static sound_stream_info_h g_stream_info_h;
+static sound_stream_ducking_h g_stream_ducking;
+
+static bool ducking_flag;
+
+#define SND_MGR_DUCKING_DURATION 500
+
static int g_focus_watch_id;
+static double g_bg_volume_ratio;
/*
* Internal Interfaces
return;
}
+void __sound_stream_ducking_state_changed_cb(sound_stream_ducking_h stream_ducking, bool is_ducked, void *user_data)
+{
+ SLOG(LOG_DEBUG, tts_tag(), "@@@ ducking state changed cb");
+
+ SLOG(LOG_DEBUG, tts_tag(), "[Player] is ducked : %d", is_ducked);
+
+ ducking_flag = true;
+ return;
+}
+
+static void __change_background_volume()
+{
+ int ret = SOUND_MANAGER_ERROR_NONE;
+ bool is_ducked = false;
+ ret = sound_manager_is_ducked(g_stream_ducking, &is_ducked);
+ if (is_ducked) {
+ SLOG(LOG_DEBUG, tts_tag(), "[Player] The background volume is already ducked");
+ return;
+ }
+
+ ducking_flag = false;
+ ret = sound_manager_activate_ducking(g_stream_ducking, SND_MGR_DUCKING_DURATION, g_bg_volume_ratio);
+ if (SOUND_MANAGER_ERROR_NONE != ret) {
+ SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to activate ducking");
+ return;
+ } else {
+ SLOG(LOG_DEBUG, tts_tag(), "[Player] Activate ducking");
+ }
+
+ while (ducking_flag == false) {
+ usleep(10000);
+ SLOG(LOG_DEBUG, tts_tag(), "ducking waiting");
+ }
+}
+
+static void __recover_background_volume()
+{
+ int ret = SOUND_MANAGER_ERROR_NONE;
+ bool is_ducked = false;
+ ret = sound_manager_is_ducked(g_stream_ducking, &is_ducked);
+ if (!is_ducked) {
+ SLOG(LOG_DEBUG, tts_tag(), "[Player] The background volume is already recovered");
+ return;
+ }
+
+ ret = sound_manager_deactivate_ducking(g_stream_ducking);
+ if (SOUND_MANAGER_ERROR_NONE != ret)
+ SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to deactivate ducking");
+ else
+ SLOG(LOG_WARN, tts_tag(), "[Player] Deactivate ducking");
+}
+
static int __create_audio_out(ttse_audio_type_e type, int rate)
{
int ret = -1;
SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to set stream info");
}
+ __change_background_volume();
+
SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] set policy for playing");
return;
}
}
+ __recover_background_volume();
+
SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] unset policy for playing");
return;
SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Add sound focus watch callback");
}
+ ret = sound_manager_create_stream_ducking(SOUND_STREAM_TYPE_MEDIA, __sound_stream_ducking_state_changed_cb, NULL, &g_stream_ducking);
+ if (SOUND_MANAGER_ERROR_NONE != ret)
+ SLOG(LOG_ERROR, tts_tag(), "[Player WARNING] Fail to create stream ducking");
+ else
+ SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Create stream ducking");
+
ecore_thread_max_set(1);
ret = __create_audio_out(TTSE_AUDIO_TYPE_RAW_S16, 16000);
SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Remove the focus state watch cb");
}
+ ret = sound_manager_destroy_stream_ducking(g_stream_ducking);
+ if (SOUND_MANAGER_ERROR_NONE != ret)
+ SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy stream ducking");
+ else
+ SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Destroy stream ducking");
+
/* clear g_player_list */
g_playing_info = NULL;
g_player_init = false;
return 0;
}
+int ttsd_player_get_background_volume_ratio(double* ratio)
+{
+ if (NULL == ratio)
+ return -1;
+ else
+ *ratio = g_bg_volume_ratio;
+
+ return TTSD_ERROR_NONE;
+}
+
+int ttsd_player_set_background_volume_ratio(double ratio)
+{
+ SLOG(LOG_INFO, tts_tag(), "[Player DEBUG] ttsd_player_set_background_volume_ratio : %lf", ratio);
+
+ g_bg_volume_ratio = ratio;
+ return TTSD_ERROR_NONE;
+}