Merge "Fix crash when player_focus_state_cb is called" into tizen
[platform/core/uifw/tts.git] / server / ttsd_player.c
index de4762f..ec6a4db 100644 (file)
@@ -1,5 +1,5 @@
 /*
-*  Copyright (c) 2011-2014 Samsung Electronics Co., Ltd All Rights Reserved
+*  Copyright (c) 2011-2016 Samsung Electronics Co., Ltd All Rights Reserved
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
@@ -14,6 +14,7 @@
 #include <audio_io.h>
 #include <Ecore.h>
 #include <sound_manager.h>
+#include <sound_manager_internal.h>
 
 #include "ttsd_main.h"
 #include "ttsd_player.h"
@@ -35,14 +36,15 @@ typedef struct {
        app_state_e             state;  /** client state */
 
        /* Current utterance information */
-       ttsp_result_event_e     event;  /** event of last utterance */
+       ttse_result_event_e     event;  /** event of last utterance */
 
        bool                    is_paused_data;
        int                     idx;
-       sound_data_s            paused_data;
+       sound_data_s*           paused_data;
 } player_s;
 
 #define SOUND_BUFFER_LENGTH    2048
+#define FOCUS_SERVER_READY "/tmp/.sound_server_ready"
 
 /** player init info */
 static bool g_player_init = false;
@@ -56,12 +58,14 @@ static player_s* g_playing_info;
 /* player state */
 static audio_state_e g_audio_state;
 
-static ttsp_audio_type_e g_audio_type;
+static ttse_audio_type_e g_audio_type;
 
 static int g_sampling_rate;
 
 static audio_out_h g_audio_h;
 
+static sound_stream_info_h g_stream_info_h;
+
 /*
 * Internal Interfaces
 */
@@ -91,73 +95,68 @@ player_s* __player_get_item(int uid)
        return NULL;
 }
 
-void __player_audio_io_interrupted_cb(audio_io_interrupted_code_e code, void *user_data)
+void __player_focus_state_cb(sound_stream_info_h stream_info, sound_stream_focus_mask_e focus_mask, sound_stream_focus_state_e focus_state,
+                                                       sound_stream_focus_change_reason_e reason_for_change, int sound_behavior, const char *extra_info, void *user_data)
 {
-       SLOG(LOG_DEBUG, get_tag(), "===== INTERRUPTED CALLBACK");
-
-       SLOG(LOG_WARN, get_tag(), "[Player] code : %d", (int)code);
-
-       g_audio_state = AUDIO_STATE_READY;
+       SLOG(LOG_DEBUG, tts_tag(), "@@@ Focus state changed cb");
 
-       if (NULL == g_playing_info) {
-               SLOG(LOG_WARN, get_tag(), "[Player WARNING] No current player");
+       if (stream_info != g_stream_info_h) {
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Invalid stream info handle");
                return;
        }
+       SLOG(LOG_WARN, tts_tag(), "[Player] focus state changed to (%d) with reason(%d)", (int)focus_state, (int)reason_for_change);
+
+       if (AUDIO_STATE_PLAY == g_audio_state && focus_mask == SOUND_STREAM_FOCUS_FOR_PLAYBACK && SOUND_STREAM_FOCUS_STATE_RELEASED == focus_state) {
+               if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
+                       g_audio_state = AUDIO_STATE_READY;
 
-       if (APP_STATE_PLAYING == g_playing_info->state) {
-               g_playing_info->state = APP_STATE_PAUSED;
+                       if (NULL == g_playing_info) {
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
+                               return;
+                       }
 
-               ttsd_data_set_client_state(g_playing_info->uid, APP_STATE_PAUSED);
+                       if (APP_STATE_PLAYING == g_playing_info->state) {
+                               int uid = g_playing_info->uid;
 
-               int pid = ttsd_data_get_pid(g_playing_info->uid);
+                               if (0 != ttsd_player_pause(uid)) {
+                                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to pause the player");
+                                       return;
+                               }
 
-               /* send message to client about changing state */
-               ttsdc_send_set_state_message(pid, g_playing_info->uid, APP_STATE_PAUSED);
+                               ttsd_data_set_client_state(uid, APP_STATE_PAUSED);
+                               int pid = ttsd_data_get_pid(uid);
+                               /* send message to client about changing state */
+                               ttsdc_send_set_state_message(pid, uid, APP_STATE_PAUSED);
+                       }
+               } else {
+                       SLOG(LOG_DEBUG, tts_tag(), "[Player] Ignore focus state cb - mode(%d)", ttsd_get_mode());
+               }
        }
 
-       SLOG(LOG_DEBUG, get_tag(), "=====");
-       SLOG(LOG_DEBUG, get_tag(), "  ");
+       SLOG(LOG_DEBUG, tts_tag(), "@@@");
 
        return;
 }
 
-static int __create_audio_out(ttsp_audio_type_e type, int rate)
+static int __create_audio_out(ttse_audio_type_e type, int rate)
 {
        int ret = -1;
        audio_sample_type_e sample_type;
 
