actor::Property::PADDING, Padding(0.0f, 0.0f, 20.0f, 0.0f));
+
+ popup.SetTitle(titleActor);
+ popup.SetContent(contentActor);
+
+ popup.SetResizePolicy(ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::WIDTH);
+ popup.SetProperty(Actor::Property::SIZE_MODE_FACTOR, Vector3(0.75f, 1.0f, 1.0f));
+ popup.SetResizePolicy(ResizePolicy::FIT_TO_CHILDREN, Dimension::HEIGHT);
+
+ application.GetWindow().Add(popup);
+
+ // Hide the popup when touched outside
+ popup.OutsideTouchedSignal().Connect(
+ &connectionTracker,
+ [popup]() mutable {
+ if(popup && (popup.GetDisplayState() == Toolkit::Popup::SHOWN))
+ {
+ popup.SetDisplayState(Popup::HIDDEN);
+ }
+ });
+
+ return popup;
+}
+
+/// Sets up the inner cube effect
+Dali::Toolkit::ScrollViewEffect SetupInnerPageCubeEffect(const Vector2 windowSize, int totalPages)
+{
+ Dali::Path path = Dali::Path::New();
+ Dali::Property::Array points;
+ points.Resize(3);
+ points[0] = Vector3(windowSize.x * 0.5, 0.0f, windowSize.x * 0.5f);
+ points[1] = Vector3(0.0f, 0.0f, 0.0f);
+ points[2] = Vector3(-windowSize.x * 0.5f, 0.0f, windowSize.x * 0.5f);
+ path.SetProperty(Path::Property::POINTS, points);
+
+ Dali::Property::Array controlPoints;
+ controlPoints.Resize(4);
+ controlPoints[0] = Vector3(windowSize.x * 0.5f, 0.0f, windowSize.x * 0.3f);
+ controlPoints[1] = Vector3(windowSize.x * 0.3f, 0.0f, 0.0f);
+ controlPoints[2] = Vector3(-windowSize.x * 0.3f, 0.0f, 0.0f);
+ controlPoints[3] = Vector3(-windowSize.x * 0.5f, 0.0f, windowSize.x * 0.3f);
+ path.SetProperty(Path::Property::CONTROL_POINTS, controlPoints);
+
+ return ScrollViewPagePathEffect::New(path,
+ Vector3(-1.0f, 0.0f, 0.0f),
+ Toolkit::ScrollView::Property::SCROLL_FINAL_X,
+ Vector3(windowSize.x * TABLE_RELATIVE_SIZE.x, windowSize.y * TABLE_RELATIVE_SIZE.y, 0.0f),
+ totalPages);
+}
+
+/// Sets up the scroll view rulers
+void SetupScrollViewRulers(ScrollView& scrollView, const uint16_t windowWidth, const float pageWidth, const int totalPages)
+{
+ // Update Ruler info. for the scroll-view
+ Dali::Toolkit::RulerPtr rulerX = new FixedRuler(pageWidth);
+ Dali::Toolkit::RulerPtr rulerY = new DefaultRuler();
+ rulerX->SetDomain(RulerDomain(0.0f, (totalPages + 1) * windowWidth * TABLE_RELATIVE_SIZE.x * 0.5f, true));
+ rulerY->Disable();
+ scrollView.SetRulerX(rulerX);
+ scrollView.SetRulerY(rulerY);
}
} // namespace
DaliTableView::DaliTableView(Application& application)
: mApplication(application),
mRootActor(),
- mRotateAnimation(),
mPressedAnimation(),
mScrollView(),
mScrollViewEffect(),
- mScrollRulerX(),
- mScrollRulerY(),
mPressedActor(),
- mAnimationTimer(),
mLogoTapDetector(),
mVersionPopup(),
mPages(),
- mBackgroundAnimations(),
mExampleList(),
mPageWidth(0.0f),
mTotalPages(),
mScrolling(false),
- mSortAlphabetically(false),
- mBackgroundAnimsPlaying(false)
+ mSortAlphabetically(false)
{
application.InitSignal().Connect(this, &DaliTableView::Initialize);
}
-DaliTableView::~DaliTableView()
-{
-}
-
void DaliTableView::AddExample(Example example)
{
mExampleList.push_back(example);
mPageWidth = windowSize.GetWidth() * TABLE_RELATIVE_SIZE.x * 0.5f;
- // Populate background and bubbles - needs to be scrollViewLayer so scroll ends show
- Actor bubbleContainer = Actor::New();
