PLAYER_ERROR
}player_event_e;
+typedef enum {
+ TTSD_PLAYER_STATE_NULL,
+ TTSD_PLAYER_STATE_PAUSED,
+ TTSD_PLAYER_STATE_PLAYING
+}ttsd_player_state_e;
+
typedef int (*player_result_callback_func)(player_event_e event, int uid, int utt_id);
/*
int ttsd_player_release(void);
-int ttsd_player_create_instance(const int uid);
+int ttsd_player_create_instance(int uid);
-int ttsd_player_destroy_instance(const int uid);
+int ttsd_player_destroy_instance(int uid);
-int ttsd_player_play(const int uid);
+int ttsd_player_play(int uid);
-int ttsd_player_next_play(int uid);
+int ttsd_player_stop(int uid);
-int ttsd_player_stop(const int uid);
+int ttsd_player_pause(int uid);
-int ttsd_player_pause(const int uid);
+int ttsd_player_resume(int uid);
-int ttsd_player_resume(const int uid);
+int ttsd_player_get_state(int uid, ttsd_player_state_e* state);
int ttsd_player_get_current_client();
-int ttsd_player_get_current_utterance_id(const int uid);
+int ttsd_player_get_current_utterance_id(int uid);
int ttsd_player_all_stop();