Fix memory leak
[platform/core/uifw/tts.git] / server / ttsd_server.c
index 4cbdd25..c99f4a3 100644 (file)
@@ -74,7 +74,6 @@ static Eina_Bool __wait_synthesis(void *data)
 
        if (uid > 0) {
                if (TTSD_SYNTHESIS_CONTROL_DOING == __server_get_synth_control()) {
-                       usleep(100000);
                        return EINA_TRUE;
                } else {
                        g_wait_timer = NULL;
@@ -150,7 +149,7 @@ static int __synthesis(int uid, const char* credential)
                        int pid = ttsd_data_get_pid(uid);
                        ttsdc_send_set_state_message(pid, uid, APP_STATE_READY);
                } else {
-                       g_wait_timer = ecore_timer_add(0, __wait_synthesis, (void*)credential);
+                       g_wait_timer = ecore_timer_add(0.05, __wait_synthesis, (void*)credential);
                }
 
                if (NULL != speak_data) {
@@ -557,9 +556,7 @@ static Eina_Bool __quit_ecore_loop(void *data)
 static void __read_proc()
 {
        DIR *dp = NULL;
-       struct dirent entry;
        struct dirent *dirp = NULL;
-       int ret = -1;
        int tmp;
 
        GList *iter = NULL;
@@ -577,11 +574,7 @@ static void __read_proc()
                SLOG(LOG_ERROR, tts_tag(), "[ERROR] Fail to open proc");
        } else {
                do {
-                       ret = readdir_r(dp, &entry, &dirp);
-                       if (0 != ret) {
-                               SLOG(LOG_ERROR, tts_tag(), "[ERROR] Fail to readdir");
-                               break;
-                       }
+                       dirp = readdir(dp);
 
                        if (NULL != dirp) {
                                tmp = atoi(dirp->d_name);
@@ -746,7 +739,9 @@ int ttsd_server_add_queue(int uid, const char* text, const char* lang, int voice
        SLOG(LOG_INFO, tts_tag(), "[Server] Add queue, lang(%s), vctype(%d), speed(%d), uttid(%d), credential(%s)", lang, voice_type, speed, utt_id, credential);
 
        /* if state is APP_STATE_READY , APP_STATE_PAUSED , only need to add speak data to queue*/
-       if (0 != ttsd_data_add_speak_data(uid, speak_data)) {
+       int ret = -1;
+       ret = ttsd_data_add_speak_data(uid, speak_data);
+       if (0 != ret) {
                SLOG(LOG_ERROR, tts_tag(), "[Server ERROR] Fail to add speak data");
                if (NULL != temp_lang) {
                        free(temp_lang);
@@ -763,7 +758,7 @@ int ttsd_server_add_queue(int uid, const char* text, const char* lang, int voice
                        speak_data = NULL;
                }
 
-               return TTSD_ERROR_OPERATION_FAILED;
+               return ret;
        }
 
        if (0 != ttsd_data_set_used_voice(uid, temp_lang, temp_type)) {
@@ -899,7 +894,6 @@ int ttsd_server_play(int uid, const char* credential)
        return TTSD_ERROR_NONE;
 }
 
-
 int ttsd_server_stop(int uid)
 {
        app_state_e state;
@@ -1073,4 +1067,173 @@ int ttsd_set_private_data_requested_cb(ttse_private_data_requested_cb callback)
        return ret;
 }
 