- bubbleContainer.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
- bubbleContainer.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
- bubbleContainer.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
- SetupBackground(bubbleContainer);
+ mBubbleAnimator.Initialize(mRootActor, mScrollView);
- mRootActor.Add(bubbleContainer);
mRootActor.Add(mScrollView);
// Add scroll view effect and setup constraints on pages
if(windowSize.GetWidth() <= windowSize.GetHeight())
{
- winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT);
- winHandle.RemoveAvailableOrientation(Dali::Window::LANDSCAPE);
- winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT_INVERSE);
- winHandle.RemoveAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE);
+ winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
+ winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
+ winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
+ winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
}
else
{
- winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE);
- winHandle.RemoveAvailableOrientation(Dali::Window::PORTRAIT);
- winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE);
- winHandle.RemoveAvailableOrientation(Dali::Window::PORTRAIT_INVERSE);
+ winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
+ winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
+ winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
+ winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
}
- // Set initial orientation
- unsigned int degrees = 0;
- Rotate(degrees);
-
- // Background animation
- mAnimationTimer = Timer::New(BACKGROUND_ANIMATION_DURATION);
- mAnimationTimer.TickSignal().Connect(this, &DaliTableView::PauseBackgroundAnimation);
- mAnimationTimer.Start();
- mBackgroundAnimsPlaying = true;
-
CreateFocusEffect();
}
}
}
-void DaliTableView::OnButtonsPageRelayout(const Dali::Actor& actor)
-{
-}
-
void DaliTableView::Populate()
{
const Window::WindowSize windowSize = mApplication.GetWindow().GetSize();
{
if(mSortAlphabetically)
{
- sort(mExampleList.begin(), mExampleList.end(), CompareByTitle);
+ sort(mExampleList.begin(), mExampleList.end(), [](auto& lhs, auto& rhs) -> bool { return lhs.title < rhs.title; });
}
unsigned int exampleCount = 0;
ExampleListConstIter iter = mExampleList.begin();
- for(int t = 0; t < mTotalPages; t++)
+ for(int t = 0; t < mTotalPages && iter != mExampleList.end(); t++)
{
// Create Table
TableView page = TableView::New(ROWS_PER_PAGE, EXAMPLES_PER_ROW);
const float margin = 2.0f;
const float tileParentMultiplier = 1.0f / EXAMPLES_PER_ROW;
- for(int row = 0; row < ROWS_PER_PAGE; row++)
+ for(int row = 0; row < ROWS_PER_PAGE && iter != mExampleList.end(); row++)
{
- for(int column = 0; column < EXAMPLES_PER_ROW; column++)
+ for(int column = 0; column < EXAMPLES_PER_ROW && iter != mExampleList.end(); column++)
{
const Example& example = (*iter);
page.AddChild(tile, TableView::CellPosition(row, column));
iter++;
-
- if(iter == mExampleList.end())
- {
- break;
- }
- }
-
- if(iter == mExampleList.end())
- {
- break;
}
}
mPages.push_back(page);
-
- if(iter == mExampleList.end())
- {
- break;
- }
}
}
- // Update Ruler info.
