Added set/unset background volume ratio fucntion.
[platform/core/uifw/tts.git] / server / ttsd_player.c
index 2593de3..688bd6a 100644 (file)
@@ -49,6 +49,18 @@ typedef struct {
 #define SOUND_BUFFER_LENGTH    2048
 #define FOCUS_SERVER_READY "/tmp/.sound_server_ready"
 
+/* Sound buf save for test */
+/*
+#define BUF_SAVE_MODE
+*/
+#ifdef BUF_SAVE_MODE
+static char g_temp_file_name[128] = {'\0',};
+
+static FILE* g_pFile;
+
+static int g_count = 1;
+#endif
+
 /** player init info */
 static bool g_player_init = false;
 
@@ -69,7 +81,16 @@ static audio_out_h g_audio_h;
 
 static sound_stream_info_h g_stream_info_h;
 
+static sound_stream_ducking_h g_stream_ducking;
+
+static bool ducking_flag;
+
+#define SND_MGR_DUCKING_DURATION 500
+
 static int g_focus_watch_id;
+
+static double g_bg_volume_ratio;
+
 /*
 * Internal Interfaces
 */
@@ -219,6 +240,58 @@ void __player_focus_state_watch_cb(int id, sound_stream_focus_mask_e focus_mask,
        return;
 }
 
+void __sound_stream_ducking_state_changed_cb(sound_stream_ducking_h stream_ducking, bool is_ducked, void *user_data)
+{
+       SLOG(LOG_DEBUG, tts_tag(), "@@@ ducking state changed cb");
+
+       SLOG(LOG_DEBUG, tts_tag(), "[Player] is ducked : %d", is_ducked);
+
+       ducking_flag = true;
+       return;
+}
+
+static void __change_background_volume()
+{
+       int ret = SOUND_MANAGER_ERROR_NONE;
+       bool is_ducked = false;
+       ret = sound_manager_is_ducked(g_stream_ducking, &is_ducked);
+       if (is_ducked) {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] The background volume is already ducked");
+               return;
+       }
+
+       ducking_flag = false;
+       ret = sound_manager_activate_ducking(g_stream_ducking, SND_MGR_DUCKING_DURATION, g_bg_volume_ratio);
+       if (SOUND_MANAGER_ERROR_NONE != ret) {
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to activate ducking");
+               return;
+       } else {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] Activate ducking");
+       }
+
+       while (ducking_flag == false) {
+               usleep(10000);
+               SLOG(LOG_DEBUG, tts_tag(), "ducking waiting");
+       }
+}
+
+static void __recover_background_volume()
+{
+       int ret = SOUND_MANAGER_ERROR_NONE;
+       bool is_ducked = false;
+       ret = sound_manager_is_ducked(g_stream_ducking, &is_ducked);
+       if (!is_ducked) {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] The background volume is already recovered");
+               return;
+       }
+
+       ret = sound_manager_deactivate_ducking(g_stream_ducking);
+       if (SOUND_MANAGER_ERROR_NONE != ret)
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to deactivate ducking");
+       else
+               SLOG(LOG_WARN, tts_tag(), "[Player] Deactivate ducking");
+}
+
 static int __create_audio_out(ttse_audio_type_e type, int rate)
 {
        int ret = -1;
@@ -276,6 +349,10 @@ static int __destroy_audio_out()
 static void __end_play_thread(void *data, Ecore_Thread *thread)
 {
        SLOG(LOG_ERROR, tts_tag(), "@@@ End thread");
+
+#ifdef BUF_SAVE_MODE
+       fclose(g_pFile);
+#endif
 }
 
 static void __set_policy_for_playing(int volume)
@@ -304,6 +381,8 @@ static void __set_policy_for_playing(int volume)
                SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to set stream info");
        }
 
+       __change_background_volume();
+
        SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] set policy for playing");
 
        return;
@@ -333,6 +412,8 @@ static void __unset_policy_for_playing()
                }
        }
 
+       __recover_background_volume();
+
        SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] unset policy for playing");
 
        return;
@@ -351,7 +432,7 @@ int ttsd_player_check_current_playback_focus(bool *is_current_interrupt)
 
                ret = sound_manager_get_current_playback_focus(&reason, &sound_behavior, &extra_info);
 
