Fix crash when player_focus_state_cb is called
[platform/core/uifw/tts.git] / server / ttsd_player.c
index 86fb8b4..57fb16f 100644 (file)
@@ -44,6 +44,7 @@ typedef struct {
 } player_s;
 
 #define SOUND_BUFFER_LENGTH    2048
+#define FOCUS_SERVER_READY "/tmp/.sound_server_ready"
 
 /** player init info */
 static bool g_player_init = false;
@@ -94,7 +95,8 @@ player_s* __player_get_item(int uid)
        return NULL;
 }
 
-void __player_focus_state_cb(sound_stream_info_h stream_info, sound_stream_focus_change_reason_e reason_for_change, const char *extra_info, void *user_data)
+void __player_focus_state_cb(sound_stream_info_h stream_info, sound_stream_focus_mask_e focus_mask, sound_stream_focus_state_e focus_state,
+                                                       sound_stream_focus_change_reason_e reason_for_change, int sound_behavior, const char *extra_info, void *user_data)
 {
        SLOG(LOG_DEBUG, tts_tag(), "===== Focus state changed cb");
 
@@ -102,35 +104,29 @@ void __player_focus_state_cb(sound_stream_info_h stream_info, sound_stream_focus
                SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Invalid stream info handle");
                return;
        }
+       SLOG(LOG_WARN, tts_tag(), "[Player] focus state changed to (%d) with reason(%d)", (int)focus_state, (int)reason_for_change);
 
-       int ret;
-       sound_stream_focus_state_e state_for_playback ;
-       ret = sound_manager_get_focus_state(g_stream_info_h, &state_for_playback, NULL);
-       if (SOUND_MANAGER_ERROR_NONE != ret) {
-               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to get focus state");
-               return;
-       }
-
-       SLOG(LOG_WARN, tts_tag(), "[Player] focus state changed to (%d) with reason(%d)", (int)state_for_playback, (int)reason_for_change);
-
-       if (AUDIO_STATE_PLAY == g_audio_state && SOUND_STREAM_FOCUS_STATE_RELEASED == state_for_playback) {
+       if (AUDIO_STATE_PLAY == g_audio_state && focus_mask == SOUND_STREAM_FOCUS_FOR_PLAYBACK && SOUND_STREAM_FOCUS_STATE_RELEASED == focus_state) {
                if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
                        g_audio_state = AUDIO_STATE_READY;
-       
+
                        if (NULL == g_playing_info) {
-               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] No current player");
                                return;
                        }
 
                        if (APP_STATE_PLAYING == g_playing_info->state) {
-                               g_playing_info->state = APP_STATE_PAUSED;
-       
-                               ttsd_data_set_client_state(g_playing_info->uid, APP_STATE_PAUSED);
+                               int uid = g_playing_info->uid;
 
-                               int pid = ttsd_data_get_pid(g_playing_info->uid);
+                               if (0 != ttsd_player_pause(uid)) {
+                                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to pause the player");
+                                       return;
+                               }
 
+                               ttsd_data_set_client_state(uid, APP_STATE_PAUSED);
+                               int pid = ttsd_data_get_pid(uid);
                                /* send message to client about changing state */
-                               ttsdc_send_set_state_message(pid, g_playing_info->uid, APP_STATE_PAUSED);
+                               ttsdc_send_set_state_message(pid, uid, APP_STATE_PAUSED);
                        }
                } else {
                        SLOG(LOG_DEBUG, tts_tag(), "[Player] Ignore focus state cb - mode(%d)", ttsd_get_mode());
@@ -207,12 +203,12 @@ static void __set_policy_for_playing(int volume)
        /* Set stream info */
        int ret;
        if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
-               ret = sound_manager_acquire_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, NULL);
+               ret = sound_manager_acquire_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, SOUND_BEHAVIOR_NONE, NULL);
                if (SOUND_MANAGER_ERROR_NONE != ret) {
                        SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to acquire focus");
                }
        }
-       ret = audio_out_set_stream_info(g_audio_h, g_stream_info_h);
+       ret = audio_out_set_sound_stream_info(g_audio_h, g_stream_info_h);
        if (AUDIO_IO_ERROR_NONE != ret) {
                SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to set stream info");
        }
@@ -225,9 +221,17 @@ static void __unset_policy_for_playing()
        int ret;
        /* Unset stream info */
        if (TTSD_MODE_DEFAULT == ttsd_get_mode()) {
-               ret = sound_manager_release_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, NULL);
+               sound_stream_focus_state_e state_for_playing = SOUND_STREAM_FOCUS_STATE_ACQUIRED;
+               ret = sound_manager_get_focus_state(g_stream_info_h, &state_for_playing, NULL);
                if (SOUND_MANAGER_ERROR_NONE != ret) {
-                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to release focus");
+                       SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to get focus state: %d", ret);
+               }
+
+               if (SOUND_STREAM_FOCUS_STATE_ACQUIRED == state_for_playing) {
+                       ret = sound_manager_release_focus(g_stream_info_h, SOUND_STREAM_FOCUS_FOR_PLAYBACK, SOUND_BEHAVIOR_NONE, NULL);
+                       if (SOUND_MANAGER_ERROR_NONE != ret) {
+                               SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to release focus");
+                       }
                }
        }
 
