ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY);
/* Touch sounds */
+ if (vconf_get_bool(VCONFKEY_SETAPPL_TOUCH_SOUNDS_BOOL, &vconf_value) < 0)
+ vconf_value = TRUE; /* default value of touch sounds : on */
+
ad->data_touch_sounds =
setting_create_Gendial_field_def(genlist, &(ad->itc_1text_1icon),
setting_profile_sound_main_mouse_up_Gendial_list_cb,
elm_check_state_set(list_item->eo_check, !state);
}
}
+ else if (!safeStrCmp("IDS_ST_BODY_TOUCH_SOUNDS", list_item->keyStr)) {
+ if (vconf_set_bool(VCONFKEY_SETAPPL_TOUCH_SOUNDS_BOOL, list_item->chk_status) < 0) {
+ list_item->chk_status = !state;
+ elm_check_state_set(list_item->eo_check, !state);
+ }
+ }
/* end */
else if (!safeStrCmp("IDS_ST_BODY_TOUCH_SOUNDS", list_item->keyStr)) {
int old_status = elm_check_state_get(list_item->eo_check);
/* To do : set vconfkey for touch sounds */
-
- list_item->chk_status = !old_status;
- elm_check_state_set(list_item->eo_check, list_item->chk_status);
+ if (vconf_set_bool(VCONFKEY_SETAPPL_TOUCH_SOUNDS_BOOL, !old_status) == 0) {
+ /* new status */
+ list_item->chk_status = !old_status;
+ elm_check_state_set(list_item->eo_check, list_item->chk_status);
+ }
}
/* end */
else if (ad->data_msg_alert_repeat == list_item