-               SLOG(LOG_DEBUG, tts_tag(), "[Player] current playback focus: extra_info(%s), reason(%d), sound_behavior(%d)", extra_info, reason, sound_behavior, extra_info);
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] current playback focus: extra_info(%s), reason(%d), sound_behavior(%d)", extra_info, reason, sound_behavior);
 
                if (SOUND_MANAGER_ERROR_NONE == ret && NULL != extra_info && 0 < strlen(extra_info)) {
                        if (SOUND_STREAM_FOCUS_CHANGED_BY_VOICE_INFORMATION == reason && 0 == strncmp(extra_info, "TTSD_MODE_INTERRUPT", strlen(extra_info))) {
@@ -380,6 +461,36 @@ static void __play_thread(void *data, Ecore_Thread *thread)
 {
        SLOG(LOG_DEBUG, tts_tag(), "@@@ Start thread");
 
+#ifdef BUF_SAVE_MODE
+       g_count++;
+
+       while (1) {
+               snprintf(g_temp_file_name, sizeof(g_temp_file_name), "/tmp/tts_temp_%d_%d", getpid(), g_count);
+               int ret = access(g_temp_file_name, 0);
+
+               if (0 == ret) {
+                       SLOG(LOG_ERROR, tts_tag(), "[Recorder ERROR] File is already exist");
+                       if (0 == remove(g_temp_file_name)) {
+                               SLOG(LOG_DEBUG, tts_tag(), "[Recorder] Remove file");
+                               break;
+                       } else {
+                               g_count++;
+                       }
+               } else {
+                       break;
+               }
+       }
+
+       SECURE_SLOG(LOG_DEBUG, tts_tag(), "[Recorder] Temp file name=[%s]", g_temp_file_name);
+
+       /* open test file */
+       g_pFile = fopen(g_temp_file_name, "wb+x");
+       if (!g_pFile) {
+               SLOG(LOG_ERROR, tts_tag(), "[Recorder ERROR] File not found!");
+               return;
+       }
+#endif
+
        if (NULL == g_playing_info) {
                SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] No current player");
                return;
@@ -524,19 +635,24 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                                __unset_policy_for_playing();
                                                return;
                                        }
+
+                                       __unset_policy_for_playing();
+
                                        if (0 != ttsdc_send_utt_finish_message(pid, player->uid, sound_data->utt_id)) {
                                                SLOG(LOG_ERROR, tts_tag(), "[Send ERROR] Fail to send Utterance Completed Signal : pid(%d), uid(%d), uttid(%d)", 
                                                        pid, player->uid, sound_data->utt_id);
+                                       } else {
+                                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
                                        }
                                }
-                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Event(%d) utterance : uid(%d), uttid(%d)", sound_data->event, player->uid, sound_data->utt_id);
                                ttsd_data_clear_sound_data(player->uid, &sound_data);
                                continue;
                        }
                }
 
                if (g_sampling_rate != sound_data->rate || g_audio_type != sound_data->audio_type) {
-                       SLOG(LOG_DEBUG, tts_tag(), "[Player] Change audio handle : org type(%d) org rate(%d)", g_audio_type, g_sampling_rate);
+                       SLOG(LOG_INFO, tts_tag(), "[Player] Change audio handle : org type(%d) org rate(%d)", g_audio_type, g_sampling_rate);
                        if (NULL != g_audio_h) {
                                __destroy_audio_out();
                        }
@@ -551,6 +667,7 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                return;
                        }
 
+                       SLOG(LOG_INFO, tts_tag(), "[Player INFO] Success to destroy and recreate audio out");
                        __set_policy_for_playing(40);
                }
 
@@ -582,15 +699,18 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                        }
 
                        char* temp_data = sound_data->data;
-                       SLOG(LOG_INFO, tts_tag(), "[Player INFO] Before audio_out_write. temp_data(%p), idx(%d), data_idx(%d), uid(%d), utt_id(%d), len(%d)", 
+                       SLOG(LOG_INFO, tts_tag(), "[Player INFO] Before audio_out_write. data(%p), data[%d](%p), uid(%d), utt_id(%d), len(%d)",
                                        temp_data, idx, &temp_data[idx], player->uid, sound_data->utt_id, len);
+#ifdef BUF_SAVE_MODE
+                       /* write pcm buffer */
+                       fwrite(&temp_data[idx], 1, len, g_pFile);
+#endif
                        ret = audio_out_write(g_audio_h, &temp_data[idx], len);
                        if (0 > ret) {
                                SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to audio write - %d", ret);
                        } else {
                                idx += len;
-                               SLOG(LOG_INFO, tts_tag(), "[Player INFO] After audio_out_write. temp_data(%p), idx(%d), data_idx(%d), uid(%d), utt_id(%d), len(%d)", 
-                                               temp_data, idx, &temp_data[idx], player->uid, sound_data->utt_id, len);
+                               SLOG(LOG_INFO, tts_tag(), "[Player INFO] After audio_out_write");
                        }
 