@@ -303,15 +307,17 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        usleep(10000);
                                        if (NULL == g_playing_info) {
                                                /* current playing uid is replaced */
-                                               SLOG(LOG_DEBUG, tts_tag(), "[Player] Finish thread");
+                                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish thread");
                                                return;
                                        } else if (0 < ttsd_data_get_sound_data_size(player->uid)) {
                                                /* new audio data come */
-                                               SLOG(LOG_DEBUG, tts_tag(), "[Player] Resume thread");
+                                               SLOG(LOG_INFO, tts_tag(), "[Player] Resume thread");
                                                break;
                                        }
                                }
 
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish to wait for new audio data come");
+
                                /* set volume policy as 40%, when resume play thread*/
                                __set_policy_for_playing(40);
 
@@ -333,6 +339,13 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        SLOG(LOG_WARN, tts_tag(), "[Send WARNIING] Current player is not valid");
                                        /* unset volume policy, volume will be 100% */
                                        __unset_policy_for_playing();
+
+                                       if (NULL != sound_data->data) {
+                                               free(sound_data->data);
+                                               sound_data->data = NULL;
+                                       }
+                                       free(sound_data);
+                                       sound_data = NULL;
                                        return;
                                }
 
@@ -340,7 +353,7 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        SLOG(LOG_ERROR, tts_tag(), "[Send ERROR] Fail to send Utterance Start Signal : pid(%d), uid(%d), uttid(%d)", 
                                                pid, player->uid, sound_data->utt_id);
                                }
-                               SLOG(LOG_DEBUG, tts_tag(), "[Player] Start utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Start utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
                        }
 
                        /* Save last event to check utterance start */
@@ -357,6 +370,12 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                                SLOG(LOG_WARN, tts_tag(), "[Send WARNIING] Current player is not valid");
                                                /* unset volume policy, volume will be 100% */
                                                __unset_policy_for_playing();
+                                               if (NULL != sound_data->data) {
+                                                       free(sound_data->data);
+                                                       sound_data->data = NULL;
+                                               }
+                                               free(sound_data);
+                                               sound_data = NULL;
                                                return;
                                        }
                                        if (0 != ttsdc_send_utt_finish_message(pid, player->uid, sound_data->utt_id)) {
@@ -364,7 +383,13 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                                        pid, player->uid, sound_data->utt_id);
                                        }
                                }
-                               SLOG(LOG_DEBUG, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+                               free(sound_data);
+                               sound_data = NULL;
                                continue;
                        }
                }
@@ -379,6 +404,14 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create audio out");
                                /* unset volume policy, volume will be 100% */
                                __unset_policy_for_playing();
+
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+                               free(sound_data);
+                               sound_data = NULL;
+
                                return;
                        }
                        __set_policy_for_playing(40);
@@ -402,6 +435,15 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        g_playing_info = NULL;
                                        /* unset volume policy, volume will be 100% */
                                        __unset_policy_for_playing();
+
+                                       if (NULL != sound_data->data) {
+                                               free(sound_data->data);
+                                               sound_data->data = NULL;
+                                       }
+
+                                       free(sound_data);
+                                       sound_data = NULL;
+
                                        return;
                                }
                                SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Prepare audio");
@@ -447,7 +489,7 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                player->idx = idx;
 
