Lower correlation threshold in flush-finish tests again am: 6455e6f987 am: 84373d7748...
[platform/upstream/VK-GL-CTS.git] / scripts / opengl / gen_str_util.py
index ac1dd15..45a17cd 100644 (file)
@@ -75,7 +75,7 @@ ENUM_GROUPS = [
 
        # ErrorCode
        ("Error",                               ["NO_ERROR", "INVALID_ENUM", "INVALID_VALUE", "INVALID_OPERATION", "OUT_OF_MEMORY",
-                                                        "INVALID_FRAMEBUFFER_OPERATION"]),
+                                                        "INVALID_FRAMEBUFFER_OPERATION", "CONTEXT_LOST"]),
        # PixelType, partially
        ("Type", [
                # GLES2 types
@@ -754,8 +754,8 @@ ENUM_GROUPS = [
                "MAX_GEOMETRY_UNIFORM_BLOCKS",                          "MAX_GEOMETRY_INPUT_COMPONENTS",                        "MAX_GEOMETRY_OUTPUT_COMPONENTS",                                       "MAX_GEOMETRY_IMAGE_UNIFORMS",                          "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS",
                "MAX_GEOMETRY_OUTPUT_VERTICES",                         "MAX_GEOMETRY_ATOMIC_COUNTERS",                         "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS",                          "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS",         "MAX_FRAMEBUFFER_LAYERS",
                "PROVOKING_VERTEX",                                                     "PRIMITIVE_RESTART_INDEX",                                      "MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS",                          "MAX_FRAGMENT_ATOMIC_COUNTERS",                         "MAX_FRAGMENT_IMAGE_UNIFORMS",
-               "MAX_COMPUTE_UNIFORM_BLOCKS",                           "MAX_COMPUTE_TEXTURE_IMAGE_UNITS",                      "MAX_COMPUTE_UNIFORM_COMPONENTS",                                       "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS",           "MAX_COMPUTE_ATOMIC_COUNTERS",
-               "MAX_COMPUTE_IMAGE_UNIFORMS",                           "MAX_COMPUTE_SHADER_STORAGE_BLOCKS",            "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS",                           "MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS",      "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS",
+               "MAX_COMPUTE_UNIFORM_BLOCKS",                           "MAX_COMPUTE_TEXTURE_IMAGE_UNITS",                      "MAX_COMPUTE_UNIFORM_COMPONENTS",                                       "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS",           "MAX_COMPUTE_ATOMIC_COUNTERS",
+               "MAX_COMPUTE_IMAGE_UNIFORMS",                           "MAX_COMPUTE_SHADER_STORAGE_BLOCKS",            "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS",                           "MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS",      "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS",
                "MAX_VERTEX_ATOMIC_COUNTERS",                           "MAX_VERTEX_IMAGE_UNIFORMS",                            "MAX_VERTEX_SHADER_STORAGE_BLOCKS",                                     "MAX_COMBINED_SHADER_OUTPUT_RESOURCES",         "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS",
                "MAX_ATOMIC_COUNTER_BUFFER_SIZE",                       "MAX_IMAGE_UNITS",                                                      "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS",                          "MAX_COMBINED_IMAGE_UNIFORMS",                          "MAX_SHADER_STORAGE_BUFFER_BINDINGS",
                "MAX_SHADER_STORAGE_BLOCK_SIZE",                        "MAX_COMBINED_ATOMIC_COUNTERS",                         "MAX_COMBINED_SHADER_STORAGE_BLOCKS",                           "SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT",       "PRIMITIVE_BOUNDING_BOX_EXT",
@@ -938,6 +938,14 @@ ENUM_GROUPS = [
        ("TextureFormat", [
                # generated: UncompressedTextureFormat + CompressedTextureFormat
        ]),
+
+       # GraphicsResetStatus
+       ("GraphicsResetStatus", [
+               "NO_ERROR",
+               "GUILTY_CONTEXT_RESET",
+               "INNOCENT_CONTEXT_RESET",
+               "UNKNOWN_CONTEXT_RESET",
+       ]),
 ]
 
 def getEnumGroupByName (name):