- mScrollRulerX = new FixedRuler(mPageWidth);
- mScrollRulerY = new DefaultRuler();
- mScrollRulerX->SetDomain(RulerDomain(0.0f, (mTotalPages + 1) * windowSize.GetWidth() * TABLE_RELATIVE_SIZE.x * 0.5f, true));
- mScrollRulerY->Disable();
- mScrollView.SetRulerX(mScrollRulerX);
- mScrollView.SetRulerY(mScrollRulerY);
-}
-
-void DaliTableView::Rotate(unsigned int degrees)
-{
- // Resize the root actor
- const Window::WindowSize windowSize = mApplication.GetWindow().GetSize();
- const Vector2 originalSize(windowSize.GetWidth(), windowSize.GetHeight());
- Vector3 targetSize(originalSize.x, originalSize.y, 1.0f);
-
- if(degrees == 90 || degrees == 270)
- {
- targetSize = Vector3(originalSize.y, originalSize.x, 1.0f);
- }
-
- if(mRotateAnimation)
- {
- mRotateAnimation.Stop();
- mRotateAnimation.Clear();
- }
-
- mRotateAnimation = Animation::New(ROTATE_ANIMATION_TIME);
- mRotateAnimation.AnimateTo(Property(mRootActor, Actor::Property::ORIENTATION), Quaternion(Radian(Degree(360 - degrees)), Vector3::ZAXIS), AlphaFunction::EASE_OUT);
- mRotateAnimation.AnimateTo(Property(mRootActor, Actor::Property::SIZE), targetSize, AlphaFunction::EASE_OUT);
- mRotateAnimation.Play();
+ SetupScrollViewRulers(mScrollView, windowSize.GetWidth(), mPageWidth, mTotalPages);
}
Actor DaliTableView::CreateTile(const std::string& name, const std::string& title, const Dali::Vector3& sizeMultiplier, Vector2& position)
focusableTile.TouchedSignal().Connect(this, &DaliTableView::OnTilePressed);
focusableTile.HoveredSignal().Connect(this, &DaliTableView::OnTileHovered);
focusableTile.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::PUSH_BUTTON);
- DevelControl::AccessibilityActivateSignal(focusableTile).Connect(this, [=](){
+ DevelControl::AccessibilityActivateSignal(focusableTile).Connect(this, [=]() {
DoTilePress(focusableTile, PointState::DOWN);
DoTilePress(focusableTile, PointState::UP);
});
// ignore Example button presses when scrolling or button animating.
if((!mScrolling) && (!mPressedAnimation))
{
- std::string name = actor.GetProperty<std::string>(Dali::Actor::Property::NAME);
- const ExampleListIter end = mExampleList.end();
- for(ExampleListIter iter = mExampleList.begin(); iter != end; ++iter)
+ std::string name = actor.GetProperty<std::string>(Dali::Actor::Property::NAME);
+ for(Example& example : mExampleList)
{
- if((*iter).name == name)
+ if(example.name == name)
{
// do nothing, until pressed animation finished.
consumed = true;
{
mScrolling = true;
- PlayAnimation();
+ mBubbleAnimator.PlayAnimation();
}
void DaliTableView::OnScrollComplete(const Dali::Vector2& position)
}
// Just one effect for now
- SetupInnerPageCubeEffect();
+ mScrollViewEffect = SetupInnerPageCubeEffect(mApplication.GetWindow().GetSize(), mTotalPages);
mScrollView.ApplyEffect(mScrollViewEffect);
}
-void DaliTableView::SetupInnerPageCubeEffect()
-{
- const Window::WindowSize windowDimensions = mApplication.GetWindow().GetSize();
- const Vector2 windowSize(windowDimensions.GetWidth(), windowDimensions.GetHeight());
-
- Dali::Path path = Dali::Path::New();
- Dali::Property::Array points;
- points.Resize(3);
- points[0] = Vector3(windowSize.x * 0.5, 0.0f, windowSize.x * 0.5f);
- points[1] = Vector3(0.0f, 0.0f, 0.0f);
- points[2] = Vector3(-windowSize.x * 0.5f, 0.0f, windowSize.x * 0.5f);
- path.SetProperty(Path::Property::POINTS, points);
-
- Dali::Property::Array controlPoints;
- controlPoints.Resize(4);
- controlPoints[0] = Vector3(windowSize.x * 0.5f, 0.0f, windowSize.x * 0.3f);
- controlPoints[1] = Vector3(windowSize.x * 0.3f, 0.0f, 0.0f);
- controlPoints[2] = Vector3(-windowSize.x * 0.3f, 0.0f, 0.0f);
- controlPoints[3] = Vector3(-windowSize.x * 0.5f, 0.0f, windowSize.x * 0.3f);
- path.SetProperty(Path::Property::CONTROL_POINTS, controlPoints);
-
- mScrollViewEffect = ScrollViewPagePathEffect::New(path,
- Vector3(-1.0f, 0.0f, 0.0f),
- Toolkit::ScrollView::Property::SCROLL_FINAL_X,
- Vector3(windowSize.x * TABLE_RELATIVE_SIZE.x, windowSize.y * TABLE_RELATIVE_SIZE.y, 0.0f),
- mTotalPages);
-}
-
void DaliTableView::OnKeyEvent(const KeyEvent& event)
{
if(event.GetState() == KeyEvent::DOWN)
}
}
-void DaliTableView::SetupBackground(Actor bubbleContainer)
-{
- // Add bubbles to the bubbleContainer.