-       if (TTSP_AUDIO_TYPE_RAW_S16 == type) {
+       if (TTSE_AUDIO_TYPE_RAW_S16 == type) {
                sample_type = AUDIO_SAMPLE_TYPE_S16_LE;
        } else {
                sample_type = AUDIO_SAMPLE_TYPE_U8;
        }
 
-       ret = audio_out_create(rate, AUDIO_CHANNEL_MONO, sample_type, SOUND_TYPE_MEDIA, &g_audio_h);
+       ret = audio_out_create_new(rate, AUDIO_CHANNEL_MONO, sample_type, &g_audio_h);
        if (AUDIO_IO_ERROR_NONE != ret) {
                g_audio_state = AUDIO_STATE_NONE;
                g_audio_h = NULL;
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to create audio");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create audio");
                return -1;
        } else {
-               SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] Create audio");
-       }
-
-       if (TTSD_MODE_DEFAULT != ttsd_get_mode()) {
-               ret = audio_out_ignore_session(g_audio_h);
-               if (AUDIO_IO_ERROR_NONE != ret) {
-                       g_audio_state = AUDIO_STATE_NONE;
-                       g_audio_h = NULL;
-                       SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to set ignore session");
-                       return -1;
-               }
-       }
-
-       ret = audio_out_set_interrupted_cb(g_audio_h, __player_audio_io_interrupted_cb, NULL);
-       if (AUDIO_IO_ERROR_NONE != ret) {
-               g_audio_state = AUDIO_STATE_NONE;
-               g_audio_h = NULL;
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to set callback function");
-               return -1;
+               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Create audio");
        }
 
        g_audio_type = type;
@@ -171,17 +170,17 @@ static int __create_audio_out(ttsp_audio_type_e type, int rate)
 static int __destroy_audio_out()
 {
        if (NULL == g_audio_h) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Current handle is not valid");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Current handle is not valid");
                return -1;
        }
 
        int ret = -1;
        ret = audio_out_destroy(g_audio_h);
        if (AUDIO_IO_ERROR_NONE != ret) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to destroy audio");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to destroy audio");
                return -1;
        } else {
-               SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] Destroy audio");
+               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Destroy audio");
        }
 
        g_audio_type = 0;
@@ -195,123 +194,234 @@ static int __destroy_audio_out()
 
 static void __end_play_thread(void *data, Ecore_Thread *thread)
 {
-       SLOG(LOG_DEBUG, get_tag(), "===== End thread");
+       SLOG(LOG_ERROR, tts_tag(), "@@@ End thread");
+}
+
+static void __set_policy_for_playing(int volume)
+{
+       /* Set stream info */
+       int ret;
+       if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
+               ret = sound_manager_acquire_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, SOUND_BEHAVIOR_NONE, NULL);
+               if (SOUND_MANAGER_ERROR_NONE != ret) {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to acquire focus");
+               }
+       }
+       ret = audio_out_set_sound_stream_info(g_audio_h, g_stream_info_h);
+       if (AUDIO_IO_ERROR_NONE != ret) {
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to set stream info");
+       }
+
+       return;
+}
+
+static void __unset_policy_for_playing()
+{
+       int ret;
+       /* Unset stream info */
+       if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
+               sound_stream_focus_state_e state_for_playing = SOUND_STREAM_FOCUS_STATE_ACQUIRED;
+               ret = sound_manager_get_focus_state(g_stream_info_h, &state_for_playing, NULL);
+               if (SOUND_MANAGER_ERROR_NONE != ret) {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to get focus state: %d", ret);
+               }
+
+               if (SOUND_STREAM_FOCUS_STATE_ACQUIRED == state_for_playing) {
+                       ret = sound_manager_release_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, SOUND_BEHAVIOR_NONE, NULL);
+                       if (SOUND_MANAGER_ERROR_NONE != ret) {
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to release focus");
+                       }
+               }
+       }
+
        return;
 }
 
 static void __play_thread(void *data, Ecore_Thread *thread)
 {
-       SLOG(LOG_DEBUG, get_tag(), "===== Start thread");
+       SLOG(LOG_DEBUG, tts_tag(), "@@@ Start thread");
 
        if (NULL == g_playing_info) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] No current player");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] No current player");
                return;
        }
 
        player_s* player = g_playing_info;
-       sound_data_s wdata;
+       sound_data_s* sound_data = NULL;
 
        int ret = -1;
        int len = SOUND_BUFFER_LENGTH;
        int idx = 0;
 
+       /* set volume policy as 40% */
+       __set_policy_for_playing(40);
        while (1) {
                if (true == player->is_paused_data) {
                        /* Resume player */
-                       wdata.data = player->paused_data.data;
-                       wdata.data_size = player->paused_data.data_size;
-                       wdata.utt_id = player->paused_data.utt_id;
-                       wdata.audio_type = player->paused_data.audio_type;
-                       wdata.rate = player->paused_data.rate;
-                       wdata.channels = player->paused_data.channels;
-                       wdata.event = player->paused_data.event;
+                       sound_data = player->paused_data;
+                       player->paused_data = NULL;
 
                        idx = player->idx;
 
