} player_s;
#define SOUND_BUFFER_LENGTH 2048
+#define FOCUS_SERVER_READY "/tmp/.focus_server_ready"
/** player init info */
static bool g_player_init = false;
if (AUDIO_STATE_PLAY == g_audio_state && focus_mask == SOUND_STREAM_FOCUS_FOR_PLAYBACK && SOUND_STREAM_FOCUS_STATE_RELEASED == focus_state) {
if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
g_audio_state = AUDIO_STATE_READY;
-
+
if (NULL == g_playing_info) {
- SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
+ SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
return;
}
if (APP_STATE_PLAYING == g_playing_info->state) {
- g_playing_info->state = APP_STATE_PAUSED;
-
- ttsd_data_set_client_state(g_playing_info->uid, APP_STATE_PAUSED);
+ int uid = g_playing_info->uid;
- int pid = ttsd_data_get_pid(g_playing_info->uid);
+ if (0 != ttsd_player_pause(uid)) {
+ SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to pause the player");
+ return;
+ }
+ g_playing_info->state = APP_STATE_PAUSED;
+ ttsd_data_set_client_state(uid, APP_STATE_PAUSED);
+ int pid = ttsd_data_get_pid(uid);
/* send message to client about changing state */
- ttsdc_send_set_state_message(pid, g_playing_info->uid, APP_STATE_PAUSED);
+ ttsdc_send_set_state_message(pid, uid, APP_STATE_PAUSED);
}
} else {
SLOG(LOG_DEBUG, tts_tag(), "[Player] Ignore focus state cb - mode(%d)", ttsd_get_mode());
int ret;
/* Unset stream info */
if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
- ret = sound_manager_release_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, SOUND_BEHAVIOR_NONE, NULL);
+ sound_stream_focus_state_e state_for_playing = SOUND_STREAM_FOCUS_STATE_ACQUIRED;
+ ret = sound_manager_get_focus_state(g_stream_info_h, &state_for_playing, NULL);
if (SOUND_MANAGER_ERROR_NONE != ret) {
- SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to release focus");
+ SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to get focus state: %d", ret);
+ }
+
+ if (SOUND_STREAM_FOCUS_STATE_ACQUIRED == state_for_playing) {
+ ret = sound_manager_release_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, SOUND_BEHAVIOR_NONE, NULL);
+ if (SOUND_MANAGER_ERROR_NONE != ret) {
+ SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to release focus");
+ }
}
}
ecore_thread_max_set(1);
+ int cnt = 0;
+ while (1) {
+ if (0 == access(FOCUS_SERVER_READY, F_OK)) {
+ SLOG(LOG_ERROR, tts_tag(), "[Player SUCCESS] focus server is available");
+ break;
+ } else {
+ if (0 == cnt++ % 10)
+ SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] focus server is not available");
+ usleep(50000);
+ }
+ }
+
ret = sound_manager_create_stream_information(SOUND_STREAM_TYPE_VOICE_INFORMATION, __player_focus_state_cb, NULL, &g_stream_info_h);
if (SOUND_MANAGER_ERROR_NONE != ret) {
SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create stream info");