                        if (NULL == g_playing_info && APP_STATE_PAUSED != player->state) {
@@ -610,12 +730,14 @@ static void __play_thread(void *data, Ecore_Thread *thread)
 
                        if (APP_STATE_PAUSED == player->state) {
                                /* Save data */
+                               SLOG(LOG_DEBUG, tts_tag(), "[Player] player(%p)", player);
                                player->paused_data = sound_data;
 
                                player->is_paused_data = true;
                                player->idx = idx;
 
                                g_audio_state = AUDIO_STATE_READY;
+
                                SLOG(LOG_INFO, tts_tag(), "[Player] Stop player thread by pause");
 
                                /* Request prepare */
@@ -736,6 +858,12 @@ int ttsd_player_init()
                SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Add sound focus watch callback");
        }
 
+       ret = sound_manager_create_stream_ducking(SOUND_STREAM_TYPE_MEDIA, __sound_stream_ducking_state_changed_cb, NULL, &g_stream_ducking);
+       if (SOUND_MANAGER_ERROR_NONE != ret)
+               SLOG(LOG_ERROR, tts_tag(), "[Player WARNING] Fail to create stream ducking");
+       else
+               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Create stream ducking");
+
        ecore_thread_max_set(1);
 
        ret = __create_audio_out(TTSE_AUDIO_TYPE_RAW_S16, 16000);
@@ -799,6 +927,12 @@ int ttsd_player_release(void)
                SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Remove the focus state watch cb");
        }
 
+       ret = sound_manager_destroy_stream_ducking(g_stream_ducking);
+       if (SOUND_MANAGER_ERROR_NONE != ret)
+               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to destroy stream ducking");
+       else
+               SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Destroy stream ducking");
+
        /* clear g_player_list */
        g_playing_info = NULL;
        g_player_init = false;
@@ -1067,36 +1201,44 @@ int ttsd_player_pause(int uid)
        if (NULL != g_playing_info) {
                if (uid == g_playing_info->uid) {
                        /* release current playing info */
+                       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] release current playing info (%d)", uid);
                        g_playing_info = NULL;
                } else {
                        /* error case */
                }
        }
 
+       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] current player (%p), g_playing_info(%p)", current, g_playing_info);
+
        current->state = APP_STATE_PAUSED;
 
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
-       SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+       if (NULL == g_playing_info) {
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+               SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
 
-       /* The thread should be released */
-       int thread_count = ecore_thread_active_get();
-       int count = 0;
-       while (0 < thread_count) {
-               usleep(10000);
+               /* The thread should be released */
+               int thread_count = ecore_thread_active_get();
+               int count = 0;
+               while (0 < thread_count) {
+                       usleep(10000);
 
-               count++;
-               if (30 == count) {
-                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING!!] Thread is blocked. Player release continue.");
-                       break;
+                       count++;
+                       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] current(%p), state(%d)", current, current->state);
+
+                       if (30 == count) {
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING!!] Thread is blocked. Player release continue. current(%p) current state(%d)", current, current->state);
+                               break;
+                       }
+
+                       thread_count = ecore_thread_active_get();
                }
 
-               thread_count = ecore_thread_active_get();
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
+               SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
+               SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
        }
 
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
-       SLOG(LOG_ERROR, tts_tag(), "[Player] Active thread count : %d", ecore_thread_active_get());
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] @@@@@");
 
        SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Pause player : uid(%d)", uid);
 
@@ -1237,3 +1379,20 @@ int ttsd_player_play_pcm(int uid)
        return 0;
 }
 
+int ttsd_player_get_background_volume_ratio(double* ratio)
+{
+       if (NULL == ratio)
+               return -1;
+       else
+               *ratio = g_bg_volume_ratio;
+
+       return TTSD_ERROR_NONE;
+}
+
+int ttsd_player_set_background_volume_ratio(double ratio)
+{
+       SLOG(LOG_INFO, tts_tag(), "[Player DEBUG] ttsd_player_set_background_volume_ratio : %lf", ratio);
+
+       g_bg_volume_ratio = ratio;
+       return TTSD_ERROR_NONE;
+}