                        player->is_paused_data = false;
                        player->idx = 0;
-               } else {
-                       if (0 != ttsd_data_get_sound_data(player->uid, &wdata)) {
-                               g_playing_info = NULL;
-                               SLOG(LOG_DEBUG, get_tag(), "[Player] No sound data. Finish thread");
 
+                       if (NULL == sound_data) {
                                /* Request unprepare */
                                ret = audio_out_unprepare(g_audio_h);
                                if (AUDIO_IO_ERROR_NONE != ret) {
-                                       SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
+                                       SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
                                } else {
-                                       SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] Unprepare audio");
+                                       SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
                                }
 
                                g_audio_state = AUDIO_STATE_READY;
+
+                               /* unset volume policy, volume will be 100% */
+                               __unset_policy_for_playing();
                                return;
                        }
+                       SLOG(LOG_INFO, tts_tag(), "[Player] Sound info : id(%d) data(%p) size(%d) audiotype(%d) rate(%d) event(%d)", 
+                               sound_data->utt_id, sound_data->data, sound_data->data_size, sound_data->audio_type, sound_data->rate, sound_data->event);
+               } else {
+                       sound_data = NULL;
+                       ret = ttsd_data_get_sound_data(player->uid, &sound_data);
+                       if (0 != ret || NULL == sound_data) {
+                               /* empty queue */
+                               SLOG(LOG_DEBUG, tts_tag(), "[Player] No sound data. Waiting mode");
+                               /* release audio & recover session */
+                               ret = audio_out_unprepare(g_audio_h);
+                               if (AUDIO_IO_ERROR_NONE != ret) {
+                                       SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
+                               } else {
+                                       SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
+                               }
+                               g_audio_state = AUDIO_STATE_READY;
+
+                               /* unset volume policy, volume will be 100% */
+                               __unset_policy_for_playing();
+
+                               /* wait for new audio data come */
+                               while (1) {
+                                       usleep(10000);
+                                       if (NULL == g_playing_info) {
+                                               /* current playing uid is replaced */
+                                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish thread");
+                                               return;
+                                       } else if (0 < ttsd_data_get_sound_data_size(player->uid)) {
+                                               /* new audio data come */
+                                               SLOG(LOG_INFO, tts_tag(), "[Player] Resume thread");
+                                               break;
+                                       }
+                               }
+
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish to wait for new audio data come");
+
+                               /* set volume policy as 40%, when resume play thread*/
+                               __set_policy_for_playing(40);
+
+                               /* resume play thread */
+                               player->state = APP_STATE_PLAYING;
+                               continue;
+                       }
 
                        /* If wdata's event is 'start', current wdata is first data of engine for synthesis.
                         * If wdata's event is 'finish', player should check previous event to know whether this wdata is first or not.
                         * When previous wdata's event is 'finish' and current wdata's event is 'finish',
                         * the player should send utt started event.
                         */
-                       if (TTSP_RESULT_EVENT_START == wdata.event ||
-                          (TTSP_RESULT_EVENT_FINISH == player->event && TTSP_RESULT_EVENT_FINISH == wdata.event)) {
+                       if (TTSE_RESULT_EVENT_START == sound_data->event ||
+                          (TTSE_RESULT_EVENT_FINISH == player->event && TTSE_RESULT_EVENT_FINISH == sound_data->event)) {
                                int pid = ttsd_data_get_pid(player->uid);
 
                                if (pid <= 0) {
-                                       SLOG(LOG_WARN, get_tag(), "[Send WARNIING] Current player is not valid");
+                                       SLOG(LOG_WARN, tts_tag(), "[Send WARNIING] Current player is not valid");
+                                       /* unset volume policy, volume will be 100% */
+                                       __unset_policy_for_playing();
+
+                                       if (NULL != sound_data->data) {
+                                               free(sound_data->data);
+                                               sound_data->data = NULL;
+                                       }
+                                       free(sound_data);
+                                       sound_data = NULL;
                                        return;
                                }
 
-                               if (0 != ttsdc_send_utt_start_message(pid, player->uid, wdata.utt_id)) {
-                                       SLOG(LOG_ERROR, get_tag(), "[Send ERROR] Fail to send Utterance Start Signal : pid(%d), uid(%d), uttid(%d)", 
-                                               pid, player->uid, wdata.utt_id);
+                               if (0 != ttsdc_send_utt_start_message(pid, player->uid, sound_data->utt_id)) {
+                                       SLOG(LOG_ERROR, tts_tag(), "[Send ERROR] Fail to send Utterance Start Signal : pid(%d), uid(%d), uttid(%d)", 
+                                               pid, player->uid, sound_data->utt_id);
                                }
-                               SLOG(LOG_DEBUG, get_tag(), "[Player] Start utterance : uid(%d), uttid(%d)", player->uid, wdata.utt_id);
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Start utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
                        }
 
                        /* Save last event to check utterance start */
-                       player->event = wdata.event;
+                       player->event = sound_data->event;
                        idx = 0;
 