- // Note: The bubbleContainer is parented externally to this function.
- AddBackgroundActors(bubbleContainer, NUM_BACKGROUND_IMAGES);
-}
-
-void DaliTableView::InitialiseBackgroundActors(Actor actor)
-{
- // Delete current animations
- mBackgroundAnimations.clear();
-
- // Create new animations
- const Vector3 size = actor.GetTargetSize();
-
- for(unsigned int i = 0, childCount = actor.GetChildCount(); i < childCount; ++i)
- {
- Actor child = actor.GetChildAt(i);
-
- // Calculate a random position
- Vector3 childPos(Random::Range(-size.x * 0.5f * BACKGROUND_SPREAD_SCALE, size.x * 0.85f * BACKGROUND_SPREAD_SCALE),
- Random::Range(-size.y, size.y),
- Random::Range(BUBBLE_MIN_Z, BUBBLE_MAX_Z));
-
- child.SetProperty(Actor::Property::POSITION, childPos);
-
- // Define bubble horizontal parallax and vertical wrapping
- Constraint animConstraint = Constraint::New<Vector3>(child, Actor::Property::POSITION, AnimateBubbleConstraint(childPos, Random::Range(-0.85f, 0.25f)));
- animConstraint.AddSource(Source(mScrollView, ScrollView::Property::SCROLL_POSITION));
- animConstraint.AddSource(Dali::ParentSource(Dali::Actor::Property::SIZE));
- animConstraint.AddSource(Dali::LocalSource(Dali::Actor::Property::SIZE));
- animConstraint.SetRemoveAction(Constraint::DISCARD);
- animConstraint.Apply();
-
- // Kickoff animation
- Animation animation = Animation::New(Random::Range(30.0f, 160.0f));
- animation.AnimateBy(Property(child, Actor::Property::POSITION), Vector3(0.0f, -2000.0f, 0.0f), AlphaFunction::LINEAR);
- animation.SetLooping(true);
- animation.Play();
- mBackgroundAnimations.push_back(animation);
- }
-}
-
-void DaliTableView::AddBackgroundActors(Actor layer, int count)
-{
- for(int i = 0; i < count; ++i)
- {
- float randSize = Random::Range(10.0f, 400.0f);
- int shapeType = static_cast<int>(Random::Range(0.0f, NUMBER_OF_SHAPE_IMAGES - 1) + 0.5f);
-
- ImageView dfActor = ImageView::New();
- dfActor.SetProperty(Actor::Property::SIZE, Vector2(randSize, randSize));
- dfActor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
-
- // Set the Image URL and the custom shader at the same time
- Dali::Property::Map effect = Toolkit::CreateDistanceFieldEffect();
- Property::Map imageMap;
- imageMap.Add(ImageVisual::Property::URL, SHAPE_IMAGE_TABLE[shapeType]);
- imageMap.Add(Toolkit::Visual::Property::SHADER, effect);
- dfActor.SetProperty(Toolkit::ImageView::Property::IMAGE, imageMap);
-
- dfActor.SetStyleName(BUBBLE_COLOR_STYLE_NAME[i % NUMBER_OF_BUBBLE_COLORS]);
-
- layer.Add(dfActor);
- }
-
- // Positioning will occur when the layer is relaid out
- layer.OnRelayoutSignal().Connect(this, &DaliTableView::InitialiseBackgroundActors);
-}
-
-bool DaliTableView::PauseBackgroundAnimation()
-{
- PauseAnimation();
-
- return false;
-}
-
-void DaliTableView::PauseAnimation()
-{
- if(mBackgroundAnimsPlaying)
- {
- for(AnimationListIter animIter = mBackgroundAnimations.begin(); animIter != mBackgroundAnimations.end(); ++animIter)
- {
- Animation anim = *animIter;
-
- anim.Stop();
