Fix whitespace issues in other text files
[platform/upstream/VK-GL-CTS.git] / scripts / opengl / gen_str_util.py
index ac1dd15..7b62083 100644 (file)
@@ -754,8 +754,8 @@ ENUM_GROUPS = [
                "MAX_GEOMETRY_UNIFORM_BLOCKS",                          "MAX_GEOMETRY_INPUT_COMPONENTS",                        "MAX_GEOMETRY_OUTPUT_COMPONENTS",                                       "MAX_GEOMETRY_IMAGE_UNIFORMS",                          "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS",
                "MAX_GEOMETRY_OUTPUT_VERTICES",                         "MAX_GEOMETRY_ATOMIC_COUNTERS",                         "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS",                          "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS",         "MAX_FRAMEBUFFER_LAYERS",
                "PROVOKING_VERTEX",                                                     "PRIMITIVE_RESTART_INDEX",                                      "MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS",                          "MAX_FRAGMENT_ATOMIC_COUNTERS",                         "MAX_FRAGMENT_IMAGE_UNIFORMS",
-               "MAX_COMPUTE_UNIFORM_BLOCKS",                           "MAX_COMPUTE_TEXTURE_IMAGE_UNITS",                      "MAX_COMPUTE_UNIFORM_COMPONENTS",                                       "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS",           "MAX_COMPUTE_ATOMIC_COUNTERS",
-               "MAX_COMPUTE_IMAGE_UNIFORMS",                           "MAX_COMPUTE_SHADER_STORAGE_BLOCKS",            "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS",                           "MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS",      "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS",
+               "MAX_COMPUTE_UNIFORM_BLOCKS",                           "MAX_COMPUTE_TEXTURE_IMAGE_UNITS",                      "MAX_COMPUTE_UNIFORM_COMPONENTS",                                       "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS",           "MAX_COMPUTE_ATOMIC_COUNTERS",
+               "MAX_COMPUTE_IMAGE_UNIFORMS",                           "MAX_COMPUTE_SHADER_STORAGE_BLOCKS",            "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS",                           "MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS",      "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS",
                "MAX_VERTEX_ATOMIC_COUNTERS",                           "MAX_VERTEX_IMAGE_UNIFORMS",                            "MAX_VERTEX_SHADER_STORAGE_BLOCKS",                                     "MAX_COMBINED_SHADER_OUTPUT_RESOURCES",         "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS",
                "MAX_ATOMIC_COUNTER_BUFFER_SIZE",                       "MAX_IMAGE_UNITS",                                                      "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS",                          "MAX_COMBINED_IMAGE_UNIFORMS",                          "MAX_SHADER_STORAGE_BUFFER_BINDINGS",
                "MAX_SHADER_STORAGE_BLOCK_SIZE",                        "MAX_COMBINED_ATOMIC_COUNTERS",                         "MAX_COMBINED_SHADER_STORAGE_BLOCKS",                           "SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT",       "PRIMITIVE_BOUNDING_BOX_EXT",