-                       if (NULL == wdata.data || 0 >= wdata.data_size) {
-                               if (TTSP_RESULT_EVENT_FINISH == wdata.event) {
-                                       SLOG(LOG_DEBUG, get_tag(), "No sound data");
+                       if (NULL == sound_data->data || 0 >= sound_data->data_size) {
+                               if (TTSE_RESULT_EVENT_FINISH == sound_data->event) {
+                                       SLOG(LOG_DEBUG, tts_tag(), "No sound data");
                                        /* send utterence finish signal */
                                        int pid = ttsd_data_get_pid(player->uid);
 
                                        if (pid <= 0) {
-                                               SLOG(LOG_WARN, get_tag(), "[Send WARNIING] Current player is not valid");
+                                               SLOG(LOG_WARN, tts_tag(), "[Send WARNIING] Current player is not valid");
+                                               /* unset volume policy, volume will be 100% */
+                                               __unset_policy_for_playing();
+                                               if (NULL != sound_data->data) {
+                                                       free(sound_data->data);
+                                                       sound_data->data = NULL;
+                                               }
+                                               free(sound_data);
+                                               sound_data = NULL;
                                                return;
                                        }
-                                       if (0 != ttsdc_send_utt_finish_message(pid, player->uid, wdata.utt_id)) {
-                                               SLOG(LOG_ERROR, get_tag(), "[Send ERROR] Fail to send Utterance Completed Signal : pid(%d), uid(%d), uttid(%d)", pid, player->uid, wdata.utt_id);
+                                       if (0 != ttsdc_send_utt_finish_message(pid, player->uid, sound_data->utt_id)) {
+                                               SLOG(LOG_ERROR, tts_tag(), "[Send ERROR] Fail to send Utterance Completed Signal : pid(%d), uid(%d), uttid(%d)", 
+                                                       pid, player->uid, sound_data->utt_id);
                                        }
                                }
-                               SLOG(LOG_DEBUG, get_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, wdata.utt_id);
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+                               free(sound_data);
+                               sound_data = NULL;
                                continue;
                        }
                }
 
-               SLOG(LOG_DEBUG, get_tag(), "[Player] Sound info : id(%d) size(%d) audiotype(%d) rate(%d) event(%d)", 
-                       wdata.utt_id, wdata.data_size, wdata.audio_type, wdata.rate, wdata.event);
-
-               if (g_sampling_rate != wdata.rate || g_audio_type != wdata.audio_type) {
-                       SLOG(LOG_DEBUG, get_tag(), "[Player] Change audio handle : org type(%d) org rate(%d)", g_audio_type, g_sampling_rate);
+               if (g_sampling_rate != sound_data->rate || g_audio_type != sound_data->audio_type) {
+                       SLOG(LOG_DEBUG, tts_tag(), "[Player] Change audio handle : org type(%d) org rate(%d)", g_audio_type, g_sampling_rate);
                        if (NULL != g_audio_h) {
                                __destroy_audio_out();
                        }
 
-                       if (0 > __create_audio_out(wdata.audio_type, wdata.rate)) {
-                               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to create audio out");
+                       if (0 > __create_audio_out(sound_data->audio_type, sound_data->rate)) {
+                               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create audio out");
+                               /* unset volume policy, volume will be 100% */
+                               __unset_policy_for_playing();
+
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+                               free(sound_data);
+                               sound_data = NULL;
+
                                return;
                        }
+                       __set_policy_for_playing(40);
                }
 
                while (APP_STATE_PLAYING == player->state || APP_STATE_PAUSED == player->state) {
-                       if ((unsigned int)idx >= wdata.data_size)
+                       if ((unsigned int)idx >= sound_data->data_size)
                                break;
 
-                       if ((unsigned int)idx + SOUND_BUFFER_LENGTH > wdata.data_size) {
-                               len = wdata.data_size - idx;
+                       if ((unsigned int)idx + SOUND_BUFFER_LENGTH > sound_data->data_size) {
+                               len = sound_data->data_size - idx;
                        } else {
                                len = SOUND_BUFFER_LENGTH;
                        }
@@ -320,84 +430,164 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                /* Request prepare */
                                ret = audio_out_prepare(g_audio_h);
                                if (AUDIO_IO_ERROR_NONE != ret) {
-                                       SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to prepare audio : %d", ret);
+                                       SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to prepare audio : %d", ret);
                                        g_playing_info = NULL;
+                                       /* unset volume policy, volume will be 100% */
+                                       __unset_policy_for_playing();
+
+                                       if (NULL != sound_data->data) {
+                                               free(sound_data->data);
+                                               sound_data->data = NULL;
+                                       }
+
+                                       free(sound_data);
+                                       sound_data = NULL;
+
                                        return;
                                }
-                               SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] Prepare audio");
+                               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Prepare audio");
                                g_audio_state = AUDIO_STATE_PLAY;
                        }
 
-                       char* temp_data = wdata.data;
+                       char* temp_data = sound_data->data;
                        ret = audio_out_write(g_audio_h, &temp_data[idx], len);
                        if (0 > ret) {
-                               SLOG(LOG_WARN, get_tag(), "[Player WARNING] Fail to audio write - %d", ret);
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to audio write - %d", ret);
                        } else {
                                idx += len;
                        }
 