+int ttsd_server_play_pcm(int uid)
+{
+       app_state_e state;
+       if (0 > ttsd_data_get_client_state(uid, &state)) {
+               SLOG(LOG_ERROR, tts_tag(), "[Server ERROR] uid(%d) is NOT valid  ", uid);
+               return TTSD_ERROR_INVALID_PARAMETER;
+       }
+
+       if (APP_STATE_PLAYING == state) {
+               SLOG(LOG_WARN, tts_tag(), "[Server WARNING] Current state(%d) is 'play' ", uid);
+               return TTSD_ERROR_NONE;
+       }
+
+       int current_uid = ttsd_data_get_current_playing();
+       SLOG(LOG_INFO, tts_tag(), "[Server] playing uid (%d)", current_uid);
+
+       if (uid != current_uid && -1 != current_uid) {
+               if (TTSD_MODE_DEFAULT != ttsd_get_mode()) {
+                       /* Send interrupt message */
+                       SLOG(LOG_DEBUG, tts_tag(), "[Server] Old uid(%d) will be interrupted into 'Stop' state ", current_uid);
+
+                       /* pause player */
+                       if (0 != ttsd_server_stop(current_uid)) {
+                               SLOG(LOG_WARN, tts_tag(), "[Server ERROR] Fail to stop : uid (%d)", current_uid);
+                       }
+                       if (0 != ttsd_player_stop(current_uid)) {
+                               SLOG(LOG_WARN, tts_tag(), "[Server ERROR] Fail to player stop : uid (%d)", current_uid);
+                       }
+
+                       intptr_t pcurrent_uid = (intptr_t)current_uid;
+                       ecore_timer_add(0, __send_interrupt_client, (void*)pcurrent_uid);
+               } else {
+                       /* Default mode policy of interrupt is "Pause" */
+
+                       /* Send interrupt message */
+                       SLOG(LOG_DEBUG, tts_tag(), "[Server] Old uid(%d) will be interrupted into 'Pause' state ", current_uid);
+
+                       /* pause player */
+                       if (0 != ttsd_player_pause(current_uid)) {
+                               SLOG(LOG_WARN, tts_tag(), "[Server ERROR] Fail to ttsd_player_pause() : uid (%d)", current_uid);
+                       }
+
+                       /* change state */
+                       ttsd_data_set_client_state(current_uid, APP_STATE_PAUSED);
+
+                       intptr_t pcurrent_uid = (intptr_t)current_uid;
+                       ecore_timer_add(0, __send_interrupt_client, (void*)pcurrent_uid);
+               }
+       }
+
+       /* Change current play */
+       if (0 != ttsd_data_set_client_state(uid, APP_STATE_PLAYING)) {
+               SLOG(LOG_ERROR, tts_tag(), "[Server ERROR] Fail to set state : uid(%d)", uid);
+               return TTSD_ERROR_OPERATION_FAILED;
+       }
+
+       return TTSD_ERROR_NONE;
+}
+
+int ttsd_server_stop_pcm(int uid)
+{
+       app_state_e state;
+       if (0 > ttsd_data_get_client_state(uid, &state)) {
+               SLOG(LOG_ERROR, tts_tag(), "[Server ERROR] uid is not valid");
+               return TTSD_ERROR_INVALID_PARAMETER;
+       }
 
