target_os = env.get('TARGET_OS')
-if target_os not in ['arduino','darwin', 'ios']:
+if target_os not in ['arduino','darwin', 'ios', 'windows']:
# Build things manager project
SConscript('things-manager/SConscript')
- # Build notification manager project
+ # Build resource-hosting project
SConscript('resource-hosting/SConscript')
# Build resource-encapsulation project
SConscript('resource-encapsulation/SConscript')
+ # Build resource-container project
+ SConscript('resource-container/SConscript')
+
# Build scene-manager project
if target_os in ['linux']:
- SConscript('scene-manager/SConscript')
+ SConscript('scene-manager/SConscript')
- # Build resource-container project
- if target_os not in ['android']:
- SConscript('resource-container/SConscript')
+ # Build notification-service project
+ #if target_os in ['linux','android']:
+ # SConscript('notification/SConscript')
# Build simulator module
if target_os in ['linux'] and env.get('SIMULATOR', False):
SConscript('simulator/SConscript')
- # Build resource directory project
- if env.get('WITH_RD') == '1':
- SConscript('resource-directory/SConscript')
+# Build resource directory project
+if env.get('WITH_RD') == '1':
+ SConscript('resource-directory/SConscript')
# Build EasySetup module
-if target_os in ['arduino','android', 'linux']:
+if target_os in ['arduino', 'android', 'linux','tizen']:
SConscript('easy-setup/SConscript')
-