+                       if (NULL == g_playing_info && APP_STATE_PAUSED != player->state) {
+                               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Current player is NULL");
+                               g_audio_state = AUDIO_STATE_READY;
+                               ret = audio_out_unprepare(g_audio_h);
+                               if (AUDIO_IO_ERROR_NONE != ret) {
+                                       SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
+                               }
+                               /* unset volume policy, volume will be 100% */
+                               __unset_policy_for_playing();
+
+                               if (NULL != sound_data) {
+                                       if (NULL != sound_data->data) {
+                                               free(sound_data->data);
+                                               sound_data->data = NULL;
+                                       }
+
+                                       free(sound_data);
+                                       sound_data = NULL;
+                               }
+
+                               return;
+                       }
+
                        if (APP_STATE_PAUSED == player->state) {
                                /* Save data */
-                               player->paused_data.data = wdata.data;
-                               player->paused_data.data_size = wdata.data_size;
-                               player->paused_data.utt_id = wdata.utt_id;
-                               player->paused_data.audio_type = wdata.audio_type;
-                               player->paused_data.rate = wdata.rate;
-                               player->paused_data.channels = wdata.channels;
-                               player->paused_data.event = wdata.event;
+                               player->paused_data = sound_data;
 
                                player->is_paused_data = true;
                                player->idx = idx;
 
                                g_audio_state = AUDIO_STATE_READY;
-                               SLOG(LOG_DEBUG, get_tag(), "[Player] Stop player thread by pause");
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Stop player thread by pause");
 
                                /* Request prepare */
                                ret = audio_out_unprepare(g_audio_h);
                                if (AUDIO_IO_ERROR_NONE != ret) {
-                                       SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
+                                       SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
                                } else {
-                                       SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] Unprepare audio");
+                                       SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
                                }
+                               /* unset volume policy, volume will be 100% */
+                               __unset_policy_for_playing();
                                return;
                        }
                }
 
-               if (NULL != wdata.data) {
-                       free(wdata.data);
-                       wdata.data = NULL;
-               }
-
-               if (APP_STATE_READY == player->state) {
+               if (NULL == g_playing_info && APP_STATE_READY == player->state) {
+                       /* player_stop */ 
                        g_audio_state = AUDIO_STATE_READY;
-                       SLOG(LOG_DEBUG, get_tag(), "[Player] Stop player thread");
+                       SLOG(LOG_DEBUG, tts_tag(), "[Player] Stop player thread");
 
                        /* Request prepare */
                        ret = audio_out_unprepare(g_audio_h);
                        if (AUDIO_IO_ERROR_NONE != ret) {
-                               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
+                               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
                        } else {
-                               SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] Unprepare audio");
+                               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Unprepare audio");
+                       }
+
+                       if (NULL != sound_data) {
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+
+                               free(sound_data);
+                               sound_data = NULL;
                        }
+                       /* unset volume policy, volume will be 100% */
+                       __unset_policy_for_playing();
                        return;
                }
 
-               if (TTSP_RESULT_EVENT_FINISH == wdata.event) {
+               if ((APP_STATE_PLAYING == player->state || APP_STATE_PAUSED == player->state) &&
+                       (TTSE_RESULT_EVENT_FINISH == sound_data->event)) {
                        /* send utterence finish signal */
                        int pid = ttsd_data_get_pid(player->uid);
 
                        if (pid <= 0) {
-                               SLOG(LOG_WARN, get_tag(), "[Send WARNIING] Current player is not valid");
+                               SLOG(LOG_WARN, tts_tag(), "[Send WARNIING] Current player is not valid");
+                               /* unset volume policy, volume will be 100% */
+                               __unset_policy_for_playing();
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+
+                               free(sound_data);
+                               sound_data = NULL;
                                return;
                        }
 
-                       if (0 != ttsdc_send_utt_finish_message(pid, player->uid, wdata.utt_id)) {
-                               SLOG(LOG_ERROR, get_tag(), "[Send ERROR] Fail to send Utterance Completed Signal : pid(%d), uid(%d), uttid(%d)", 
-                                       pid, player->uid, wdata.utt_id);
+                       if (0 != ttsdc_send_utt_finish_message(pid, player->uid, sound_data->utt_id)) {
+                               SLOG(LOG_ERROR, tts_tag(), "[Send ERROR] Fail to send Utterance Completed Signal : pid(%d), uid(%d), uttid(%d)", 
+                                       pid, player->uid, sound_data->utt_id);
+                               /* unset volume policy, volume will be 100% */
+                               __unset_policy_for_playing();
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+
+                               free(sound_data);
+                               sound_data = NULL;
                                return;
                        }
 
-                       SLOG(LOG_DEBUG, get_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, wdata.utt_id);
+                       SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
+               }
+
+               if (NULL != sound_data) {
+                       if (NULL != sound_data->data) {
+                               free(sound_data->data);
+                               sound_data->data = NULL;
+                       }
+
+                       free(sound_data);
+                       sound_data = NULL;
+               }
+
+               if (NULL == g_playing_info) {
+                       SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Current player is NULL");
+                       g_audio_state = AUDIO_STATE_READY;
+                       ret = audio_out_unprepare(g_audio_h);
+                       if (AUDIO_IO_ERROR_NONE != ret) {
+                               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to unprepare audio : %d", ret);
+                       }
+                       /* unset volume policy, volume will be 100% */
+                       __unset_policy_for_playing();
+
+                       return;
                }
        }
 }
@@ -413,23 +603,31 @@ int ttsd_player_init()
 
        int ret;
 