+       SLOG(LOG_INFO, tts_tag(), "[Server] server stop, state(%d)", state);
+
+       if (APP_STATE_PLAYING == state || APP_STATE_PAUSED == state) {
+               if (0 != ttsd_player_clear(uid))
+                       SLOG(LOG_WARN, tts_tag(), "[Server] Fail to ttsd_player_stop()");
+
+               ttsd_data_set_client_state(uid, APP_STATE_READY);
+       }
+
+       /* Reset all data */
+       ttsd_data_clear_data(uid);
+
+       return TTSD_ERROR_NONE;
+}
+
+int ttsd_server_add_pcm(int uid, int event, void* data, int data_size, int audio_type, int rate)
+{
+       SLOG(LOG_DEBUG, tts_tag(), "===== ADD PCM");
+
+       int uttid = -1;
+
+       /* Synthesis is success */
+       if (TTSE_RESULT_EVENT_START == event || TTSE_RESULT_EVENT_CONTINUE == event || TTSE_RESULT_EVENT_FINISH == event) {
+               if (TTSE_RESULT_EVENT_START == event) {
+                       SLOG(LOG_INFO, tts_tag(), "[SERVER] Event : TTSE_RESULT_EVENT_START");
+                       SECURE_SLOG(LOG_DEBUG, tts_tag(), "[SERVER] PCM Info : uid(%d), utt(%d), data(%p), data size(%d) audiotype(%d) rate(%d)", 
+                               uid, uttid, data, data_size, audio_type, rate);
+               } else if (TTSE_RESULT_EVENT_FINISH == event) {
+                       SLOG(LOG_INFO, tts_tag(), "[SERVER] Event : TTSE_RESULT_EVENT_FINISH");
+                       SECURE_SLOG(LOG_DEBUG, tts_tag(), "[SERVER] PCM Info : uid(%d), utt(%d), data(%p), data size(%d) audiotype(%d) rate(%d)", 
+                               uid, uttid, data, data_size, audio_type, rate);
+               } else {
+                       /*if (TTSE_RESULT_EVENT_CONTINUE == event)  SLOG(LOG_DEBUG, tts_tag(), "[SERVER] Event : TTSE_RESULT_EVENT_CONTINUE");*/
+               }
+
+               if (rate <= 0 || audio_type < 0 || audio_type > TTSE_AUDIO_TYPE_MAX) {
+                       SLOG(LOG_ERROR, tts_tag(), "[SERVER ERROR] audio data is invalid");
+                       SLOG(LOG_DEBUG, tts_tag(), "=====");
+                       SLOG(LOG_DEBUG, tts_tag(), "  ");
+                       return TTSD_ERROR_INVALID_PARAMETER;
+               }
+
+               /* add wav data */
+               sound_data_s* temp_sound_data = NULL;
+               temp_sound_data = (sound_data_s*)calloc(1, sizeof(sound_data_s));
+               if (NULL == temp_sound_data) {
+                       SLOG(LOG_ERROR, tts_tag(), "[SERVER ERROR] Out of memory");
+                       return TTSD_ERROR_OUT_OF_MEMORY;
+               }
+
+               temp_sound_data->data = NULL;
+               temp_sound_data->rate = 0;
+               temp_sound_data->data_size = 0;
+
+               if (0 < data_size) {
+                       temp_sound_data->data = (char*)calloc(data_size + 5, sizeof(char));
+                       if (NULL != temp_sound_data->data) {
+                               memcpy(temp_sound_data->data, data, data_size);
+                               temp_sound_data->data_size = data_size;
+                               SLOG(LOG_INFO, tts_tag(), "[DEBUG][memcpy] uid(%d), event(%d) sound_data(%p) data(%p) size(%d)", 
+                                       uid, event, temp_sound_data, temp_sound_data->data, temp_sound_data->data_size);
+                       } else {
+                               SLOG(LOG_ERROR, tts_tag(), "Fail to allocate memory");
+                       }
+               } else {
+                       SLOG(LOG_ERROR, tts_tag(), "Sound data is NULL");
+               }
+
+               temp_sound_data->utt_id = uttid;
+               temp_sound_data->event = event;
+               temp_sound_data->audio_type = audio_type;
+               temp_sound_data->rate = rate;
+
+               if (0 != ttsd_data_add_sound_data(uid, temp_sound_data)) {
+                       SECURE_SLOG(LOG_ERROR, tts_tag(), "[SERVER ERROR] Fail to add sound data : uid(%d)", uid);
+
+                       if (NULL != temp_sound_data->data) {
+                               free(temp_sound_data->data);
+                               temp_sound_data->data = NULL;
+                       }
+
+                       free(temp_sound_data);
+                       temp_sound_data = NULL;
+               }
+
+               if (0 != ttsd_player_play(uid)) {
+                       SLOG(LOG_ERROR, tts_tag(), "[Server ERROR] Fail to play sound : uid(%d)", uid);
+
+                       /* Change ready state */
+                       ttsd_server_stop(uid);
+
+                       int tmp_pid;
+                       tmp_pid = ttsd_data_get_pid(uid);
+                       ttsdc_send_set_state_message(tmp_pid, uid, APP_STATE_READY);
+               }
+       } else {
+               SLOG(LOG_DEBUG, tts_tag(), "[SERVER] Event : TTSE_RESULT_EVENT_ERROR");
+       }
+
+       SLOG(LOG_DEBUG, tts_tag(), "=====");
+
+       return TTSD_ERROR_NONE;
+}