return;
}
-void __server_recognition_result_callback(stte_result_event_e event, const char* type,
+int __server_recognition_result_callback(stte_result_event_e event, const char* type,
const char** data, int data_count, const char* msg, void *user_data)
{
// critical section
SLOG(LOG_DEBUG, TAG_STTD, "=====");
SLOG(LOG_DEBUG, TAG_STTD, " ");
pthread_mutex_unlock(&stte_result_mutex);
- return;
+ return STTD_ERROR_OPERATION_FAILED;
}
SLOG(LOG_DEBUG, TAG_STTD, "[Server] uid (%d), event(%d)", uid, event);
sttd_config_time_save();
sttd_config_time_reset();
+ sttd_client_set_state(uid, APP_STATE_READY);
+ stt_client_unset_current_recognition();
+
if (NULL == data || 0 == data_count) {
if (0 != sttdc_send_result(uid, event, NULL, 0, msg)) {
SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send result");
}
/* change state of uid */
- sttd_client_set_state(uid, APP_STATE_READY);
- stt_client_unset_current_recognition();
+// sttd_client_set_state(uid, APP_STATE_READY);
+// stt_client_unset_current_recognition();
} else if (STTE_RESULT_EVENT_PARTIAL_RESULT == event) {
SLOG(LOG_DEBUG, TAG_STTD, "[Server] The partial result from engine is event[%d] data_count[%d]", event, data_count);
}
sttd_config_time_reset();
+ sttd_client_set_state(uid, APP_STATE_READY);
+ stt_client_unset_current_recognition();
+
if (0 != sttdc_send_result(uid, event, NULL, 0, msg)) {
SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send result ");
}
/* change state of uid */
- sttd_client_set_state(uid, APP_STATE_READY);
- stt_client_unset_current_recognition();
+// sttd_client_set_state(uid, APP_STATE_READY);
+// stt_client_unset_current_recognition();
} else {
/* nothing */
}
SLOG(LOG_DEBUG, TAG_STTD, " ");
pthread_mutex_unlock(&stte_result_mutex);
- return;
+ return STTD_ERROR_NONE;
}
bool __server_result_time_callback(int index, stte_result_time_event_e event, const char* text, long start_time, long end_time, void* user_data)
return true;
}
-void __server_speech_status_callback(stte_speech_status_e status, void *user_param)
+int __server_speech_status_callback(stte_speech_status_e status, void *user_param)
{
SLOG(LOG_DEBUG, TAG_STTD, "===== Speech status detected Callback");
app_state_e state;
if (0 != sttd_client_get_state(uid, &state)) {
SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is not valid ");
- return;
+ return STTD_ERROR_OPERATION_FAILED;
}
if (APP_STATE_RECORDING != state) {
SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Current state is not recording");
- return;
+ return STTD_ERROR_INVALID_STATE;
}
if (STTE_SPEECH_STATUS_BEGINNING_POINT_DETECTED == status) {
SLOG(LOG_DEBUG, TAG_STTD, "Begin Speech detected");
+ sttdc_send_speech_status(uid, status);
} else if (STTE_SPEECH_STATUS_END_POINT_DETECTED == status) {
SLOG(LOG_DEBUG, TAG_STTD, "End Speech detected");
ecore_main_loop_thread_safe_call_async(__stop_by_silence, NULL);
SLOG(LOG_DEBUG, TAG_STTD, "=====");
SLOG(LOG_DEBUG, TAG_STTD, " ");
- return;
+ return STTD_ERROR_NONE;
}
-void __server_error_callback(stte_error_e error, const char* msg)
+int __server_error_callback(stte_error_e error, const char* msg)
{
SLOG(LOG_DEBUG, TAG_STTD, "[Server] Error Callback is called");
- return;
+ return STTD_ERROR_NONE;
}
void __sttd_server_engine_changed_cb(const char* engine_id, const char* language, bool support_silence, bool need_credential, void* user_data)