-       if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
-               ret = sound_manager_set_session_type(SOUND_SESSION_TYPE_MEDIA);
-               if (0 != ret) {
-                       SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail to set session type");
-               }
+       ecore_thread_max_set(1);
 
-               ret = sound_manager_set_media_session_option(SOUND_SESSION_OPTION_PAUSE_OTHERS_WHEN_START, SOUND_SESSION_OPTION_INTERRUPTIBLE_DURING_PLAY);
-               if (0 != ret) {
-                       SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Fail set media session option");
+       int cnt = 0;
+       while (1) {
+               if (0 == access(FOCUS_SERVER_READY, F_OK)) {
+                       SLOG(LOG_ERROR, tts_tag(), "[Player SUCCESS] focus server is available");
+                       break;
                } else {
-                       SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] set media session option");
+                       if (0 == cnt++ % 10)
+                               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] focus server is not available");
+                       usleep(50000);
                }
        }
 
+       ret = sound_manager_create_stream_information(SOUND_STREAM_TYPE_VOICE_INFORMATION, __player_focus_state_cb, NULL, &g_stream_info_h);
+       if (SOUND_MANAGER_ERROR_NONE != ret) {
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create stream info");
+               return -1;
+       } else {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Create stream info");
+       }
+
        ecore_thread_max_set(1);
 
-       ret = __create_audio_out(TTSP_AUDIO_TYPE_RAW_S16, 16000);
+       ret = __create_audio_out(TTSE_AUDIO_TYPE_RAW_S16, 16000);
        if (0 != ret)
                return -1;
 
@@ -441,19 +639,15 @@ int ttsd_player_init()
 int ttsd_player_release(void)
 {
        if (false == g_player_init) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Not Initialized");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
                return TTSD_ERROR_OPERATION_FAILED;
        }
 
        int ret;
 
-       ret = __destroy_audio_out();
-       if (0 != ret)
-               return -1;
-
-       SLOG(LOG_DEBUG, get_tag(), "[Player DEBUG] ==========================");
-       SLOG(LOG_DEBUG, get_tag(), "[Player DEBUG] Active thread count : %d", ecore_thread_active_get());
-       SLOG(LOG_DEBUG, get_tag(), "[Player DEBUG] ==========================");
+       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] @@@@@");
+       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] Active thread count : %d", ecore_thread_active_get());
+       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] @@@@@");
 
        /* The thread should be released */
        int thread_count = ecore_thread_active_get();
@@ -462,15 +656,26 @@ int ttsd_player_release(void)
                usleep(10000);
 
                count++;
-               if (100 == count) {
-                       SLOG(LOG_WARN, get_tag(), "[Player WARNING!!] Thread is blocked. Player release continue.");
+               if (20 == count) {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING!!] Thread is blocked. Player release continue.");
                        break;
                }
 
                thread_count = ecore_thread_active_get();
        }
 
-       SLOG(LOG_DEBUG, get_tag(), "[Player DEBUG] Thread is released");
+       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] Thread is released");
+
+       ret = __destroy_audio_out();
+       if (0 != ret)
+               return -1;
+
+       ret = sound_manager_destroy_stream_information(g_stream_info_h);
+       if (SOUND_MANAGER_ERROR_NONE != ret) {
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy stream info");
+       } else {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Destroy stream info");
+       }
 
        /* clear g_player_list */
        g_playing_info = NULL;
@@ -482,26 +687,30 @@ int ttsd_player_release(void)
 int ttsd_player_create_instance(int uid)
 {
        if (false == g_player_init) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Not Initialized");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
                return -1;
        }
 
        /* Check uid is duplicated */
        if (NULL != __player_get_item(uid)) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] uid(%d) is already registered", uid);
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] uid(%d) is already registered", uid);
                return -1;
        }
 
        player_s* new_client = (player_s*)calloc(1, sizeof(player_s));
+       if (NULL == new_client) {
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to allocate memory");
+               return TTSE_ERROR_OUT_OF_MEMORY;
+       }
 
        new_client->uid = uid;
-       new_client->event = TTSP_RESULT_EVENT_FINISH;
+       new_client->event = TTSE_RESULT_EVENT_FINISH;
        new_client->state = APP_STATE_READY;
        new_client->is_paused_data = false;
        new_client->idx = 0;
-       new_client->paused_data.data = NULL;
-
-       SLOG(LOG_DEBUG, get_tag(), "[Player] Create player : uid(%d)", uid);
+       new_client->paused_data = NULL;
+       
+       SECURE_SLOG(LOG_DEBUG, tts_tag(), "[Player] Create player : uid(%d)", uid);
 
        g_player_list = g_list_append(g_player_list, new_client);
 