- }
-
- mBackgroundAnimsPlaying = false;
- }
-}
-
-void DaliTableView::PlayAnimation()
-{
- if(!mBackgroundAnimsPlaying)
- {
- for(AnimationListIter animIter = mBackgroundAnimations.begin(); animIter != mBackgroundAnimations.end(); ++animIter)
- {
- Animation anim = *animIter;
-
- anim.Play();
- }
-
- mBackgroundAnimsPlaying = true;
- }
-
- mAnimationTimer.SetInterval(BACKGROUND_ANIMATION_DURATION);
-}
-
Dali::Actor DaliTableView::OnKeyboardPreFocusChange(Dali::Actor current, Dali::Actor proposed, Dali::Toolkit::Control::KeyboardFocus::Direction direction)
{
Actor nextFocusActor = proposed;
{
if(!mVersionPopup)
{
- std::ostringstream stream;
- stream << "DALi Core: " << CORE_MAJOR_VERSION << "." << CORE_MINOR_VERSION << "." << CORE_MICRO_VERSION << std::endl
- << "(" << CORE_BUILD_DATE << ")\n";
- stream << "DALi Adaptor: " << ADAPTOR_MAJOR_VERSION << "." << ADAPTOR_MINOR_VERSION << "." << ADAPTOR_MICRO_VERSION << std::endl
- << "(" << ADAPTOR_BUILD_DATE << ")\n";
- stream << "DALi Toolkit: " << TOOLKIT_MAJOR_VERSION << "." << TOOLKIT_MINOR_VERSION << "." << TOOLKIT_MICRO_VERSION << std::endl
- << "(" << TOOLKIT_BUILD_DATE << ")\n";
- stream << "DALi Demo:"
- << "\n(" << DEMO_BUILD_DATE << ")\n";
-
- mVersionPopup = Dali::Toolkit::Popup::New();
-
- Toolkit::TextLabel titleActor = Toolkit::TextLabel::New("Version information");
- titleActor.SetProperty(Actor::Property::NAME, "titleActor");
- titleActor.SetProperty(Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, HorizontalAlignment::CENTER);
- titleActor.SetProperty(Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE);
-
- Toolkit::TextLabel contentActor = Toolkit::TextLabel::New(stream.str());
- contentActor.SetProperty(Actor::Property::NAME, "contentActor");
- contentActor.SetProperty(Toolkit::TextLabel::Property::MULTI_LINE, true);
- contentActor.SetProperty(Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, HorizontalAlignment::CENTER);
- contentActor.SetProperty(Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE);
- contentActor.SetProperty(Actor::Property::PADDING, Padding(0.0f, 0.0f, 20.0f, 0.0f));
-
- mVersionPopup.SetTitle(titleActor);
- mVersionPopup.SetContent(contentActor);
-
- mVersionPopup.SetResizePolicy(ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::WIDTH);
- mVersionPopup.SetProperty(Actor::Property::SIZE_MODE_FACTOR, Vector3(0.75f, 1.0f, 1.0f));
- mVersionPopup.SetResizePolicy(ResizePolicy::FIT_TO_CHILDREN, Dimension::HEIGHT);
-
- mVersionPopup.OutsideTouchedSignal().Connect(this, &DaliTableView::HideVersionPopup);
- mApplication.GetWindow().Add(mVersionPopup);
+ mVersionPopup = CreateVersionPopup(mApplication, *this);
}
mVersionPopup.SetDisplayState(Popup::SHOWN);
}
}
-
-void DaliTableView::HideVersionPopup()
-{
- // Only hide if currently fully shown. If transitioning-in, the transition will not be interrupted.
- if(mVersionPopup && (mVersionPopup.GetDisplayState() == Toolkit::Popup::SHOWN))
- {
- mVersionPopup.SetDisplayState(Popup::HIDDEN);
- }
-}