                                g_audio_state = AUDIO_STATE_READY;
-                               SLOG(LOG_DEBUG, tts_tag(), "[Player] Stop player thread by pause");
+                               SLOG(LOG_INFO, tts_tag(), "[Player] Stop player thread by pause");
 
                                /* Request prepare */
                                ret = audio_out_unprepare(g_audio_h);
@@ -498,6 +540,13 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                SLOG(LOG_WARN, tts_tag(), "[Send WARNIING] Current player is not valid");
                                /* unset volume policy, volume will be 100% */
                                __unset_policy_for_playing();
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+
+                               free(sound_data);
+                               sound_data = NULL;
                                return;
                        }
 
@@ -506,10 +555,17 @@ static void __play_thread(void *data, Ecore_Thread *thread)
                                        pid, player->uid, sound_data->utt_id);
                                /* unset volume policy, volume will be 100% */
                                __unset_policy_for_playing();
+                               if (NULL != sound_data->data) {
+                                       free(sound_data->data);
+                                       sound_data->data = NULL;
+                               }
+
+                               free(sound_data);
+                               sound_data = NULL;
                                return;
                        }
 
-                       SLOG(LOG_DEBUG, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
+                       SLOG(LOG_INFO, tts_tag(), "[Player] Finish utterance : uid(%d), uttid(%d)", player->uid, sound_data->utt_id);
                }
 
                if (NULL != sound_data) {
@@ -550,6 +606,18 @@ int ttsd_player_init()
 
        ecore_thread_max_set(1);
 
+       int cnt = 0;
+       while (1) {
+               if (0 == access(FOCUS_SERVER_READY, F_OK)) {
+                       SLOG(LOG_ERROR, tts_tag(), "[Player SUCCESS] focus server is available");
+                       break;
+               } else {
+                       if (0 == cnt++ % 10)
+                               SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] focus server is not available");
+                       usleep(50000);
+               }
+       }
+
        ret = sound_manager_create_stream_information(SOUND_STREAM_TYPE_VOICE_INFORMATION, __player_focus_state_cb, NULL, &g_stream_info_h);
        if (SOUND_MANAGER_ERROR_NONE != ret) {
                SLOG(LOG_ERROR, tts_tag(), "[Player ERROR] Fail to create stream info");
@@ -738,10 +806,10 @@ int ttsd_player_play(int uid)
 
        g_playing_info = current;
 
-       SLOG(LOG_DEBUG, tts_tag(), "[Player DEBUG] Active thread count : %d", ecore_thread_active_get());
+       SLOG(LOG_INFO, tts_tag(), "[Player DEBUG] Active thread count : %d", ecore_thread_active_get());
 
        if (0 < ttsd_data_get_sound_data_size(current->uid)) {
-               SLOG(LOG_DEBUG, tts_tag(), "[Player] Run thread");
+               SLOG(LOG_INFO, tts_tag(), "[Player] Run thread");
                ecore_thread_run(__play_thread, __end_play_thread, NULL, NULL);
        }
 
@@ -815,7 +883,7 @@ int ttsd_player_stop(int uid)
                SLOG(LOG_DEBUG, tts_tag(), "[Player] ==========================");
        }
 
-       SLOG(LOG_DEBUG, tts_tag(), "[Player SUCCESS] Stop player : uid(%d)", uid);
+       SLOG(LOG_INFO, tts_tag(), "[Player SUCCESS] Stop player : uid(%d)", uid);
 
        return 0;
 }
@@ -938,7 +1006,7 @@ int ttsd_player_resume(int uid)
        current->state = APP_STATE_PLAYING;
        g_playing_info = current;
 
-       SLOG(LOG_DEBUG, tts_tag(), "[Player] Run thread");
+       SLOG(LOG_INFO, tts_tag(), "[Player] Resume to run thread");
        ecore_thread_run(__play_thread, __end_play_thread, NULL, NULL);
 
        return 0;