@@ -511,14 +720,14 @@ int ttsd_player_create_instance(int uid)
 int ttsd_player_destroy_instance(int uid)
 {
        if (false == g_player_init) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Not Initialized");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
                return -1;
        }
 
        player_s* current;
        current = __player_get_item(uid);
        if (NULL == current) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] uid(%d) is not valid", uid);
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] uid(%d) is not valid", uid);
                return -1;
        }
 
@@ -544,6 +753,7 @@ int ttsd_player_destroy_instance(int uid)
                                if (uid == data->uid) {
                                        g_player_list = g_list_remove_link(g_player_list, iter);
                                        free(data);
+                                       g_list_free(iter);              
                                        break;
                                }
                        }
@@ -553,7 +763,7 @@ int ttsd_player_destroy_instance(int uid)
                }
        }
 
-       SLOG(LOG_DEBUG, get_tag(), "[PLAYER Success] Destroy instance");
+       SLOG(LOG_DEBUG, tts_tag(), "[PLAYER Success] Destroy instance");
 
        return 0;
 }
@@ -561,22 +771,25 @@ int ttsd_player_destroy_instance(int uid)
 int ttsd_player_play(int uid)
 {
        if (false == g_player_init) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Not Initialized");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
                return -1;
        }
 
        if (NULL != g_playing_info) {
                if (uid == g_playing_info->uid) {
-                       SLOG(LOG_DEBUG, get_tag(), "[Player] uid(%d) has already played", g_playing_info->uid);
+                       SLOG(LOG_DEBUG, tts_tag(), "[Player] uid(%d) has already played", g_playing_info->uid);
                        return 0;
+               } else {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] stop old player (%d)", g_playing_info->uid);
+                       ttsd_player_stop(g_playing_info->uid);
                }
        }
 
-       SLOG(LOG_DEBUG, get_tag(), "[Player] start play : uid(%d)", uid);
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] start play : uid(%d)", uid);
 
        /* Check sound queue size */
        if (0 == ttsd_data_get_sound_data_size(uid)) {
-               SLOG(LOG_WARN, get_tag(), "[Player WARNING] A sound queue of current player(%d) is empty", uid);
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] A sound queue of current player(%d) is empty", uid);
                return -1;
        }
 
@@ -584,7 +797,7 @@ int ttsd_player_play(int uid)
        player_s* current;
        current = __player_get_item(uid);
        if (NULL == current) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] uid(%d) is not valid", uid);
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] uid(%d) is not valid", uid);
                return -1;
        }
 
@@ -592,10 +805,10 @@ int ttsd_player_play(int uid)
 
        g_playing_info = current;
 
-       SLOG(LOG_DEBUG, get_tag(), "[Player DEBUG] Active thread count : %d", ecore_thread_active_get());
+       SLOG(LOG_INFO, tts_tag(), "[Player DEBUG] Active thread count : %d", ecore_thread_active_get());
 
        if (0 < ttsd_data_get_sound_data_size(current->uid)) {
-               SLOG(LOG_DEBUG, get_tag(), "[Player] Run thread");
+               SLOG(LOG_INFO, tts_tag(), "[Player] Run thread");
                ecore_thread_run(__play_thread, __end_play_thread, NULL, NULL);
        }
 
@@ -605,7 +818,7 @@ int ttsd_player_play(int uid)
 int ttsd_player_stop(int uid)
 {
        if (false == g_player_init) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Not Initialized");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
                return -1;
        }
 
@@ -613,7 +826,7 @@ int ttsd_player_stop(int uid)
        player_s* current;
        current = __player_get_item(uid);
        if (NULL == current) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] uid(%d) is not valid", uid);
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] uid(%d) is not valid", uid);
                return -1;
        }
 
@@ -624,32 +837,99 @@ int ttsd_player_stop(int uid)
                        g_playing_info = NULL;
                }
        } else {
-               SLOG(LOG_DEBUG, get_tag(), "[Player] No current playing");
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] No current playing");
        }
 
        if (true == current->is_paused_data) {
-               if (NULL != current->paused_data.data) {
-                       free(current->paused_data.data);
-                       current->paused_data.data = NULL;
+               if (NULL != current->paused_data) {
+                       if (NULL != current->paused_data->data) {
+                               free(current->paused_data->data);
+                               current->paused_data->data = NULL;
+                       }
+
+                       free(current->paused_data);
+                       current->paused_data = NULL;
                }
        }
 
-       current->event = TTSP_RESULT_EVENT_FINISH;
+       current->event = TTSE_RESULT_EVENT_FINISH;
        current->state = APP_STATE_READY;
        current->is_paused_data = false;
        current->idx = 0;
 
-       SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] Stop player : uid(%d)", uid);
+       if (NULL == g_playing_info) {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+               SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+
+               /* The thread should be released */
+               int thread_count = ecore_thread_active_get();
+               int count = 0;
+               while (0 < thread_count) {
+                       usleep(10000);
+
+                       count++;
+                       if (30 == count) {
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING!!] Thread is blocked. Player release continue.");
+                               break;
+                       }
+
+                       thread_count = ecore_thread_active_get();
+               }
+
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+               SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+       }
+
+       SLOG(LOG_INFO, tts_tag(), "[Player SUCCESS] Stop player : uid(%d)", uid);
+
+       return 0;
+}
+
+int ttsd_player_clear(int uid)
+{
+       if (false == g_player_init) {
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
+               return -1;
+       }
+
+       /* Check uid */
+       player_s* current;
+       current = __player_get_item(uid);
+       if (NULL == current) {
+               SECURE_SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] uid(%d) is not valid", uid); 
+               return -1;
+       }
+
+       if (true == current->is_paused_data) {
+               if (NULL != current->paused_data) {
+                       if (NULL != current->paused_data->data) {
+                               free(current->paused_data->data);
+                               current->paused_data->data = NULL;
+                       }
+
+                       free(current->paused_data);
+                       current->paused_data = NULL;
+               }
+       }
+
+       current->event = TTSE_RESULT_EVENT_FINISH;
+       current->state = APP_STATE_READY;
+       current->is_paused_data = false;
+       current->idx = 0;
+
+       SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Clear player : uid(%d)", uid);
 
        return 0;
 }
 
 int ttsd_player_pause(int uid)
 {
-       SLOG(LOG_DEBUG, get_tag(), "[Player] pause player : uid(%d)", uid);
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] pause player : uid(%d)", uid);
 
        if (false == g_player_init) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Not Initialized");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
                return -1;
        }
 
@@ -657,7 +937,7 @@ int ttsd_player_pause(int uid)
        player_s* current;
        current = __player_get_item(uid);
        if (NULL == current) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] ttsd_player_pause() : uid(%d) is not valid", uid);
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] ttsd_player_pause() : uid(%d) is not valid", uid);
                return -1;
        }
 
@@ -673,15 +953,40 @@ int ttsd_player_pause(int uid)
 
        current->state = APP_STATE_PAUSED;
 
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+       SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+
+       /* The thread should be released */
+       int thread_count = ecore_thread_active_get();
+       int count = 0;
+       while (0 < thread_count) {
+               usleep(10000);
+
+               count++;
+               if (30 == count) {
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING!!] Thread is blocked. Player release continue.");
+                       break;
+               }
+
+               thread_count = ecore_thread_active_get();
+       }
+
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+       SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+
+       SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Pause player : uid(%d)", uid);
+
        return 0;
 }
 
 int ttsd_player_resume(int uid)
 {
-       SLOG(LOG_DEBUG, get_tag(), "[Player] Resume player : uid(%d)", uid);
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] Resume player : uid(%d)", uid);
 
        if (false == g_player_init) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Not Initialized");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
                return -1;
        }
 
@@ -689,7 +994,7 @@ int ttsd_player_resume(int uid)
        player_s* current;
        current = __player_get_item(uid);
        if (NULL == current) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] uid(%d) is not valid", uid);
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] uid(%d) is not valid", uid);
                return -1;
        }
 
@@ -700,7 +1005,7 @@ int ttsd_player_resume(int uid)
        current->state = APP_STATE_PLAYING;
        g_playing_info = current;
 
-       SLOG(LOG_DEBUG, get_tag(), "[Player] Run thread");
+       SLOG(LOG_INFO, tts_tag(), "[Player] Resume to run thread");
        ecore_thread_run(__play_thread, __end_play_thread, NULL, NULL);
 
        return 0;
@@ -709,7 +1014,7 @@ int ttsd_player_resume(int uid)
 int ttsd_player_all_stop()
 {
        if (false == g_player_init) {
-               SLOG(LOG_ERROR, get_tag(), "[Player ERROR] Not Initialized");
+               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Not Initialized");
                return -1;
        }
 
@@ -728,20 +1033,25 @@ int ttsd_player_all_stop()
 
                        app_state_e state;
                        if (0 > ttsd_data_get_client_state(data->uid, &state)) {
-                               SLOG(LOG_ERROR, get_tag(), "[player ERROR] uid(%d) is not valid", data->uid);
+                               SLOG(LOG_ERROR, tts_tag(), "[player ERROR] uid(%d) is not valid", data->uid);
                                ttsd_player_destroy_instance(data->uid);
                                iter = g_list_next(iter);
                                continue;
                        }
 
                        if (APP_STATE_PLAYING == state || APP_STATE_PAUSED == state) {
-                               data->event = TTSP_RESULT_EVENT_FINISH;
+                               data->event = TTSE_RESULT_EVENT_FINISH;
                                data->state = APP_STATE_READY;
 
                                if (true == data->is_paused_data) {
-                                       if (NULL != data->paused_data.data) {
-                                               free(data->paused_data.data);
-                                               data->paused_data.data = NULL;
+                                       if (NULL != data->paused_data) {
+                                               if (NULL != data->paused_data->data) {
+                                                       free(data->paused_data->data);
+                                                       data->paused_data->data = NULL;
+                                               }
+
+                                               free(data->paused_data);
+                                               data->paused_data = NULL;
                                        }
                                }
 
@@ -754,7 +1064,7 @@ int ttsd_player_all_stop()
                }
        }
 
-       SLOG(LOG_DEBUG, get_tag(), "[Player SUCCESS] player all stop!!");
+       SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] player all stop!!");
 
        return 0;
 }